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This game badly needs mods and macros.

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
This game badly needs mods and macros.

Darnu's Avatar


Darnu
03.15.2012 , 10:11 AM | #231
Quote:
I guess you have more experience with bots than I do. From what I read about them they utilize certain add-ons that identify nodes and gatherer to help the bot not only farm the nodes, but also the path for which they take. At least that's what I read about the farming bots. If need be I could research it again, but honestly it was boring.
Co-ord points are already default, so that means there's even less work for them to do as they don't have to go through and develop it which forms the basis of these bots, or an alternative system. Any kind of hack or cheat, being another program, will always exist no matter what as they are not related to the game itself, and don't use methods open to the players legally. You might want to check out the room these people work in (they are actual jobs, with loads of computers all at a desk in offices most Government workers in First World countries would be totally jealous of). This whole "they're starving people working incredibly hard to earn the credits they sell in a legit way" assumption is completely and utterly wrong.

Which is, like I've said before, is a whole other reason why we NEED addons. An awful lot of sites with strat guides, loot guides, gear guides etc are run by these credit-sellers. One click on a link or using the wrong browser and simply opening up a page and bang. Compromised account. That really IS how accounts get hacked. It really would be so much safer to have some sort of guidance in-game about boss fights and strats, like what it is that's killing people etc.

TheNdoki's Avatar


TheNdoki
03.15.2012 , 01:33 PM | #232
Quote: Originally Posted by Rutrict View Post
my post it wasn't just about add-ons.
So what you're saying is your point was irrelevant to the thread then since last I checked it's about addons.

Quote: Originally Posted by Rutrict View Post
Add-ons are one of the first things to make the game "easier" for players. IE: Quest Helper, Gatherer... etc. - I'm sorry if you were confused and couldn't link the two. I thought I was pretty clear.
So what if it does make the game easier? Some people like that. Also, I like the passive aggressiveness. Really makes you more worth listening to.

Quote: Originally Posted by Rutrict View Post
You could come up with viable alternatives to needing add-ons. Like stop being an elitest jerk? Seriously.
Well since nobody NEEDS addons (as many anti-addon posters in here will point out) there's no need for an alternative.

Quote: Originally Posted by Rutrict View Post
I didn't know of any guild that was raiding that didn't require you to have certain add-ons. So getting into a guild ( that could actually raid ) that didn't require add-ons wasn't a choice on the server I was on.
A wise man once said "The absence of evidence is not the evidence of absence." Just because you didn't know of any guilds doesn't mean none existed, it probably meant you just didn't look hard enough because it wasn't that important to you. Especially with bragging about your raiding scores it seems apparent you weren't a casual player. Either way though, I do know of guilds that did allow players to raid without needing addons, mine included.


Quote: Originally Posted by Rutrict View Post
And I am glad BioWare is coming out with their own means to change the UI to how you want it. Which means we don't need an add-on to do this for us.
Yeah because everyone has the same preference in UI style. Changing the layout is great and all, but it's a far cry from pleasing everyone.



Quote: Originally Posted by Rutrict View Post
I think the threat meter could be solved with a player knowing how to play their class. If the tank can't see that he's lost aggro I would think a new tank is necessary, or perhaps an educated one.
Threat meter was meant to maximize dps without breaking in the first place, making the fights more manageable for all players, not just the tank. You were a pro-star, we get it, not everyone is.

Also this is all keeping in mind that blizzard added a threat meter themselves, AND nerfed the crap outta threat. I'm curious if your uber leet tanking was after the +200% tank aggro patch...



Quote: Originally Posted by Rutrict View Post
If you want to have some form of dps meters than add-ons are not the means. Having BioWare implement their OWN dps meter would be a more viable method. You want a DBM, then tell BioWare and if it's a big enough issue let them come out with their version of it. I'm not against what add-ons do for us.
Oh yeah, let's put all the workload on BW who is already having issued keeping up with all the bugs and adding new content to keep people interested. Also you DO realize that most of those features Blizzard added wouldn't have happened without addons right? The best feedback isn't forum posts that nobody wants to sift through, it's third party addons. Instead of keeping a team of employees sifting through all these crap threads to maybe find a good suggestion, all they'd have to do is look at which addons are the most popular.

Sorry but I'm not about to put more work on bioware because I'm afraid someone might see my dps. I'd rather them have as much time and money as possible to make the game more interesting and less buggy.

Quote: Originally Posted by Rutrict View Post
I am against the need for a 3rd party program, which add-ons are.
And there's the dead horse again. Once again, nobody is being forced to use addons.
If you don't like addons or macros here's a suggestion: DON'T USE THEM.

Nobody is forcing you to, if your guild/group tries, just find a different one. It's not hard. You play the game your way, let us play it ours.

va_wanderer's Avatar


va_wanderer
03.15.2012 , 02:39 PM | #233
Quote: Originally Posted by TheNdoki View Post
And there's the dead horse again. Once again, nobody is being forced to use addons.
Of course, the problem here is that when addons become common, the game is then made to compensate for them in gameplay. It's the uber-competitive gamer's reflex to use whatever tools are available to get maximum performance. Add the addons and meters, the devs will now have to ramp up the difficulty level, and in the process they go from "optional" to "required". Don't believe me? Check what the requirements are for most hardcore WoW raider guilds. As they are, so we would become.

