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No Cross Realm LFG tool please!

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DarthTHC's Avatar


DarthTHC
03.13.2012 , 01:37 PM | #581
Quote: Originally Posted by Vlaxitov View Post
Well no, I didn't have trouble steamrolling heroics.

If people got massively overgeared in WoTLK it was because WoW was in full welfare mode by then and they STILL nerfed the content ontop of that.
I have a better idea. Let's make the content so hard that only the top 5% of the most elite gamers can complete it. Then let's add in a bunch of menial, labor-intense, time consuming gates to get to that content. Then let's see how well the game does financially.

DarthTHC's Avatar


DarthTHC
03.13.2012 , 01:38 PM | #582
Quote: Originally Posted by Vlaxitov View Post
Because raids reset today and tonight will be 2 of the 4 hours this game actually does entertain me.
If you only care about and play for operations, why do you care about cross-server LFG? It won't have any impact on you at all.

ferroz's Avatar


ferroz
03.13.2012 , 01:40 PM | #583
Quote: Originally Posted by Vlaxitov View Post
The only heroic in wrath that demanded respect was HoR. If you ever queued up for a dungeon and HoR popped, you would have to wait up to an additional half hour for people to come in, see that its HoR, and leave right away. I think we've already discussed this.
So wait... you are saying that HoR was the one of those "dungeons that were challenging enough to wipe many many times in mmos pre x-realm LFD. "

How were you doing HoR pre-lfd?


Quote:
No I'm saying they went welfare with it around the same time they added some of their first LFD tools,
No, the pvp welfare epics you referenced were in the game years befroe lfd. They nerfed TBC content to make it more accessible long before lfd.

Blizzard had been nerfing the game for years, long before they introduced lfd.

Snoodmaster's Avatar


Snoodmaster
03.13.2012 , 01:41 PM | #584
Quote: Originally Posted by Vlaxitov View Post
No I'm saying they went welfare with it around the same time they added some of their first LFD tools, likely in preperation of what would come. Clearly they made their game easier to accomidate the LFG systems they implimented and to their credit, they did a good job with it during TBC. They played it way too safe in wrath.
The cause and effect actually went the other way around IMO. They created and designed the LFG reward system to support their philosophy of making mid-level and older content obsolete more quickly so that new players can always stay current with the endgame progression raiding.

Keep in mind, LFG (as a queue system) didn't exist in TBC. But the design philosophy of having access to endgame gear through heroics and elimination of attunements and gating started then. Especially when you consider the very late TBC additions like Magister's Terrace. They didn't make the game easier to accomodate LFG, they made the game easier in conjunction with implementing LFG in order to allow new players to step into the playing field.

ferroz's Avatar


ferroz
03.13.2012 , 01:43 PM | #585
Quote: Originally Posted by Snoodmaster View Post
The cause and effect actually went the other way around IMO. They created and designed the LFG reward system to support their philosophy of making mid-level and older content obsolete more quickly so that new players can always stay current with the endgame progression raiding.

Keep in mind, LFG (as a queue system) didn't exist in TBC. But the design philosophy of having access to endgame gear through heroics and elimination of attunements and gating started then. Especially when you consider the very late TBC additions like Magister's Terrace. They didn't make the game easier to accomodate LFG, they made the game easier in conjunction with implementing LFG in order to allow new players to step into the playing field.
indeed. Blizzard had been designing that way for years, and the nerfs that happened during both wrath and cata were in accordance with the design path of making things more accessible that was well underway in TBC.

DarthTHC's Avatar


DarthTHC
03.13.2012 , 01:43 PM | #586
Quote: Originally Posted by dondiwayne View Post
X-Server LFG is a bad solution to an existing problem, it may solve some issues with people who can't find groups but it introduces a lot more problems. It is like saying:"Oh there are not enough jobs in country A, let's make a X-Country LFJ, it only produces other problems.

