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"Advanced Classes = Fundamentally Different Class Designs"

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
"Advanced Classes = Fundamentally Different Class Designs"

Vankris's Avatar


Vankris
03.15.2012 , 11:13 AM | #441
Quote: Originally Posted by chaosdefined View Post
By that logic if you make a choice to take on a group of 5 elites and die, your character should remain dead and you should have to roll another character.

You made the choice and it should matter. Disregard everything about this being a game and there for people's enjoyment.
if choice you make don't matter, games becomes dull. You don't even know what you are asking for (and giving very bad example)

yes if you attack stronger enemy, you might die, it is your choice, you make it knowing that if you die, you can be resurrected.

if, as you say, death would mean game over, you would take more care into making those choices (have you heard about the iron man challenge?)

Part of the fun of the game is playing with the game mechanic to achieve your goal, not having the game mechanics bent to your wish to achieve your goal (mm, maybe i'm not that clear)

aznthecapn's Avatar


aznthecapn
03.15.2012 , 11:16 AM | #442
Quote: Originally Posted by chaosdefined View Post
You're forcing the AC choice on us, so by your own argument that's a bad choice.
No one is forcing that choice on you. You have the choice to start a new character with a different class. If you were only allowed one character, then I could see how you'd be forced. In this case, you aren't.
Ke'lan & Mod'rianne - Member of <Psy Ops> - Empire
Ke'lann & Dyn'zel - Officer of <Endor Rangers> - Republic
“Do or do not... there is no try.”

aznthecapn's Avatar


aznthecapn
03.15.2012 , 11:16 AM | #443
Quote: Originally Posted by Vankris View Post
(mm, maybe i'm not that clear)
You are. No worries.
Ke'lan & Mod'rianne - Member of <Psy Ops> - Empire
Ke'lann & Dyn'zel - Officer of <Endor Rangers> - Republic
“Do or do not... there is no try.”

chaosdefined's Avatar


chaosdefined
03.15.2012 , 11:20 AM | #444
Quote: Originally Posted by aznthecapn View Post
No one is forcing that choice on you. You have the choice to start a new character with a different class. If you were only allowed one character, then I could see how you'd be forced. In this case, you aren't.
But you are, I'm being forced to make one choice that I can never change without repeating everything over. That's not fun, that's not enjoyment, thus it is a bad choice.

I'm getting bored of arguing the same points though. The Dev's already have plenty of pages worth of good, constructive and helfpul points once they wade through all the narrow-minded wails of those who aren't being helfpul to the games future at all.

aznthecapn's Avatar


aznthecapn
03.15.2012 , 11:26 AM | #445
Quote: Originally Posted by chaosdefined View Post
But you are, I'm being forced to make one choice that I can never change without repeating everything over. That's not fun, that's not enjoyment, thus it is a bad choice.
Just because you don't WANT to replay content doesn't mean the choice doesn't exist. If a student misses the bus, they are not forced to walk to school. They can call a friend, call a parent, call a taxi, ride a bike. All of these are choices. They might be less preferred than riding the bus with one's friends but they remain a choice none-the-less.

You are choosing to not re-start your character. Bioware is not forcing you to keep the one you have.

Quote: Originally Posted by chaosdefined View Post
I'm getting bored of arguing the same points though. The Dev's already have plenty of pages worth of good, constructive and helfpul points once they wade through all the narrow-minded wails of those who aren't being helfpul to the games future at all.
Is it possible for you to make a post without backhanding someone? Both sides have valid points and yes, Bioware has plenty to read. Glad to see you taking a step away. Maybe, if you come back, you can do so without the need to make offensive comments about the opposition in almost every post.
Ke'lan & Mod'rianne - Member of <Psy Ops> - Empire
Ke'lann & Dyn'zel - Officer of <Endor Rangers> - Republic
“Do or do not... there is no try.”

Vankris's Avatar


Vankris
03.15.2012 , 11:30 AM | #446
Quote: Originally Posted by chaosdefined View Post
But you are, I'm being forced to make one choice that I can never change without repeating everything over. That's not fun, that's not enjoyment, thus it is a bad choice.

I'm getting bored of arguing the same points though. The Dev's already have plenty of pages worth of good, constructive and helfpul points once they wade through all the narrow-minded wails of those who aren't being helfpul to the games future at all.
i am pretty sure the question of giving the player the option to change advanced class have crossed the mind of the dev already ad i am pretty sure this thread is not the first (and the last) on that subject.

