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Alderaan Warzone: If you're Losing DON"T CAP!

STAR WARS: The Old Republic > English > PvP
Alderaan Warzone: If you're Losing DON"T CAP!

Veeius's Avatar


Veeius
03.26.2012 , 02:53 AM | #171
Quote: Originally Posted by Dovahbrah View Post
ITT: A bunch of internet try-hards that like to prolong inevitable losses because they think they're hardcore. If it's going to be a loss, and you have your 4 medals, quit being a futile/scoreboard hero please.
ITT a cool ethug who doesn't understand that the ends of a *GAME* should not be pixels of pretty purp lewtz gained more quickly because he gave up. The ends in this case is pvp, NOT getting loot. If it is all about getting loot for you, then, well, I'm sorry for you.

Me? I likes to keel manz. It's great if my side wins, but if they don't, I still get to keel manz, so I'm happy as a lark.... an evil lark.... with a light saber.... and a grin.

QuiJonPed's Avatar


QuiJonPed
03.26.2012 , 03:00 AM | #172
Quote: Originally Posted by olagaton View Post
Some want to experience a come from behind win.
Personally speaking, this IS the best kind of win. *cough*

Bullsith's Avatar


Bullsith
03.26.2012 , 03:00 AM | #173
So basically you want people to lie down and get ****ed if it looks like you might now win, because... you say so?

Bet you were one of those guys in Alterac Valley telling everyone to let the other team win before the game even started.
Choices need to matter! If I die I need to live with it. Hardcore!

artemsilenkov's Avatar


artemsilenkov
03.26.2012 , 03:16 AM | #174
Agree with many that quitting or fast surrendering is quite a terrible thing. If you do something do it with perfection or at least try. Even if you are overwhelmed, beaten and surrounded. Make an effort. Make a try. Thats just a game. Medals or fast daily it is not so important. But to play a game and do nothing to win it is not normal. It is just brainless farming full of rage and sorrow. Make fun. Try to win and kill as much as possible )) Thats my opinion )) So I'm not insisting to rush 1vs8 for death endlessly but cooperate wisely, find appropriate tactic and try to overcome.

It will be very cool to implement strong debuff or even negative MVPs with XP or money loss at the end in case of strong mathematicals which do nothing but sitting at the corner all wz long 'cos "they have too much tanks-healers-skill" and so on.

Tyraelium's Avatar


Tyraelium
03.26.2012 , 09:07 AM | #175
Quote: Originally Posted by Digtahk View Post
No actually we understand the OP just fine, the only sort of pvp they enjoy is when they are being boosted to victory against a group of poorly skilled/geared players. They spam their one button to their hearts content and tell themselves they are nothing short of genius. Of course as soon as they meet a half decent team they go and hide in a corner and call everyone else nabs.

You learn very little in victory against weak players this is when they should be sitting down on the turret not participating, when faced with overwhelming odds or more skilled players is when they should be getting stuck in honing their skills and learning to play.

They are also the type of player who says the scoreboard is a completely inaccurate means of measuring their pitiful performance, what they fail to realise is that under any possible performance measure the result would be the same.

It boils down to pride at the end of the day........they clearly have none.
The gear and skill level of the other team is irrelevant. Only thing that matters here is your team's performance. If your team could not hold 2 caps for 10 minutes then you will not hold 3 caps for 5.

We are not saying "don't PvP", we like to PvP too. But seeing how there are only 24 hours a day, 7 days a week, and a limited amount of weeks in a reset, we'd like to get as many meaningful games in as possible, maximizing valor/commendations we can can accrue more gear at a faster rate. This is what defines smart MMO players from bad 'casual' ones.

Given the choice between PvPing the next 5 minutes against impossible odds for a miniscule chance at a tiny marginal reward boost or requeuing and using those same 5 minutes towards a new game, we'll pick to requeue, and over the course of a day, week, or month, we have effectively gained more valor than you in the same amount of time. When the next patch comes, you'll be the group that crys for free gear, and we're the group thats saying gear should be more exclusive.

That is why most of the people who know how to Warzone effectively with their time are already full BM rank 70+ players (and most have already stopped playing SWTOR). I wouldn't care if we faced off against the same team, thats fine. But at least we would be spending our team in meaningful PvP instead of delaying the inevitable.

