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1.2 Patch Notes for us!


lordofdamornin's Avatar


lordofdamornin
03.17.2012 , 05:37 PM | #81
Quote: Originally Posted by ZeroSSJJ View Post
My main issue is aoe threat which just got harder. yes yes i know people should only attack the target of the tank which my help with the target of my target feature but most aoes do so much dmg they pull off in a heartbeat why should my cd be increased?
AE Threat just got harder? No, it didn't.

Yes, yes, people should only attack the tank's target? No, no, they shouldn't. If you are tanking correctly, you are switching targets...a lot. If you are relying solely on Smash/Sweeping to keep AE Threat, you are doing it wrong. Your statement here indicates that you are also one of the (many) bad dps players in the game. Kill order is weaks/strong stragglers>strongs>elites>champion/boss. Always. As the tank, your primary target (elites) should always be the last to die. Always.

They raised the CD on our AE Taunt? Yes, they did raise the CD on an ability we don't even really need in the first place, if you are tanking correctly. This is no big loss in PvE, and a debatable one in PvP.

ZeroSSJJ - my statements here might seem like an attack, but they are not intended to be one.

One thing that I am wondering right now, is whether or not the *new abilities* we are supposed to be getting are included in the patch notes. Yes, there are new abilities there, but I took that to mean new attacks, not CD's, conditions, or proc's.

Riôt

Hardcoremaster's Avatar


Hardcoremaster
03.17.2012 , 06:42 PM | #82
To me it looks like Rage might have not gotten much but Veng Juggs just got a huge buff. Saber throw will let us use shatter now, we can dump our excess rage (which we have a lot of) for a heal, and Vicious Throw is now 30% HP. Currently I can get like a 95% Crit chance on Vicious Throw and it can hit for over 5k.

Also people saying our DOT's in Veng didn't get a buff are missing the fact that tier 4 gear with new damage formula calculations could mean the DOTs become OK. We just don't know.

Noth's Avatar


Noth
03.17.2012 , 07:36 PM | #83
Quote: Originally Posted by Hardcoremaster View Post
To me it looks like Rage might have not gotten much but Veng Juggs just got a huge buff. Saber throw will let us use shatter now, we can dump our excess rage (which we have a lot of) for a heal, and Vicious Throw is now 30% HP. Currently I can get like a 95% Crit chance on Vicious Throw and it can hit for over 5k.

Also people saying our DOT's in Veng didn't get a buff are missing the fact that tier 4 gear with new damage formula calculations could mean the DOTs become OK. We just don't know.
That heal will use more than just excess rage. It will leave you rage starved and cut into your dps. it's up to 14 rage for a rather small heal for the cost.
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Goretzu's Avatar


Goretzu
03.18.2012 , 06:46 AM | #84
Quote: Originally Posted by JamieKirby View Post
hmmm, i thought they were going to sort out the Guardians/Juggernaut survivability issues to make them more playable, compared to ranged classes???

Cause i haven't seen anything about that yet and its SEVERELY needed and i really do refuse to spec into the tanking tree just because its *easier*, i think they need to fix a class before putting in more features for the class....just saying.
They only way that works is if they've nerfed other classes even harder.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
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Hansuki's Avatar


Hansuki
03.18.2012 , 08:23 AM | #85
Quote: Originally Posted by lordofdamornin View Post
AE Threat just got harder? No, it didn't.

Yes, yes, people should only attack the tank's target? No, no, they shouldn't. If you are tanking correctly, you are switching targets...a lot. If you are relying solely on Smash/Sweeping to keep AE Threat, you are doing it wrong. Your statement here indicates that you are also one of the (many) bad dps players in the game. Kill order is weaks/strong stragglers>strongs>elites>champion/boss. Always. As the tank, your primary target (elites) should always be the last to die. Always.

They raised the CD on our AE Taunt? Yes, they did raise the CD on an ability we don't even really need in the first place, if you are tanking correctly. This is no big loss in PvE, and a debatable one in PvP.

