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Expertise scales better for healers

STAR WARS: The Old Republic > English > PvP
Expertise scales better for healers

Orangerascal's Avatar


Orangerascal
03.15.2012 , 12:58 PM | #71
Quote: Originally Posted by Dzhokhar View Post
That blog post is extremely misleading. The differences in scaling that post claims to reveal are entirely accounted for by trauma.
.
Really ... got any math to back that up?
Lace - Sage / Fleet - Scoundrel / Vaine - Guardian - www.jedilace.com
<Sphinx> - Tomb of the Freedon Nadd

Digtahk's Avatar


Digtahk
03.15.2012 , 01:00 PM | #72
Quote: Originally Posted by Orangerascal View Post

It's obvious expertise scales better for healers
So you agree with the OP, all else being equal, expertise scales better. Thought as much, you should have just said so in the beginning, instead of posting some obtuse remark and linking a blog which stated the very opposite......better luck next time.
Cry, 'Havoc!' and let slip the dogs of war.

Orangerascal's Avatar


Orangerascal
03.15.2012 , 01:04 PM | #73
Quote: Originally Posted by Digtahk View Post
So you agree with the OP, all else being equal, expertise scales better. Thought as much, you should have just said so in the beginning, instead of posting some obtuse remark and linking a blog which stated the very opposite......better luck next time.
When did I say I did not agree with him? I only pointed out why expertise scales the way it does. Like I said, you don't have the intellectual capacity to understand simple concepts so I won't bother explaining it to you.
Lace - Sage / Fleet - Scoundrel / Vaine - Guardian - www.jedilace.com
<Sphinx> - Tomb of the Freedon Nadd

Sevaar's Avatar


Sevaar
03.15.2012 , 01:05 PM | #74
Why are people complaining about healers? You want us to stop healing?

Unless a healer has someone else healing them as well as guard, that healer is going to die.

Edit: It's actually harder to play a healer in SWTOR than in any other MMO I've played.

Demarcc's Avatar


Demarcc
03.15.2012 , 01:05 PM | #75
Quote: Originally Posted by Digtahk View Post
So you agree with the OP, all else being eq
All else being equal I also agree that exp scales better. Thing is .. its not equal is it? Factor Trauma, factor Stat scaling, Factor real game effects (interrupts etc) and healing is weaker than DPS.

If gear continues to scale with more and more Exp (even accounting for the lower gains on prime stats for healing) there would eventually come a tipping point were healing was totally out of hand. We're no where near that, and I cant see it ever getting that far.

Basically I cant see why people are QQin that healers get +15% healing in full battlemaster when to start with healers suffer a -30% stepping into pvp, and compound that with the fact that prime stats contribute less to bonus healing than damage, cap it with a nice piece of learn to interrupt ... and I really dont see the issue?

Sure our healing grows stronger as we get better gear, but point for point your DPS increase is MORE since you get more stat contribution. Dont argue that PvP gear has less raw stats and is focused on EXP .. it HAS raw stats and so does ours .. ours just does less for us than yours !!

I can understand people being upset about 5 healer groups, or healer / tank combos .. neither of which are a *healer* issue per say. If you nerf healers to the point where only by stacking 5 healers are they effective whats the point? Bioware's matching system is trash we can agree upon that, its as annoying for me facing a 5 healer team as it is for you trust me. But trying to nerf healers on an individual basis from that is silly. Thats like me saying a Marauder assist train with 5 marauders does too much damage .. therefore nerf marauder damage. False arguemet.

Metalmac's Avatar


Metalmac
03.15.2012 , 01:10 PM | #76
Quote: Originally Posted by Digtahk View Post
So you agree with the OP, all else being equal, expertise scales better. Thought as much, you should have just said so in the beginning, instead of posting some obtuse remark and linking a blog which stated the very opposite......better luck next time.

Look here is a scale of gear:

Tionese gear
Centenarian gear
Champion gear
Columi gear
Battle-Master gear
Rakata gear

Do you notice that the PVE gear went from bottom to top in stat increases?

This is why you rip mods and enhancements from Rakata and put into Battle-Master gear.

If the PVP gear was better it would be the other way around.

Like I said this is a dead thead as Bio Ware already baked into the gear the solution.