Nobody in this thread is advocating quitting when the score is 500-400. Thats dumb. However, if the score is 240-100, you've lost the game. If the score is 320-155, you've already lost. To think that you are going to overcome getting 2 capped and respond by holding 3 caps for 5 minutes is just ludicrous in this Warzone. It does not happen and when it does, its because the other team disconnects from the server or otherwise booted from the Warzone. Thats the ONLY time it happens.

We're not saying "give up in the face of adversity", but instead, know when you've lost and respect your fellow player's time. If you were a good PvPer you would want to face them again in a match you know you stand a chance in winning, not one where you must turn water into wine and hold a perfect 3 cap against a team that has dominated you for the past 10 minutes.

I laugh at people who attack nodes "past the point of no return". I genuinely ask them "What do you hope to accomplish by getting this node", if I see someone who has 4+ Medals trying to mount one of these comebacks, because nothing they do can affect the outcome of the match as long as I have a connection to the server.
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KungpowSalmon's Avatar


KungpowSalmon
03.26.2012 , 09:34 AM | #176
Quote: Originally Posted by RealAeiouy View Post
Come 1.2 this will not be true.

Beyond that some of us are not losers and will always be trying.
Agreed.

The players that subscribe to the "quitter" philosophy do so because they are only willing to put forth minimal effort in the first place. They would rather wait until they end up on a team that carries the game for them.

When 1.2 hits I'm going to consider those that huddle up at a turret to farm defender points afkers and will flag them accordingly. If they don't want to contribute to the wz and sit there and whine there is plenty of space on the imperial fleet for such activites.
Quote: Originally Posted by Yfelsung View Post
Quitting a losing warzone is only a few steps down from flipping over a checker board the minute you're forced to king your opponent.

Tyraelium's Avatar


Tyraelium
03.26.2012 , 09:43 AM | #177
Quote: Originally Posted by KungpowSalmon View Post
Agreed.

The players that subscribe to the "quitter" philosophy do so because they are only willing to put forth minimal effort in the first place. They would rather wait until they end up on a team that carries the game for them.

When 1.2 hits I'm going to consider those that huddle up at a turret to farm defender points afkers and will flag them accordingly. If they don't want to contribute to the wz and sit there and whine there is plenty of space on the imperial fleet for such activites.
Again, this just isn't true. These players are not "waiting for a team to carry them". They are just micromanaging the use of their time. If the game is already going to be a loss, then why cap a node? You are only adding time to a game you are going to lose anyway.

Also, OP is encouraging people to move away from nodes, to do exactly what you despise (those that huddle at a turret for defender points). OP was saying that in those situations, it is better to let them 3 cap you (Don't cap a node back).

You're not wrong for thinking that it is still possible to win, but the likelihood is low. The only thing at risk is PRIDE, which, as we know, is worthless.
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Tyraelium's Avatar


Tyraelium
03.26.2012 , 09:45 AM | #178
Quote: Originally Posted by Veeius View Post
ITT a cool ethug who doesn't understand that the ends of a *GAME* should not be pixels of pretty purp lewtz gained more quickly because he gave up. The ends in this case is pvp, NOT getting loot. If it is all about getting loot for you, then, well, I'm sorry for you.

Me? I likes to keel manz. It's great if my side wins, but if they don't, I still get to keel manz, so I'm happy as a lark.... an evil lark.... with a light saber.... and a grin.
This is why games need Deathmatch mode, so people who just want to PvP have a place, and people who want to focus on Objectives to earn valor and rewards have a place as well.

This is the type of attitude that does NOT belong in Warzones. I'd take a "quitter" described in this thread over one of these "I just want to kill people" guys anyday.
Rank 80 Sith Assassin Darkness
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Pistols's Avatar


Pistols
03.26.2012 , 09:47 AM | #179
Quote: Originally Posted by Dayfax View Post
The "let them win" crowd needs to stop queuing.
Agreed.

richardya's Avatar


richardya
03.26.2012 , 09:48 AM | #180
I know it's just a game but aren't you people embarrassed giving up like that? They need to make sports mandatory for kids. Did any of you see the movie 300? "The world will know.......that few stood against many, and before this battle was over, even a god-king can bleed."

Scoring a goal when you are down 5-0 or preventing the 6 cap is what it's all about.
If a team outmatches you and owns two turrets all game and you finally reclaim the the 2nd turret when down to 5, be proud.
If you didn't make it past the 1st door in voidstar and manage to hold the opposing team out of the datacore even though you lost anyway then you are playing right.