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1.2 Patch Notes for us!


Schwarzwald's Avatar


Schwarzwald
03.18.2012 , 04:37 PM | #91
For PvP:

Immortal wasn't changed because it was already an awesome spec for awesome people.

Vengeance makes slightly more sense, I still wouldn't recommend it.

Rage was made so drooling toddlers could play the build. Any form of intensive rage management was done away with the vicious slash buff, making this the easiest spec to pull insane damage in. Get ready to see this spec occupied by the worst players.

Also I am really happy with the Vengeance Defense changes, not because it was game breaking, but because I was sick and tired of reading terrible tanking build threads which seemed to pop up every day. Thankyou Bioware for axing this terrible playstyle.
The Golden Rule: All kids, all asbestos, all the time

PvP Juggernaut Immortal DPS 31/8/2

Vid-szhite's Avatar


Vid-szhite
03.18.2012 , 05:21 PM | #92
Quote: Originally Posted by Chapstik View Post
still doesn't fixed how gimp there dmg is.
If you think Juggernauts have gimped damage, you don't know how to play.

Midichlorien's Avatar


Midichlorien
03.18.2012 , 05:32 PM | #93
Let some masochists play this class further. The game is young, level a marauder or Sith Assassin or Sorcerer, just play a finished class.
Peace is a lie, there is only passion
The Force shall free me.

Boroming's Avatar


Boroming
03.19.2012 , 03:40 AM | #94
Quote: Originally Posted by Alizaro View Post
I'm baffled there isn't more of an uproar over the smash nerf. 3 seconds more up to 12 is 1/3 or 33% less damage we'll be doing on our only really good damage dealing skill. Now it's going to hit for 10% less too? One of you math guys wanna calculate a total percentage on how huge of a hit that is?

Amazingly the few nerf cries to the least powerful class in the game seem to have caught someone's ear, they can't possibly be justifying this on paper. If I had to guess the complaints came from the vocal healing crowd, hate to be able to kill someone with healing now.

Combined with the stun on leap, we're now a liability to our teams pvp effectiveness. Very sad day to be a Jug.
sadly yeah... i don't understand why people are whining about the stun on charge(it's a problem ok, but not as this) and not this...

the big nerf is the 3 sec cd... on smash AND scream. the minus 10% i can live with, ffs i can live with a 20% nerf (my max atm is 7119 and was a bit too much... followed by a 4500 of scream was too much...) but don't touch the cd...

sure they give us a new way to build shockwave (enrage now give shockwave if talented) but on the long terms this 3 sec will lower our dmg. and ofc force choke in not 47 sec cd anymore, it will be 60... another nerf for building shockwave... bah

when i play in soresu (meaning 12 sec smash) i already feel the long cd... after 1.2 will always be like that...

Rumplea's Avatar


Rumplea
03.19.2012 , 05:35 AM | #95
Actually, I don't care much about those nerfs to our damage. What I'm not happy about is that we are still the least survivable dps class in the game. Look at the defensive cd's of other classes. Now look at what we got. A cd that only works if you have a healer or a medpack and a 25% damage reduction(and it has a freaking 3 minute cd) to the most abundant and strongest damage type in pvp. And no, adding a defensive cd that heals you for a little hp that costs rage everytime you get hit isn't the answer. Seriously, why can't we get at least 20% damage reduction cd when all the other dps classes has the same/larger hp with much better defensive cd than us?
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Goretzu's Avatar


Goretzu
03.19.2012 , 06:41 AM | #96
Quote: Originally Posted by Rumplea View Post
Actually, I don't care much about those nerfs to our damage. What I'm not happy about is that we are still the least survivable dps class in the game. Look at the defensive cd's of other classes. Now look at what we got. A cd that only works if you have a healer or a medpack and a 25% damage reduction(and it has a freaking 3 minute cd) to the most abundant and strongest damage type in pvp. And no, adding a defensive cd that heals you for a little hp that costs rage everytime you get hit isn't the answer. Seriously, why can't we get at least 20% damage reduction cd when all the other dps classes has the same/larger hp with much better defensive cd than us?
The nerfs to DPS wouldn't have been so bad if they'd left Rage gen alone and added genuine surviability or better utility (such as Force Pull).

But unfortunately they didn't.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

CasualGuy's Avatar


CasualGuy
03.19.2012 , 06:46 AM | #97
As a pure tank Immortality tank this thing still blows,

1 thing should be changed and i would be happy. Lower the cooldowns on our taunts "ohh its not even a taunt"

in regards of dps. well as a tank you should not do dps. only have agro, as a Dps you should have dps, but no agro.
How hard can that be to fix

Lord_Infernus's Avatar


Lord_Infernus
03.19.2012 , 09:14 AM | #98
Quote: Originally Posted by JamieKirby View Post
hmmm, i thought they were going to sort out the Guardians/Juggernaut survivability issues to make them more playable, compared to ranged classes???

Cause i haven't seen anything about that yet and its SEVERELY needed and i really do refuse to spec into the tanking tree just because its *easier*, i think they need to fix a class before putting in more features for the class....just saying.
did you read any of the changes?

Darth_Sookie's Avatar


Darth_Sookie
03.19.2012 , 09:17 AM | #99
Quote: Originally Posted by Schwarzwald View Post
For PvP:

Immortal wasn't changed because it was already an awesome spec for awesome people.

Vengeance makes slightly more sense, I still wouldn't recommend it.

Rage was made so drooling toddlers could play the build. Any form of intensive rage management was done away with the vicious slash buff, making this the easiest spec to pull insane damage in. Get ready to see this spec occupied by the worst players.

Also I am really happy with the Vengeance Defense changes, not because it was game breaking, but because I was sick and tired of reading terrible tanking build threads which seemed to pop up every day. Thankyou Bioware for axing this terrible playstyle.
lol like Immortal is so hard to play. The whole spec is a joke and play so slow a moron could play it while keyboardturning.

wtfayc's Avatar


wtfayc
03.19.2012 , 10:06 AM | #100
Quote: Originally Posted by Boroming View Post
sadly yeah... i don't understand why people are whining about the stun on charge(it's a problem ok, but not as this) and not this...

the big nerf is the 3 sec cd... on smash AND scream. the minus 10% i can live with, ffs i can live with a 20% nerf (my max atm is 7119 and was a bit too much... followed by a 4500 of scream was too much...) but don't touch the cd...

sure they give us a new way to build shockwave (enrage now give shockwave if talented) but on the long terms this 3 sec will lower our dmg. and ofc force choke in not 47 sec cd anymore, it will be 60... another nerf for building shockwave... bah

when i play in soresu (meaning 12 sec smash) i already feel the long cd... after 1.2 will always be like that...
Obviously you didn't understand the issue here...

People complaining about the crash passive are people thinking about rated pvp and organized gameplay.

People (like you) whining about 3 more sec on smash are people who play rage spec. Nobody cares about rage spec as it's a dumb spec designed only to allow mentally challenged players to play sith warrior.

I'm not blaming you for playing it, and in fact I love rage spec and the diversity it gives to the game. One of the core aspect of our society is tolerance and I respect that!

But dude let's be clear for 2 sec : nobody serious about pvping in this game cares about rage.

The point of the discussion is : crash is a nerf and people want to know if Bioware did this nerf on purpose or if they meant to buff the class, in which case it's important to report them the flaws in their thinking.