The damage gear gets better in long term while the healing gear gets worse in comparison.

Just face facts that this is already fixed and this is a mute point dead thread.

MrXen's Avatar


MrXen
03.15.2012 , 01:10 PM | #77
Yea welcome to why hundreds will inevitably quit pvp as is typical of MMO's now days...everyone feels the inexplicable need to buff the healer class to unparalleled heights. "for balance"



Healing and Tanking clearly get higher bonuses from expertise (since tanks are usually healed and removing that hp again is more difficult). DPS gets screwed in every MMO because everyone not DPS'ing whines and demands that they get treated special because their play style is "such a travesty that I HAVE to do this while everyone else gets to have fun dps'ing."



Also healers in this thread complaining about Trauma, thats not to counter expertise lol, that is so you're aren't MORE overpowered than you already are (i.e. instead of taking 5 on 1 in full BM like you can now, being able to solo a team).



OP is correct although his math is wrong and actually makes it look less bad than it really is at the moment; how anyone can "argue" that getting a 10 percent buff to damage "counters" a healer with 10 percent damage reduction AND 10 percent healing buff is beyond me.




Simple fix: don't give everyone all 3 pvp stats, give everyone a choice of 1: damage, damage reduction, or healing. Otherwise healers will continue to spiral out of control as they already are (surviving 3 dps while healing their team while only pressing 3 buttons for 3 different heals).





In short: OP is correct, healing in pvp is OP as heck (with champ+ gear) and unbeatable unless the healer is totally incapable of handling a three button rotation. Remove 3 stat bonus to every class and allow only 1 choice at a time.

Bullsith's Avatar


Bullsith
03.15.2012 , 01:11 PM | #78
Quote: Originally Posted by Sevaar View Post
Why are people complaining about healers? You want us to stop healing?

Unless a healer has someone else healing them as well as guard, that healer is going to die.

Edit: It's actually harder to play a healer in SWTOR than in any other MMO I've played.
Yes please. Don't heal, hell stop entering BGs. I'd rather have a bg without one healer than one with 4 or more.
Choices need to matter! If I die I need to live with it. Hardcore!

Digtahk's Avatar


Digtahk
03.15.2012 , 01:12 PM | #79
Quote: Originally Posted by Orangerascal View Post
When did I say I did not agree with him? I only pointed out why expertise scales the way it does. Like I said, you don't have the intellectual capacity to understand simple concepts so I won't bother explaining it to you.
Try re-reading your first post(the one I attacked for being obtuse) in light of the the threads topic here I will help you.....

Topic of thread: Expertise scales better for healers

Laces's first post: Healing scales poorly compared to DPS.... /thread

That was your sole contribution feel free to keep explaining yourself....I have better things to do if you can't see where you went wrong keep on trucking......
Cry, 'Havoc!' and let slip the dogs of war.

Orangerascal's Avatar


Orangerascal
03.15.2012 , 01:13 PM | #80
Quote: Originally Posted by MrXen View Post
In short: OP is correct, healing in pvp is OP as heck (with champ+ gear) and unbeatable unless the healer is totally incapable of handling a three button rotation. Remove 3 stat bonus to every class and allow only 1 choice at a time.
Keep thinking that. It's a weird system but bioware knows what they are doing.


Quote: Originally Posted by Digtahk View Post
Try re-reading your first post(the one I attacked for being obtuse) in light of the the threads topic here I will help you.....

Topic of thread: Expertise scales better for healers

Laces's first post: Healing scales poorly compared to DPS.... /thread

That was your sole contribution feel free to keep explaining yourself....I have better things to do if you can't see where you went wrong keep on trucking......
You mean the one where I pointed to the link that showed healing scales quite badly. See while you like to spread misinformation, I like pointing out why bioware made certain decisions. And how you though it was an attack is beyond me.

Healing does scale poorly to expertise. That's why the whole expertise reducing trauma exists in the first place.

Spreading understand is better than the misinformation you spread. The forums are full of people that don't understand and your propaganda does not help. Your problem is you have no critical thinking skills and cry nerf before understanding what's going on.

Easier to cry nerf than understand huh?
Lace - Sage / Fleet - Scoundrel / Vaine - Guardian - www.jedilace.com
<Sphinx> - Tomb of the Freedon Nadd