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"Advanced Classes = Fundamentally Different Class Designs"

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
"Advanced Classes = Fundamentally Different Class Designs"

CorellianWannabe's Avatar


CorellianWannabe
03.14.2012 , 05:09 PM | #421
aznthecapn, I have one question. I found this post.


Quote:
Originally Posted by Siphaed
Duel Spec is NOT needed.


I'm a healer, I run as a healer throughout my carrier (as evil as that may be). I heal my companions in solo content, heal myself and teammates in both group and PvP content. There's nothing I cannot do as a healer.

IF I want to learn another specification, I'll do so at the cost of paying for a respec.



However, to ask for a duel-spec is like asking for both the steak & salmon at a restaurant but for one price. It's not going to happen, you're going to have to pay twice as much for both of them, and you're going to get full rather fast.



If you decide to play one way, play that one way, if you decide to play another, play that other way. Just don't ask to do everything all the time, mixed together.

Your reply-

That's a terrible analogy.

If YOU don't want respec, then don't pay for it when its implemented. I, however, do what it and I will purchase it. Doesn't affect you at all.



How is this any different from advanced spec switching? It doesn't affect you at all. How do you reconcile this apparent dilemma?

chaosdefined's Avatar


chaosdefined
03.15.2012 , 05:45 AM | #422
Nicely found!

Vankris's Avatar


Vankris
03.15.2012 , 06:58 AM | #423
Multiple Spec for the same advanced class: Yes, that can work. tou can make it as easy as in wow (just a 10 secondes cast anywhere in the world) or make some barrier like
- require reagent
- limited time per day
- require you to be in the fleet

there are other solution as well like, lowering respec cost, or have it cost a farmable reagent instead of credit.


Change Advanced class: No, like bioware i see them exactly as different class. Even wow, the most casual of casual game didn't do, for a reason.

if you want another trroper, just bite the bullet and make another one. But i con't believe you went all the way to 50, suddenly realize you don't like the game play.

chaosdefined's Avatar


chaosdefined
03.15.2012 , 07:00 AM | #424
Quote: Originally Posted by Vankris View Post
Multiple Spec for the same advanced class: Yes, that can work. tou can make it as easy as in wow (just a 10 secondes cast anywhere in the world) or make some barrier like
- require reagent
- limited time per day
- require you to be in the fleet

there are other solution as well like, lowering respec cost, or have it cost a farmable reagent instead of credit.


Change Advanced class: No, like bioware i see them exactly as different class. Even wow, the most casual of casual game didn't do, for a reason.

if you want another trroper, just bite the bullet and make another one. But i con't believe you went all the way to 50, suddenly realize you don't like the game play.
Have you read anything in this thread?

We've already covered the fact that saying they are seperate classes is invalid because they still share the majority of the base stats and abilities. AC's are not like a Paladin and a Mage, they're just glorified specs like a Ret Paladin and a Holy Paladin.

We've already covered that people don't really get a feel for their AC until around level 25-30 at which point they're not willing to put in another few weeks of time on repeating the exact same content and so will just leave the game.

MajikMyst's Avatar


MajikMyst
03.15.2012 , 08:05 AM | #425
Quote: Originally Posted by chaosdefined View Post
Have you read anything in this thread?

We've already covered the fact that saying they are seperate classes is invalid because they still share the majority of the base stats and abilities. AC's are not like a Paladin and a Mage, they're just glorified specs like a Ret Paladin and a Holy Paladin.
No but they are like a mage and a warlock.. It is irrelevent that they share base stats and or abilities.. They are seperate classes.. That is all there is to it.. Just like a mage and a warlock.. Which wear the same gear, share ALL the same stats, both use mana, both are ranged DPS, both use the same stradegy to play.. About the only noticable difference between the two.. One has pets and one has metamorph..

Let's also not forget that even WOW didn't allow class changes.. There is no reason that Bioware should either..

As for the question above?? If the two of you don't understand what the difference is between switching specs in a talent tree and switching your class.. Then no response from Azn or anyone else is going to change that..
Who is the more foolish? The fool or the fool that follows him?

[.] Lost but never forgotten!! 12-01-2011 R.I.P.

Vankris's Avatar


Vankris
03.15.2012 , 09:05 AM | #426
Quote: Originally Posted by chaosdefined View Post
Have you read anything in this thread?

We've already covered the fact that saying they are seperate classes is invalid because they still share the majority of the base stats and abilities. AC's are not like a Paladin and a Mage, they're just glorified specs like a Ret Paladin and a Holy Paladin.
Base stat has nothing to do with class, i don't understand where you came from with this one. Paladin/warrior and deathknight DPS and tank share the same base stat (strength) and even same secondary stat, that does not mean you can change the class as freely as you want.


