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Hybrid Sorcerer/Sage Utility is OP in PvP

STAR WARS: The Old Republic > English > PvP
Hybrid Sorcerer/Sage Utility is OP in PvP

Aidank's Avatar


Aidank
03.05.2012 , 10:04 PM | #251
Quote: Originally Posted by bjdelfino View Post
HAHAHHAHAHAHHAAHAHAHAHA

This guy really thinks sorc/sages have burst. you should see what a assasin/shadow can do to my health pool in 3 seconds, even with my "4k+" (lol) force armor up.

You arguement is a joke because the only way the cookie cutter hybrid class differs from the balance tree is that you replace one dot with TK wave, and TK wave is by no means a gamechanging abillity.
You... don't think sorcerers can burst?

A 23/18 build has all of the cc listed here but in 3 gcds can pull off burst that's not really any worse than any other class in the game.

With relic/adrenals up and lightning barrage procced, assuming everything crits, you can get 5000 (~1250 per tick) in 1.5 sec with force lightning, into a 5k chain lightning (With forked lightning), and a 3.5k Death field. Add to that crushing darkness / affliction ticks and you're looking at ~ 14-15k dmg in 3 gcds, 4.5 seconds. It's even less than that if you opt to pick up polarity shift.


It's not the best burst in the game by any means, but to say the class can't do any burst is absurd (Not to mention, 8500 of that is AoE)
Quote: Originally Posted by HileyQuiggley View Post
Nerf Grav Round are you serious? What else could we possibly do after that?

AshlaBoga's Avatar


AshlaBoga
03.11.2012 , 08:20 PM | #252
I'm a sorc and I can tell you that sorcs are hardly overpowered. Assassins/Shadows are great at pissing me off in pvp. They burst damage my health forcing me to cast resurgence whenever possible and troopers with good armour tend to do a metric ton of damage before I down them. I think that Smugglers are the only class that I think are disadvantaged.

I find that Smugglers/Agents seem to be difficult for some people to play and I've killed a fair amount of Smugglers in PvP who don't seem to understand their own rotation. But even then, that's more like Warlocks from WoW - a good class but requiring SKILL and TACTICS. People who say that a class needs a nerf seem to not have very good skills.

GrandMike's Avatar


GrandMike
03.12.2012 , 05:11 AM | #253
Quote: Originally Posted by Aidank View Post
You... don't think sorcerers can burst?

A 23/18 build has all of the cc listed here but in 3 gcds can pull off burst that's not really any worse than any other class in the game.

With relic/adrenals up and lightning barrage procced, assuming everything crits, you can get 5000 (~1250 per tick) in 1.5 sec with force lightning, into a 5k chain lightning (With forked lightning), and a 3.5k Death field. Add to that crushing darkness / affliction ticks and you're looking at ~ 14-15k dmg in 3 gcds, 4.5 seconds. It's even less than that if you opt to pick up polarity shift.


It's not the best burst in the game by any means, but to say the class can't do any burst is absurd (Not to mention, 8500 of that is AoE)
Pulling numbers out of thin air!

Please show screenies of things you say with numbers on equally geared enemy.

5k chain lighning. HAHAHAHAHAHAHAHHAHAHAHAH

Oh man, you crack me up. People already claculated (people who actually know what they are doing) and in 2 consecutive GCDs (required gazzilion prerequisites so NOT on demand) you are looking at 8-9k burst.

thats 50%- of what some other classes can do ON DEMAND.

Quote: Originally Posted by AshlaBoga View Post
I'm a sorc and I can tell you that sorcs are hardly overpowered. Assassins/Shadows are great at pissing me off in pvp. They burst damage my health forcing me to cast resurgence whenever possible and troopers with good armour tend to do a metric ton of damage before I down them. I think that Smugglers are the only class that I think are disadvantaged.