Riôt
It will probably be harder for fresh 50s and under 50s without the gear to hold group threat, but I concur, its nothing that cant be worked around. I have PT tank and its AOE taunt is 45sec (albeit way way way better cause it is ranged). The AOE taunt is only ever useful once per pull I find anyway, about mid way when guys start dropping off aggro due to AOEs from the DPS and my taunt/stuns are on CD. I just figured that cause the PTs had the ranged advantage, ours was given the cooldown reduction to even it out. Now it is obvious that AOE tanking is best done by the PT, if it wasnt already. Bring on the challenge, Im getting bored in nightmare anyway

Alizaro's Avatar


Alizaro
03.18.2012 , 08:47 AM | #86
I'm baffled there isn't more of an uproar over the smash nerf. 3 seconds more up to 12 is 1/3 or 33% less damage we'll be doing on our only really good damage dealing skill. Now it's going to hit for 10% less too? One of you math guys wanna calculate a total percentage on how huge of a hit that is?

Amazingly the few nerf cries to the least powerful class in the game seem to have caught someone's ear, they can't possibly be justifying this on paper. If I had to guess the complaints came from the vocal healing crowd, hate to be able to kill someone with healing now.

Combined with the stun on leap, we're now a liability to our teams pvp effectiveness. Very sad day to be a Jug.
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Kyllum's Avatar


Kyllum
03.18.2012 , 02:37 PM | #87
Quote: Originally Posted by Alizaro View Post
I'm baffled there isn't more of an uproar over the smash nerf. 3 seconds more up to 12 is 1/3 or 33% less damage we'll be doing on our only really good damage dealing skill. Now it's going to hit for 10% less too? One of you math guys wanna calculate a total percentage on how huge of a hit that is?

Amazingly the few nerf cries to the least powerful class in the game seem to have caught someone's ear, they can't possibly be justifying this on paper. If I had to guess the complaints came from the vocal healing crowd, hate to be able to kill someone with healing now.

Combined with the stun on leap, we're now a liability to our teams pvp effectiveness. Very sad day to be a Jug.
indeed.. a bad day for juggernauts
Helios - lvl 50 War Hero juggernaut- Darth Malak
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rossonja's Avatar


rossonja
03.18.2012 , 02:56 PM | #88
Don't understand why those idiots can't leave things be. Always gotta be screwin over someone, eh?

dirtyv's Avatar


dirtyv
03.18.2012 , 03:14 PM | #89
Quote: Originally Posted by Dracosz View Post
Here are my updated thoughts after looking at the talents on the test server (my friend has the client now).

Vengeance PvP is effectively dead with the decimate move, you lose out on far too much. Maybe if ravager were moved to vengeance the change would be fine, but as is we don't have the talents we need to keep everything knit together like we did in this patch

Rage is strong, contrary to what people are saying the cd on smash and crush are the same as before because decimate lowers the cd on smash enough as well and crush's cd got lowered to 18 seconds by default. Rage also has access to really easy to set up builds now (I'm looking at 2/7/32 or 4/3/34).

The on demand shockwave ticks make up for the longer cd on choke.

The new CD isn't as shiny as I thought, it's a constant drain on resources. As vengeance it's not bad though because the damage reduction is pretty hefty. Almost makes up for that 4% damage reduction loss...

DONT TRAIN CRASH.


Can we confirm it is trainable. I thought passives were auto learned with the excepting of the adv class? I saw in PTR thread started about it that someone said they were playing on PTR and they did not have to train it, that it was auto learned.

If anyone knows for sure that would be great and save me the time of grinding to lvl 10 on the PTR, thanks
Soloron Lv50 - T/B/D Jedi Sage - Vornskr
Soloron Lv50 - T/B/D Sith Warrior Juggernaut - Swiftsure

Phaelgalis's Avatar


Phaelgalis
03.18.2012 , 04:22 PM | #90
I'm curious about deafening defense talent on PTS, does it still have passive damage reduction on shien or not?