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No Cross Realm LFG tool please!

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Blackardin's Avatar


Blackardin
03.20.2012 , 08:19 AM | #791
Quote:
I have made some great friends in various games via region chat, city chat etc. I have never made a friend stood around spamming 'lfg xxx' or from the resulting run.
Really? I've met the majority of people that I've had as friends through runs of various types. In fact, I would estimate that well up into the 90% bracket were from doing things together in game.

We have gained alot of guild applications and members from grouping with different people over a number of games.

I've never had that experience with a cross server LFG tool as the design prohibits such.

Sbolla's Avatar


Sbolla
03.20.2012 , 08:20 AM | #792
X-LFD will change your life FOREVBBER and the game wont be the same anymore!!
I hear ppl after 7 years in wow they stop cause of that... the game still felt new for them but then BAM x-lfd killed it...


P.s. Bw knows it's not the end of the world and probably would do more good than harm, they dont do it already just because they are light years from the technology required to implement it lol...

DarthKhaos's Avatar


DarthKhaos
03.20.2012 , 08:21 AM | #793
Quote: Originally Posted by Meldwyn View Post
I understand there are inherit differences between the two in game play, but the queuing doesn't matter in that regard.

Why can't people spam LFG for PvP Huttball (or use the same crappy LFG tool that exists now for PvE), and once a group is formed, they have to go to the warzone and wait for another group to do the same on the opposing side (same faction or not).

Queuing for PvP is easy street, but for PvE its work. But if you want a LFG tool that does anything auto, you are called lazy, but PvP'ers aren't for the same functionality. Makes no sense.

Make PvP work for their matches as well... or, they should be called lazy.
Note people do form groups for PvP either with friends, guilds or even ask in General. However after the party is formed then what? We can't just go when the party is ready and start instantly can we? What time will the conflict start? Will there be opponents? How will the teams be matched up? This is what I was saying before. Because in a PvE environment you can start ANYTIME because the opponent is ALWAYS there. The flashpoint is set for a level range but it's ok for people to be "over powered" for the conflict.

You cannot treat them the same. Now with that said I wish they did not make WarZones cross realm for the same reason I do not want LFG to be cross realm.
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Blackardin's Avatar


Blackardin
03.20.2012 , 08:24 AM | #794
Quote: Originally Posted by Meldwyn View Post
I had a completely opposite experience. As did my entire guild and family members. It opened older content up to us like never before (while leveling alts) and made dungeon runs enjoyable to say the least. Sorry it didn't work out for you.
Your personal experience, or mine for that matter, are irrelevant. I was speaking of the overall experience.

However, you may have a point regarding older content. Again, my personal experience was that I did older content with that same group of friends, family, guildmates before the LFG and had a far greater experience over random players....but, again, personal experience of one individual is rather moot.

It is not needed for leveling in this game so that aspect would be moot also.

Orizuru's Avatar


Orizuru
03.20.2012 , 08:25 AM | #795
Quote: Originally Posted by Blackardin View Post
It has been demonstrated to have a vastly negative effect on "community" as well as inspiring negative individual behavior. In short, it helped to ruin Wow by making it an impersonal shooter MMO. It paved the way for such issues as "trash talking", "insulting and rude behavior" with no repercussions for such behavior.

The greatest lie is that grouping will become easier, or faster and that is a fair trade-off. This is also untrue. DPS queues were getting longer and longer. There was an extreme shortage of tanks. The experience itself was deemed "poor", or "not enjoyable" by many.

My last Queue for dps resulted in an estimated 1 hour wait.

There are ways to improve grouping, but a cross server LFg tool is not one of them.
While the LFG tool contributed to the community problems in WoW, you can't just say it created the problems. All of the problems that have been complained about and blamed on the LFG existed long before they had the LFG. The LFG just increased the average players exposure to the type of player that does not contribute to building a positive community experience for players.

It could also be argued that the very size of WoW contributed to this just as greatly as the LFG tool as well. There just isn't enough data to succinctly prove anything though. It's all just anecdotal evidence.

Rackjaw's Avatar


Rackjaw
03.20.2012 , 08:42 AM | #796
Guns don't kill people, people kill people. Tools don't destroy communities the people in them do.

If you don't want to use the X-Server LFG tool, by all means go ahead and spam in trade chat like we're still in the dark ages of MMORPG game design.
"The sarlacc found me somewhat indigestible." -

Meldwyn's Avatar


Meldwyn
03.20.2012 , 09:01 AM | #797
Quote: Originally Posted by DarthKhaos View Post
Note people do form groups for PvP either with friends, guilds or even ask in General. However after the party is formed then what? We can't just go when the party is ready and start instantly can we? What time will the conflict start? Will there be opponents? How will the teams be matched up? This is what I was saying before. Because in a PvE environment you can start ANYTIME because the opponent is ALWAYS there. The flashpoint is set for a level range but it's ok for people to be "over powered" for the conflict.