The only way not to need addons in the game is simple. Don't have addons. I'd rather the devs not have to work around random l33t guy's latest tool to automate actually playing the game and concentrate on making the game more fun for those of us who prefer run our characters, not six different extra programs that enhance our character's output to far beyond what is normally possible in the game UI.

The work they're doing to improve the UI satisfies me, by comparison.
Help unify PvP and PvE content- PvP+E! http://www.swtor.com/community/showthread.php?t=298731

Hermanlee's Avatar


Hermanlee
03.15.2012 , 02:47 PM | #234
Quote: Originally Posted by va_wanderer View Post
Of course, the problem here is that when addons become common, the game is then made to compensate for them in gameplay. It's the uber-competitive gamer's reflex to use whatever tools are available to get maximum performance. Add the addons and meters, the devs will now have to ramp up the difficulty level, and in the process they go from "optional" to "required". Don't believe me? Check what the requirements are for most hardcore WoW raider guilds. As they are, so we would become.

The only way not to need addons in the game is simple. Don't have addons. I'd rather the devs not have to work around random l33t guy's latest tool to automate actually playing the game and concentrate on making the game more fun for those of us who prefer run our characters, not six different extra programs that enhance our character's output to far beyond what is normally possible in the game UI.

The work they're doing to improve the UI satisfies me, by comparison.
Sorry, I didn't realize making the game more difficult was a bad thing, what with everyone on the forums screaming that this game is way to easy...
http://tvtropes.org/pmwiki/pmwiki.ph...terityRequired

A clunky healing UI doesn't add difficulty, it adds irritation.

TheSkate's Avatar


TheSkate
03.15.2012 , 03:13 PM | #235
Funny how the "I NEED addons, mods and macros!" crowd ignores my posts letting them know that what ever their "needs" are they will not be met for a year or more according to the devs themselves.

They still whine about how the game is completely broken without them and how it can't be fun until they do exist. I guess the rest of us that don't give a damn about addons, mods and macros will continue to have our fun (suffer according to the whiners) while they go play something else until version 2.0 or later comes out.

In the mean time they will continuously whine about what ever game it was they moved to, comparing it to WoW in a daily basis and wishing secretly in their hearts that they had never left WoW to begin with.

Have fun with that.
"Blah blah blah, yackity smackity, and a nice cold glass of orange juice"
Hugh Tasmanian Devil

Darnu's Avatar


Darnu
03.15.2012 , 03:49 PM | #236
Quote:
I'm not against what add-ons do for us, I am against the need for a 3rd party program, which add-ons are.
no they're not. If you've ever downloaded and ran an executable file believing it's an addon then you're probably in a lot of trouble. Stick with the sites the community recommends or write them yourself. And move that all-important notepad file to the folder and it's installed.

Even my browser has plug-ins

Rutrict's Avatar


Rutrict
03.15.2012 , 06:30 PM | #237
Quote: Originally Posted by Hermanlee View Post
Sorry, I didn't realize making the game more difficult was a bad thing, what with everyone on the forums screaming that this game is way to easy...
The game being more difficult and the game being MADE more difficult because add-ons make it easier are two different scenarios.
[Assassins of Sion] - 50 Sith Juggernaut - Xodric - Lament Configuration
SWtOR: CE Pre-Order

Quote: Originally Posted by Kaphik View Post
No, it's just an opinion. People disagreeing with someone's opinion is not flaming nor is it trolling. It's called discussion.

Luochaz's Avatar


Luochaz
03.15.2012 , 07:24 PM | #238
this game needs rift syle macros..most of my guild( pvp guild) came from other games using simple 4-6 buttons mouse.. but now we've all had to buy a razer naga and have 30+ key bindings.. macros would make life so much easier...

RodneyMmKay's Avatar


RodneyMmKay
03.15.2012 , 09:34 PM | #239
Build it and they will come...
Blah, Blah,Blah
"Something lifted out of Wikiquote"
[insert ascii art......]

TheNdoki's Avatar


TheNdoki
03.16.2012 , 12:05 AM | #240
Quote: Originally Posted by va_wanderer View Post
Of course, the problem here is that when addons become common, the game is then made to compensate for them in gameplay. It's the uber-competitive gamer's reflex to use whatever tools are available to get maximum performance. Add the addons and meters, the devs will now have to ramp up the difficulty level, and in the process they go from "optional" to "required". Don't believe me?
Generally speaking those who don't like to use addons are casuals, and casuals had their own difficulty level in WoW, it was called normal, and LFR. There were modes for both hardcore and regular players available, and everyone could experience all the game content at their own pace.

And if you think that addons were required to do endgame raiding in the LFR you've never tried it.

Quote: Originally Posted by va_wanderer View Post
Check what the requirements are for most hardcore WoW raider guilds. As they are, so we would become.
I like how you admit that not ALL guilds require it, but ignore that very point to make your argument. Sorry but when not all guilds need it, it stops being a requirement, and stops being forced on players. Finally with dungeons having multiple difficulty levels (which SWTOR already has as well) both hardcore and casual, addon users and non, can appreciate the game, so there's really no reason to fight them.


Quote: Originally Posted by Rutrict View Post
The game being more difficult and the game being MADE more difficult because add-ons make it easier are two different scenarios.
Because the game can become more difficult without the developers changing anything?
If you don't like addons or macros here's a suggestion: DON'T USE THEM.

Nobody is forcing you to, if your guild/group tries, just find a different one. It's not hard. You play the game your way, let us play it ours.