A serious player never has any issues with finding groups and that i am certain of. While levelling you make friends and those friends will serve in the future to form groups. Ofc if you play terrible, ninja things or simply annoy people with your attitude, they will not want to group with you in the future.
I also read a lot about people who want solo to 50, in that case, they will not make any friends and have difficulties finding groups.
In real life you also not make make your way solo, ignore everyone and then use a looking for friends tool.
MMOs are a progress, you have levelling to built up a reputation, to make friends, to form guilds, etc...With looking for groups, you could also just give everyone a lvl 50 char and let them use their tools to find groups, what will that be? Right! A lobby game...like COD, Battlefield...Choose your Class, choose your gamemode, PvP or PvE and wait for other people to join...

One major problem with X-Server tools is, that they will indeed take care of the problems some people are having with finding groups but the result will be another one. People will get grouped with people who wouldnt find a group otherwise for serious reasons; bad play; ninjaing; bad language; etc... Then those people will cry on the forums like they did to get a LFG-tool, that the content is too difficult, because they get grouped with bad players and that everyone has a right to do everything etc...The result will be, that the content will get nerfed, everyone will faceroll the content and then we are facing a WoW after TBC status...You want that? I don't want it.

Problem 1 with your thinking. MMOs are designed for casual players, not serious players. Casual players have much less opportunity to do what you suggest but still want to do FPs.

Problem 2 with your thinking. In the hundreds, if not thousands, of LFG groups I participated in, in WoW less than 5% had this sort of bad player in them. Probably way less than 5%. Saying we shouldn't get X-Server LFG because a few bads might pop into your precious group is like saying we shouldn't go outside because we might get stung by a bee. It's infrequent at worst. It's easy to deal with (boot the baddie or leave the group and requeue). It's optional (don't use LFG if you're afraid of bees).

Slither's Avatar


Slither
03.13.2012 , 01:51 PM | #587
I like the premise of cross server grouping and have used it in another MMO extensively. I have even made a few friends through that system. But I have also had the misfortune of being grouped with players that seem to think they have been totally relieved of any social responsibility to be polite and/or responsible for their actions. Mainly due to the fact that they know they will not have to answer to their "full time" community on their native server.

Before cross server grouping, if you acted like that in a group formed through the LFG channel enough times, you would never get an invite again. The minute you typed something into the LFG channel, you would of been flamed by past group members for you attitude/actions. There by, the community enforces proper etiquette.

I am on the fence to the idea of cross server grouping in SWOR. Just my two cents

DarthKhaos's Avatar


DarthKhaos
03.13.2012 , 02:09 PM | #588
Quote: Originally Posted by Halagar View Post
If you want community, join a guild.
And you will be limiting yourself. I choose not to.
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F2P? NO THANKS
CANCELLED
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DarthKhaos's Avatar


DarthKhaos
03.13.2012 , 02:13 PM | #589
Quote: Originally Posted by CaMiCaZiE View Post
its pretty simple to understand why a low pop realm gets more benifit from a cross server tool more than a high pop realm does. since your on a low pop realm yourself, it should be obvious. or perhaps your one of the lucky ones that has a few guild mates with you. but in that case your just ignorant to those that are struggling to just make a fp group. this tool will help them, why do you oppose
Why do you keep making these assumptions. I repeat you have no idea what guild I am or am not in just as you had no idea what server I play on hoping to make your case.

There is hardly anyone in the guild that character is in that is remotely near my level. For me to play with my guildies I would have to level THAT CHARACTER (the one I'm currently playing the most) faster than I wish to or slow down so others can catch up. Bottom line I play how I want to. I still stand by my stance and all the name calling and derogatory remarks will only lessen your credibility.
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F2P? NO THANKS
CANCELLED
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theoffspringlp's Avatar


theoffspringlp
03.13.2012 , 02:29 PM | #590
Quote: Originally Posted by DarthKhaos View Post
Bottom line I play how I want to.
That's exactly what those of us looking for cross-server lfg would like to do to. The existence of cross-server lfg should have no effect on you playing the way you want to play. The only way this becomes more or less mandatory is if they start giving out incentives to run lfg, which is where I believe wow messed up (and even there, you COULD still find a group of people from your server and just sign up for randoms with them, so it's not a very compelling argument). So please explain to me how this would stop you from playing the way you want.