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Does an MMO need a story?


Farho's Avatar


Farho
03.26.2012 , 08:39 AM | #161
Quote: Originally Posted by pmiles View Post
Players, unfortunately, lack any imagination or creativity, thus they must be lead by the nose or bribed into doing something or they just won't do it.

Plop down a piece of land, give them tools, populate it... they stand there wondering why they are there and what they should do. If there isn't a reward attached, they don't see a reason to do it. Will I get XP for killing this creature or not? No reward? I won't kill it then. Will I get something if I climb to the top of this mountain? No reward? Then I won't climb it then.

WoW added all the useless achievements to encourage people to do what they always could do long before achievements existed. You could always grind rep with useless factions for nothing more than the self-pride of having done it. Now it's an achievement, so instead of something unique that you did, now it's common because everyone and their brother does it for some stupid achievement... and it's a 1000 times easier to do to boot.

Yes, MMOs need a story... its why they fall apart at end game so easily... because there is no story left... it's more like a broken record repeating itself. The leveling process has the most engaging content in the game... THE MOST ENGAGING CONTENT... dailies, flashpoints, operation, hard modes... this is just the broken record left playing to keep you around until the next expansion in which, get this, you are given new story as part as your leveling again. Rinse repeat. All MMOs follow this same formula. All of them.
Great post.

But one of these days someone will make a MMO that has a satisfying theme park (story) content and near endless sandbox allowance together.

We'll have to do with the million dollar trashes we have until that day comes.

Dayln's Avatar


Dayln
03.26.2012 , 08:41 AM | #162
The only reason I am playing any MMO at the moment, is because of the story in SWTOR
I have a bad feeling about this

Gradivus's Avatar


Gradivus
03.26.2012 , 08:42 AM | #163
Having played all major MMOs, I can conclude that yes, an MMO does indeed need a story. And it needs to present it in a graspable way.
WoW has loads of story, well written and interesting, as does SWTOR.
The difference is that SWTOR presents the story like potato chips - well fried and in small bitable chunks (dialogue lines), whereas WoW shoves the whole potato in your mouth and tries to slam it down your throat with a broomstick.

kevlarto's Avatar


kevlarto
03.26.2012 , 08:46 AM | #164
I find Tor has allot of immersion for me, wow had 0, swg had 0, you had to make it up yourself it had almost 0 content, the story here is what drew me in after playing Bioware Games, for years. thats my opinion, we all have different opinions, just as long as I am having fun, I don't care about allot of other stuff.
Do not dwell in the past, do not not dream of the future, concentrate the mind on the present moment.

Expectations lead to suffering

Jmannseelo's Avatar


Jmannseelo
03.26.2012 , 09:05 AM | #165
Yes MMOs need story, no question about it. And TOR does an exceptional job with it's stories. Sorry some people aren't enjoying this game as much as they'd like, but you can't please everybody.

Majestic_Jazz's Avatar


Majestic_Jazz
03.26.2012 , 12:00 PM | #166
Quote: Originally Posted by Hotbox View Post
It's a great game, but its important that players express their dissatisfaction with elements of the game they aren't happy with. In this way, the development staff can get a feel for what players want or don't want and balance that against what is good for the game and what isn't.

My aunt used to have a saying-- when you get offered food at a relative's house, and it's lousy, you should always say so. Otherwise you'll just get it served to you again.
There is a difference between suggesting something that can be fixed vs just rambling on because something isn't created the way you want it.

It is obvious that SWTOR is not the MMO for the OP. SWTOR is a STORY DRIVEN MMO and the OP obviously doesn't like that. His suggesstions is basically to take the story out of the game which would kill what the game stands for.

That is like me suggesting the developers of Gran Turismo to take out the car customizations and make it more of a linear arcadey racer like Crus'N USA.

Or like me telling Naughty Dog to make Uncharted a 1st Person Shooter with no cover system because I hate 3rd Person Shooters and cover system games.

The OP basically wants just another MMO with walls of text.....
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Dayln's Avatar


Dayln
03.26.2012 , 12:05 PM | #167
Quote: Originally Posted by kevlarto View Post
I find Tor has allot of immersion for me, wow had 0, swg had 0, you had to make it up yourself it had almost 0 content, the story here is what drew me in after playing Bioware Games, for years. thats my opinion, we all have different opinions, just as long as I am having fun, I don't care about allot of other stuff.
Yep

I tired playing some of my old MMO's after playing SWTOR

They feel flat, lifeless, and I have no connection to my characters, I have canceled all of them.

I am not sure any future MMO can compete with what Bioware has done here without the same level of story
I have a bad feeling about this

Meldwyn's Avatar


Meldwyn
03.26.2012 , 12:06 PM | #168
I think they do, yes. Might as well play a FPS if you don't want story. How much story and how it's presented is more the question...
My epiphany about End Game in SWTOR!

Brool's Avatar


Brool
03.26.2012 , 12:09 PM | #169
Quote: Originally Posted by Caspian_Rho View Post
And I'm going to challenge you... you claim much more than recent MMOs have in terms of actually being an MMO.
So which part of TOR is more MMO than any MMO currently on the market? You're examples should stand you well if that's the case.... but we all know there are none, because this really is a SPG with tacted on MMO elements, and poorly done at that.
I thought single player games only had "1" player. Everyones flavor is different. Personally, I like TOR. Some things I could see done differently, but largely its exactly what I thought it was going to be and exactly what they advertised it to be. The only fail here is the part of the community that expected things that were never promised.

the first dev vid doc I watched said pretty matter of factly it was going to be like kotor 3/4/5/6/7/8/9. Which is pretty much what they have given us. You can play it by yourself if you like. That doesnt make it a single player game. I'd like to see you clear all the flash points/heroic 4's AT LEVEL solo, then I'll agree that its a single player game.

People can qoute me all you like and try to provide logical arguments. Not gonna change the fact that some of us like it, some of us dont. The sooner the ones that dont like the game leave, the sooner bioware can focus on the needs/wants of the people that actually like/care about the game.
Phalanx
The Harbinger
We are playing a game of rock paper scissors.
Quit asking to nerf rock when you are obviously playing scissors.

Jett-Rinn's Avatar


Jett-Rinn
03.26.2012 , 12:12 PM | #170
Quote: Originally Posted by Dayln View Post
Yep

I tired playing some of my old MMO's after playing SWTOR

They feel flat, lifeless, and I have no connection to my characters, I have canceled all of them.

I am not sure any future MMO can compete with what Bioware has done here without the same level of story
I know what you mean I hear people already complain about it in WoW and I also hear people talk about how abysmal the story and voice acting is in GW2......I just don't see the Genie being put back in the bottle. I think what we will see in a year or tow despite all of the teeth gnashing now is people complaining why X MMO didn't have the same things TOR had at launch.
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