You cannot treat them the same. Now with that said I wish they did not make WarZones cross realm for the same reason I do not want LFG to be cross realm.
I appreciate that you are not being hypocritical in your stance on cross server tools. However, I still think they can implement a method by which PvP'ers have to work for their matches, much like PvE'ers have to work for their instances. Making one easy and the other more difficult to enjoy seems counter-intuitive.

Keep in mind that PvE still struggles with the "role" issue that PvP does not. While not ideal, you can run a PvP match with any combination of roles, whereas you are shoe-horned in to the "trinity" grouping for all PvE content post Esseles/BT. Thus, PvE can run the content once they form a group, as long as they can find the needed roles for said group. There in lies some of the difficulty that PvE'ers have with the current system (if you can call it that, I am not convinced).
My epiphany about End Game in SWTOR!

Meldwyn's Avatar


Meldwyn
03.20.2012 , 09:07 AM | #798
Quote: Originally Posted by Blackardin View Post
Your personal experience, or mine for that matter, are irrelevant. I was speaking of the overall experience.

However, you may have a point regarding older content. Again, my personal experience was that I did older content with that same group of friends, family, guildmates before the LFG and had a far greater experience over random players....but, again, personal experience of one individual is rather moot.

It is not needed for leveling in this game so that aspect would be moot also.
What I liked most about older content and the cross server LFG tool was that it matched you with other characters at the appropriate levels for the content. It was near impossible to pull a group of friends and family that were all at the same level and the appropriate roles for any given dungeon without this tool (all leveling alts at the same time). I didn't enjoy getting "run through" older dungeons (cheap). I liked experiencing them and struggling through them with others who were at that same level. I even enjoyed doing this with total strangers. I never found rude or obnoxious players while doing this. Max level heroics, maybe, on occasion, but it wasn't the norm.

Granted, my experience may not be applicable to all, but I am not aware of any thorough studies about the "collapse of communities" and the reasons for it out there. If you are, please provide link.
My epiphany about End Game in SWTOR!

DarthKhaos's Avatar


DarthKhaos
03.20.2012 , 09:13 AM | #799
Quote: Originally Posted by Rackjaw View Post
Guns don't kill people, people kill people. Tools don't destroy communities the people in them do.

If you don't want to use the X-Server LFG tool, by all means go ahead and spam in trade chat like we're still in the dark ages of MMORPG game design.
And the one song pony strikes again. No one is advocating a General/LFG Chat spam. Well I'm not. Geesh...
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F2P? NO THANKS
CANCELLED
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DarthKhaos's Avatar


DarthKhaos
03.20.2012 , 09:26 AM | #800
Quote: Originally Posted by Meldwyn View Post
I appreciate that you are not being hypocritical in your stance on cross server tools. However, I still think they can implement a method by which PvP'ers have to work for their matches, much like PvE'ers have to work for their instances. Making one easy and the other more difficult to enjoy seems counter-intuitive.

Keep in mind that PvE still struggles with the "role" issue that PvP does not. While not ideal, you can run a PvP match with any combination of roles, whereas you are shoe-horned in to the "trinity" grouping for all PvE content post Esseles/BT. Thus, PvE can run the content once they form a group, as long as they can find the needed roles for said group. There in lies some of the difficulty that PvE'ers have with the current system (if you can call it that, I am not convinced).
Ok do you have a suggestion to how this would be implemented? Please note I'm only against a cross server system. I've never advocated the General Chat Spam hence me making the LFG guide to encourage people to use it so they do not have to:
  1. Stand in fleet.
  2. Spam General Chat with a LFG message.
However waiting for players to gather and then enter a warzone would not work because the opponent isn't always ready and waiting as in PvE. If you've ever queued and entered a match and only 3 or 4 people join. The others are afk and the timer is running down. There's no time out let's wait for more people the match is starting and you're SOL until people confirm placing that team at a disadvantage. Multiply that with having to wait for everyone to travel to a portal to get to their warzone.

Then there's the random mature of what warzone is selected. you can at least pick what flashpoint you wish to run. You can't for warzones. All these things come together why a LFWZ Spam (which I don't agree with for PvE OR PvP) wouldn't work.

I'm going to link this again for you to see. This was a concept someone proposed for a PvE LFG that isn't an automated system but would also avoid the whole General Chat Spam. NOTE this is just something a player put together and I found it to be a great piece of work. The thread is titled Group Mission Queue (Dungeon Finder) Pane Concept he even included an image of the Concept LFG Tool for us to see.

Even if you could go with the whole auto assign members and teleport you to the flashpoint but I don't wish it to be cross server.
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F2P? NO THANKS
CANCELLED
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