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Does an MMO need a story?


Kalfear's Avatar


Kalfear
03.25.2012 , 02:15 PM | #91
Quote:
Originally Posted by Sarfux
and how exactly is it a single player game?
Quote: Originally Posted by OddballEasyEight View Post
Oooh, let me guess what hes going to answer on this one:

"you can solo all the way to lvl 50" (because we all know you cant do that in WoW right? hardly anyone does that in WoW right??? )

"theres nothing to do at end-game" (because theres just dozens and dozens of raids and hard mode dungeouns that are actually played at end-game in WoW now right? not just a few... right?)
Ill answer for him.

Its solo game not because you can solo to 50 but because you can solo to 50 with out speaking or interacting with a single other player the entire time. IE, as in your playing offline by yourself in a SINGLE PLAYER GAME!

I can play hours and hours and hours and not see a single word typed in general chat by anyone.

Its a single player game because there is no in game community!

I can tell by your above responces you dont want to see that but the majority out there already do.

This game is almost the perfect

MASSIVE SINGLE PLAYER ROLE PLAYING GAME!

As a single player game this game is excellent (and I still sub because its a excellent single player game).

As a MMORPG its one of the worst ever as it completely misses the boat on what a MMORPG offers and entails.

And thats got nothing to do with Raids and PVP as Raiding and PVP do not define MMORPGs. They are just added aspects to the core being.

Cant say it anymore clear but I suspect you will feign confussion or ignorance of what is being said.

But deep down we all know the truth, no matter what is typed on the forums by those in denial of reality.
In regards to lessening F2P and Preferred restrictions
In GAMING, as in LIFE,
You get what you pay for
No game restriction is so dire that $15.00/month will not eliminate it

sjmc's Avatar


sjmc
03.25.2012 , 02:30 PM | #92
Quote: Originally Posted by Kalfear View Post
Its solo game not because you can solo to 50 but because you can solo to 50 with out speaking or interacting with a single other player the entire time. IE, as in your playing offline by yourself in a SINGLE PLAYER GAME!
You can do that. Or you can group and do heroics and flashpoints, or you can do PVP warzones, or you can craft and trade your wares with other players.



Quote:
I can play hours and hours and hours and not see a single word typed in general chat by anyone.
I suppose it depends on your server. General chat on my server is usually pretty busy with people arranging datacron missions or groups, or informing people that enemy players were spotted near such and such a base.

I rarely quest without running into other friendly players, and enemy players on planets where that can happen.

Quote:
Its a single player game because there is no in game community!
A lot of the in-game community is within guilds/groups where you won't be seeing it if you are not in those guilds/groups.

Quote:
This game is almost the perfect
MASSIVE SINGLE PLAYER ROLE PLAYING GAME!
As a single player game this game is excellent (and I still sub because its a excellent single player game).
I agree that the solo aspects of SWTOR are pretty excellent, at least to level 47 (which is as high as I have reached so far).

Quote:
As a MMORPG its one of the worst ever as it completely misses the boat on what a MMORPG offers and entails.And thats got nothing to do with Raids and PVP as Raiding and PVP do not define MMORPGs. They are just added aspects to the core being.
It has most of the features that I am looking for -- the ability to group, the ability to form guilds, the ability to chat with other players and group up to do warzones, the ability to trade items with other players.

It could probably use more social features and I expect that at least some are coming, sooner or later.

By getting the basic solo functionality in place, I have something to do while they work on other stuff and while I'm not doing PVP warzones.

Cerion's Avatar


Cerion
03.25.2012 , 02:51 PM | #93
Quote: Originally Posted by Gankdalf_ View Post
Sadly today/tomorrow is going to be a very dark time in the life of SWTOR as a huge amount of subs will be due, these are the people who got into the game just before launch.

We are three months down the road and it's fair to say it's been a total disaster for Bioware and EA. The more experienced gamers like myself predicted this back in December with uncanny accuracy http://www.swtor.com/community/showthread.php?t=89529 but am not here to gloat.

I just think that this whole game is a great example of what a well oiled PR machine is capable of doing. Now that the game has been played and reviewed it's clear that the PR hype was a load of rubbish as usual.

So why has it failed then?
What a bunch of unsubstantiated b.s. You state an unsubstantiated premise (failure) as a fact, and then proceed to base your argument off of that. Horrible rhetorical fallacy.

I also find it amusing that you then try to bring in a previous post as if this is somehow evidence of your claims. Again, another rhetorical fallacy.

I weep for the education system. I truly do.

Cerion's Avatar


Cerion
03.25.2012 , 02:57 PM | #94
Quote: Originally Posted by sjmc View Post
<snip> a lot of sensible responses to Kalfear <snip>
Players like Kalfear want forced grouping. One can only speculate why. I certainly have no trouble grouping when I want to, with the players I want to group with.

Oberon's Avatar


Oberon
03.25.2012 , 02:59 PM | #95
I can't say that MMOs need a story but I know this one does!

Darth_Moonshadow's Avatar


Darth_Moonshadow
03.25.2012 , 03:00 PM | #96
If a Star Wars MMO didn't have a story, it's not Star Wars.
Quote: Originally Posted by BruceMaclean View Post

And I love Darth Moonshadow's responses.
B

Darth_Grissom's Avatar


Darth_Grissom
03.25.2012 , 03:01 PM | #97
Ultima Online had a small back story but that was it. It was up to us players to create a story for our characters. The reason for this is because when we logged in, we WERE our characters. It was a virtual WORLD where you were immersed and you were who you logged in as for a few hours.

Your adventures were your story and everyday in Ultima Online was different.

Those times are gone. Now its theme park raid or die for gear and thats it, sad indeed.

Fantazm's Avatar


Fantazm
03.25.2012 , 03:09 PM | #98
Quote: Originally Posted by Kalfear View Post
stuff
Don't use "the majority" please. You have no idea if you speak for the majority or not. Unless a poll is taken of every single player in the game nobody knows what the majority think.





Anyhoo..........yes, for me this game does need one. I'd have been bored rigid ages ago and probably unsubbed by now without it.

Touchbass's Avatar


Touchbass
03.25.2012 , 03:13 PM | #99
Quote: Originally Posted by Cerion View Post
Players like Kalfear want forced grouping. One can only speculate why. I certainly have no trouble grouping when I want to, with the players I want to group with.
That is such a load of bullcrap. There is no way you can do that unless you play this game to the point of where it no longer healthy. Judging by your attitude you have surpased that point many moons ago.
Our lack of a proper LFD tool will black out the sun!
Then we shall cancel our subs in the shade!

LordSoviet's Avatar


LordSoviet
03.25.2012 , 03:15 PM | #100
wow feels dead and still has 5x more subs during a downtime in an expanion.. what does that say?