Quote: Originally Posted by chaosdefined View Post
We've already covered that people don't really get a feel for their AC until around level 25-30 at which point they're not willing to put in another few weeks of time on repeating the exact same content and so will just leave the game.
i don't know what to say. lazyness should never be encourage and certainly never be rewarded.

grandmthethird's Avatar


grandmthethird
03.15.2012 , 09:16 AM | #427
Quote: Originally Posted by Maltra View Post
Because i prefer to focus and use only one character and don't want to play two, that's why.

And since your main reason for not wanting ac switching throughout these months has been that according to you "people having to roll different chars to play the different ac offers more replay value than simply switching" i said wahtever ok, even if i think it's dumb as hell, i'll level the other ac and enjoy the "fabulous" fake replay value, then i can go back to my main and just use that and switch as i please, what's the problem with this? I can't possibly see ANY valid gameplay/mechanic problem really.
and maybe while i'm at it. i could change my main from a SW into a bounty hunter and then change into a SI. then we can get rid of any reason to replay the game

the game that has been made so alt friendly

8 slots, 8 ACs distributed over both factions. there is no need to play the same character twice to experience the 2 ACs, and the argument that te opposite faction does not appeal because its too goody goody or too evil. don't wash. because you have dark/light side choices, so play how you want
"Hope has a vicious enemy called fate"

Wetworks's Avatar


Wetworks
03.15.2012 , 09:22 AM | #428
Quote: Originally Posted by Vankris View Post
Multiple Spec for the same advanced class: Yes, that can work. tou can make it as easy as in wow (just a 10 secondes cast anywhere in the world) or make some barrier like
- require reagent
- limited time per day
- require you to be in the fleet

there are other solution as well like, lowering respec cost, or have it cost a farmable reagent instead of credit.


Change Advanced class: No, like bioware i see them exactly as different class. Even wow, the most casual of casual game didn't do, for a reason.

if you want another trroper, just bite the bullet and make another one. But i con't believe you went all the way to 50, suddenly realize you don't like the game play.
So with the Legacy taken in consideration now, unlockable other faction races & abilities, 8 story lines (that's right 8 for the 8 classes in game...not 16), and 8 character slots...according to you go play two Troopers, makes zero sense at all.

Here is a nice link on how the 8 classes/races benefit your account

http://torwars.com/2012/03/13/pc-gam...legacy-system/

As it stands the stance for AC change has nothing but strengthened with the release of the Legacy system, why unlock 8more character slots for every player? Just open AC change and every customer has the chance over SWTOR lifetime to experience all 8 class stories without the absurd concept of leveling two of a single class.

aznthecapn's Avatar


aznthecapn
03.15.2012 , 09:40 AM | #429
Quote: Originally Posted by CorellianWannabe View Post
How is this any different from advanced spec switching? It doesn't affect you at all. How do you reconcile this apparent dilemma?
I don't know why you're spending so much time trying to convince me that AC change is warranted. I've already made comments over the last few pages indicating I may be changing my mind on the whole topic. Is that not a win in your book? Is there a need to continually attack my statements, particularly ones I made weeks ago? Is the blood haze just clouding your vision right now and all you can do is rage against someone who is only marginally opposed to you?

In response to that, its different because spec changing is already in game. Adding dual spec does not add a feature that doesn't already exist. The effect of spec changing on someone else's gameplay is already a part of the game. The effect of class changing does not exist nor was the game designed in such a way to include its existence.

It also pertains to the fundamental disagreement that we ARE playing different classes. There is a continuing and persistent attempt to change what people define as "classes" in this game by people seeking AC change. Calling them "glorified specs" isn't going to win any wars, especially when the people you need to convince are the ones who created them in the first place. If I change my mind, it won't be because you or anyone else convinced me they aren't really classes - it will be because Bioware has effectively destroyed any purposeful concept that they are classes (I refer you to the Heroic Moment Legacy perk in 1.2) and we might as well ride the slippery slope all the way to Hell.

The saddest thing of all was that this thread hadn't been bumped in over 24 hours. I was hoping it had died. This argument is never going to end but it needs to. Its not going to be another player that changes anyone's mind one way or the other - its going to be Bioware changing the game in such a way that people change how they view the classes. Pointless argument is pointless.
Ke'lan & Mod'rianne - Member of <Psy Ops> - Empire
Ke'lann & Dyn'zel - Officer of <Endor Rangers> - Republic
“Do or do not... there is no try.”

grandmthethird's Avatar


grandmthethird
03.15.2012 , 09:52 AM | #430
i think your misunderstanding, (i probably didn't write it right) to experience the two AC's without playing the same story twice is

go SW juggernaut
go JK sentinel

there is 8 slots on one server, you go 4 empire. as one side of the AC choice then 4 republic as the opposite AC choices. you can experience all ACs without repeating the story's. my point of dark/light side was if republic or empire didn't appeal
"Hope has a vicious enemy called fate"