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Why the proposed 1.2 Pyrotech changes are poorly thought out

STAR WARS: The Old Republic > English > PvP
Why the proposed 1.2 Pyrotech changes are poorly thought out

GianBaal's Avatar


GianBaal
03.23.2012 , 06:26 AM | #231
Why are you guys discussing this topic so much? There is not much to discuss imo:

If I have a chance to win gold, and one to get murr as a compensation, it is idiocracy to make the chance for gold into bronze, but leaving the chance for murr unchanged. Everybody (minus 1) can clearly see this.

Gold is rare, but too much and we all know it, murr too less. And every pvp Pyrotech knows that aswell. I, aswell as others, think there is only 1 solution: reduce the cd and get rid of the **** proc.

If BW thinks a railshot every 6 seconds is ok (4.5 seconds is WITH global cooldown btw), then let the talent reduce the cd of railshot to 6 seconds. If BW thinks 7,5 seconds on average is enough, then by all means, let the talent reduce rails cd to that.

This is not rocket science actually. And actually I'm more or less certain that whoever pulled that idea out of his cylinder will get it in the interna. It#s plainly ridiciolous, and everybody can see it.

My 2 cents
Please ignore my bad english. I'm a non-native speaker.

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Peytona's Avatar


Peytona
03.23.2012 , 07:48 AM | #232
Quote: Originally Posted by Lu_Bei View Post
I feel so bad about myself. Derp, derp.
You should feel bad about yourself for tarnishing such a constructive thread with blatant lack of knowledge of the class in question.

Agooz's Avatar


Agooz
03.23.2012 , 08:22 AM | #233
Quote: Originally Posted by Lu_Bei View Post
Flaming burst has, what, a 1 second cooldown? And you think you're not going to proc once in 6 seconds?

The real problem is, you guys know you're riding on the coattails of an OP class and you know changing that will send you back to mediocrity. Learn to throttle.
I dont understand why you people keep feeding the troll Lu Bei. He has clearly and repeatedly shown, post after post, and in other threads too, that he is absolutely clueless about the AC, its abilities, its mechanism, PvP in general, yet you guys continue to reply back to him and take him seriously.

I for one am done wasting my energy on him.

Zunayson's Avatar


Zunayson
03.23.2012 , 08:24 AM | #234
Something else I thought of:

As of now, there is sort of an internal cooldown of 1.5 seconds, because of obvious gcd reasons. Although, you won't actually get the proc except every 3 seconds, because 1.5 is to use Rail Shot, and the other 1.5 is to do Flame Burst/Rocket punch. So they only essentially cut your possible burst in half by doubling the cooldown. In doing so, I think they should double the chances of each proc (Or at least close to it). I don't see a problem with Rocket Punch doing 90% (Or even 100%), and Flame Burst doing 60% (Or even 50%, to balance out hypothetical 100% rocket punch).

This would as you said make the heat management and damage more constant and less (Bursty).
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Poulay's Avatar


Poulay
03.23.2012 , 08:37 AM | #235
up ........

hoyasaxa's Avatar


hoyasaxa
03.23.2012 , 09:13 AM | #236
Up again. This is getting out of line and off-topic. The OP has clearly outlined the problem, and has provided math to back it up. He has also provided several viable alternatives, any of which would nerf the burst of the class while also not gutting the resource management.

The most vocal opponents to the OP do not provide facts, but merely anecdotal evidence, which may or may not be true. They have also resorted to the phrase "derp derp," which should tell anyone and everyone reading this thread who has lost the argument.

PlagaNerezza's Avatar


PlagaNerezza
03.23.2012 , 09:26 AM | #237
You had me early. I skipped all the supporting math.

If you lose crit, crit, crit you should not have loser, loser, loser.

I agree.

That is fair. It deserves to be looked at. The rest was unnecessary in my opinion but hopefully because it took so long and appears well constructed and thought out it might be seen.

Like how GS does not have top class/ac dps output no matter the build.

I'd like to see you analyze my busted classes dps output to show bioware why we gunslingers qq on the boards.
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Theology's Avatar


Theology
03.23.2012 , 09:41 AM | #238
Lu Bei's attempt to derail the thread is futile at this point. The OP in this thread, and myself in the Powertech forum has made it very clear that this spec is broken and needs fixed. PPA on a 6 second timer is not acceptable. We've provided math and sound logic as to why it is broken, and can only hope that the people behind the scenes will fix it.

hoyasaxa's Avatar


hoyasaxa
03.23.2012 , 09:47 AM | #239
Quote: Originally Posted by Theology View Post
Lu Bei's attempt to derail the thread is futile at this point. The OP in this thread, and myself in the Powertech forum has made it very clear that this spec is broken and needs fixed. PPA on a 6 second timer is not acceptable. We've provided math and sound logic as to why it is broken, and can only hope that the people behind the scenes will fix it.
I hope so too, for your sake man. I thought that BW would at least put some effort into the more underplayed classes to make them more appealing.

I was deceived.

Theology's Avatar


Theology
03.23.2012 , 10:06 AM | #240
So, the question is, how do we get this thread or my thread on the PT forum seen by Georg? =)