That being said, dev must consider what would it effectively do to the game (basically having only 4 class in the game). I'm guessing that the reason behind not letting player respec classes.

finally yes, if you don't like your class, roll another one, if the story is the same, then just skip it as fast as you can.

if you are an MMO player, you know that the leveling phase is probably 5% or less than the lifetime of your character, you will spend a few weeks leveling and years at max level. I don't see make a profound game mechanics change (swtching between AC will have deep impact) just for a tiny proportion of one character's life.


make no sense.

chaosdefined's Avatar


chaosdefined
03.15.2012 , 11:34 AM | #447
Quote: Originally Posted by Vankris View Post
i am pretty sure the question of giving the player the option to change advanced class have crossed the mind of the dev already ad i am pretty sure this thread is not the first (and the last) on that subject.

That being said, dev must consider what would it effectively do to the game (basically having only 4 class in the game). I'm guessing that the reason behind not letting player respec classes.

finally yes, if you don't like your class, roll another one, if the story is the same, then just skip it as fast as you can.

if you are an MMO player, you know that the leveling phase is probably 5% or less than the lifetime of your character, you will spend a few weeks leveling and years at max level. I don't see make a profound game mechanics change (swtching between AC will have deep impact) just for a tiny proportion of one character's life.


make no sense.
Like has been discussed a lot, the problem with just re-rolling is the experience doesn't change, it's the same and thus not appealing. If we had more of a choice on where to level or what missions to do it would make a world of difference. As it stands right now we have to level up on the exact same planets and do the exact same missions every time.
I'm an alt-o-holic and even I'm put off the idea of levelling a seperate class because there's so little difference most of the time.

The dev's were also considering a Cross-Server LFG Tool during the Beta, but a bunch of players said "No that destroys communities!" so they didn't put it in. Look how well that idea turned out!

aznthecapn's Avatar


aznthecapn
03.15.2012 , 11:40 AM | #448
Quote: Originally Posted by chaosdefined View Post
Like has been discussed a lot, the problem with just re-rolling is the experience doesn't change, it's the same and thus not appealing. If we had more of a choice on where to level or what missions to do it would make a world of difference. As it stands right now we have to level up on the exact same planets and do the exact same missions every time.
I'm an alt-o-holic and even I'm put off the idea of levelling a seperate class because there's so little difference most of the time.
See, now you're getting to the ROOT of the problem. Its not a class problem, its a content problem. The fact that there's ONE planet at a time to level on. The fact that half the classes share a starting area. The fact that two classes share a story. All of these are the key issues to me and completely separate from class changing. We should be railing for improved content - more places to level, more starting zones, more planets, more story. Class changing is a band-aid on a cannon ball wound. We need surgery. And cannon ball ointment.
Ke'lan & Mod'rianne - Member of <Psy Ops> - Empire
Ke'lann & Dyn'zel - Officer of <Endor Rangers> - Republic
“Do or do not... there is no try.”

chaosdefined's Avatar


chaosdefined
03.15.2012 , 11:45 AM | #449
That's something that's been mentioned a lot during the course of this though. It's one of the problems.
Yes one possible solution would be to properly differentiate the AC's into having their own storylines, companions and to add more planets in which to level up on.

However the amount of resources and time required to impliment all that, an AC Switch ability would be a far easier implimentation for Bioware to choose.

Or Faction Change. So say you levelled up an Assassin to top level, then rolled a...Consular would it be? Levelled that to top level experiencing totally different content and then paid real cash to Faction Change. Then boom, you've got two AC's and got to experience different content.

grandmthethird's Avatar


grandmthethird
03.15.2012 , 11:46 AM | #450
Quote: Originally Posted by chaosdefined View Post
Like has been discussed a lot, the problem with just re-rolling is the experience doesn't change, it's the same and thus not appealing. If we had more of a choice on where to level or what missions to do it would make a world of difference. As it stands right now we have to level up on the exact same planets and do the exact same missions every time.
I'm an alt-o-holic and even I'm put off the idea of levelling a seperate class because there's so little difference most of the time.

The dev's were also considering a Cross-Server LFG Tool during the Beta, but a bunch of players said "No that destroys communities!" so they didn't put it in. Look how well that idea turned out!

as i have pointed out. you can play the other AC while playing the opposite faction. then you will not repeat the same story. we all know that classes and ACs are mirrored
"Hope has a vicious enemy called fate"