I find that Smugglers/Agents seem to be difficult for some people to play and I've killed a fair amount of Smugglers in PvP who don't seem to understand their own rotation. But even then, that's more like Warlocks from WoW - a good class but requiring SKILL and TACTICS. People who say that a class needs a nerf seem to not have very good skills.
Only terribads QQ about sorcs, they dont understand their class, even less other classes, they faceroll and then come to QQ "i cnnot has faceroll teh sorc NERF!"

me_unknown's Avatar


me_unknown
03.12.2012 , 05:18 AM | #254
Quote: Originally Posted by drunknurse View Post
#1. MMOs are NOT PVP games, PVP is second to PVE. This means PVP balancing is not at the top of their priority list.
i wonder where this rule has been fixed into stone....

beside of this even if pve is the main direction of a mmo, pvp balancing should be top priority over pve balancing. you can easily fix for pve evreything in the pvENVIROMENT what you broke while balancing pvp.
but you can't do this vice versa!!!

edit: beside of this, on the 3 servers i know here i would say that 90% of the people are mostly interested in pvp and not pve. you need to look for hours to get 4 people together for a fp, there are only a few oprations raiding. but you have no problem to find people pvp'ing all over the time.

Tumri's Avatar


Tumri
03.12.2012 , 10:55 AM | #255
Quote: Originally Posted by GrandMike View Post
Pulling numbers out of thin air!

Please show screenies of things you say with numbers on equally geared enemy.

5k chain lighning. HAHAHAHAHAHAHAHHAHAHAHAH

Oh man, you crack me up. People already claculated (people who actually know what they are doing) and in 2 consecutive GCDs (required gazzilion prerequisites so NOT on demand) you are looking at 8-9k burst.

thats 50%- of what some other classes can do ON DEMAND.



Only terribads QQ about sorcs, they dont understand their class, even less other classes, they faceroll and then come to QQ "i cnnot has faceroll teh sorc NERF!"
So you're saying other classes can do 18k damage(More than an entire health bar) in 2 GCDs on demand.

Are you playing on some kind of wonky private server?
Wrath
Pre-Launch Hardcore Guild that has moved on to better games.
www.wrathnation.com

evoleye's Avatar


evoleye
03.12.2012 , 01:08 PM | #256
Wut? I disargree. My magee is phine.

Jinnz's Avatar


Jinnz
03.12.2012 , 01:29 PM | #257
Said the Marauder.

JaddynnStarr's Avatar


JaddynnStarr
03.13.2012 , 12:52 PM | #258
" For Sorcerers with a single bubble to have less mitigation than the Heavy armored classes with the most physical mitigation in the game two well geared players would need to beat on the Sorcerer for a full 20 seconds without interruption."

i found this statement so funny i fell off my chair!!! 20 seconds?!?!?! **** are you kiddin me? HAHAHAHA iHave a sorc with full columni AND Champ gear... either way or combination of it i have between 15-17k health. a tank needs roughly 5 seconds to down me in a 1v1 IF... and i stress IF... I am stupid enuff to stand there and let him beat on me!!! 20 seconds... dont make me fuggin laugh.... and you think it takes "2" heavy armor class types to do that....

Zellata's Avatar


Zellata
03.13.2012 , 01:15 PM | #259
Quote: Originally Posted by Aidank View Post
You... don't think sorcerers can burst?

A 23/18 build has all of the cc listed here but in 3 gcds can pull off burst that's not really any worse than any other class in the game.

With relic/adrenals up and lightning barrage procced, assuming everything crits, you can get 5000 (~1250 per tick) in 1.5 sec with force lightning, into a 5k chain lightning (With forked lightning), and a 3.5k Death field. Add to that crushing darkness / affliction ticks and you're looking at ~ 14-15k dmg in 3 gcds, 4.5 seconds. It's even less than that if you opt to pick up polarity shift.
Why don't you tell us the actual probability of all that crap actually happening? You need to get the following sequence (assuming 30% crit chance for example):

Affliction - 30% chance to crit and proc LB
Force lightning - 30% chance to proc wrath (subject to internal cd), 4 ticks (iirc) that should crit for "everything crits" part
Chain lightning - 30% chance to crit, 30% chance to proc forked lightning on top of that
Death Field - 30% chance to crit

It looks like the chance of that happening is around 0.00002%...that's quite a burst for sure.

Tumri's Avatar


Tumri
03.18.2012 , 06:03 PM | #260
Sorcerers are getting nerfed in 1.2 and it seems Bioware opted for the less preferable suggestion by limiting Wrath to Lightning Strike and Crushing Darkness. They did buff Wrath's effect on Crushing Darkness to compensate. I'll leave my OP intact in it's current form.

Previous incarnations of this thread:
http://www.swtor.com/community/showthread.php?t=271581
http://www.swtor.com/community/showthread.php?p=2845888
Wrath
Pre-Launch Hardcore Guild that has moved on to better games.
www.wrathnation.com