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Rakata vs. Columi implants


Crawfishies's Avatar


Crawfishies
03.09.2012 , 09:32 AM | #21
Quote: Originally Posted by Thundergulch View Post
Don't shoot the messenger!
Geez, I'm just relaying info that was in another thread
Sorry,
didn't mean to be mean towards you.
it's towards the person using 2 strength augments.

Maybe we could go to Hutta and I'll buy you a couple of spices and death sticks.
Have a few Corellian Ale and laugh it up.
Shoot, I mean slash up some Gundans or anykind of Jarjar Binks lookalikes
while we're drunk.

Thundergulch's Avatar


Thundergulch
03.09.2012 , 10:21 AM | #22
Quote: Originally Posted by crawfishies View Post
sorry,
didn't mean to be mean towards you.
It's towards the person using 2 strength augments.

Maybe we could go to hutta and i'll buy you a couple of spices and death sticks.
Have a few corellian ale and laugh it up.
Shoot, i mean slash up some gundans or anykind of jarjar binks lookalikes
while we're drunk.
sweet!
:d

DarthBloodloss's Avatar


DarthBloodloss
03.09.2012 , 04:31 PM | #23
There are no diminishing returns on main stats such as Aim, Str, etc

If you have nothing that increases your main stat, then Power is very slightly better. Power adds .23 bonus damage per point, and main stats add .2 damage per point.

However, for BH we have a talent that increases Aim by 9% and there's the class buff that inreases main stat by 5%. When you add these to our Aim, it makes Aim add .228 (and power is .23). In this case, power has a higher damage bonus by .002 per point. However, the amount of Crit that Aim gives us will more than make up for the .002 loss.

Therefore, Aim is better than Power for BH, and possibly other classes with similar talent(s).

Also, even without the talents...it doesnt seem worth it to use the crafted49 implants to have 80 power total, instead of an extra 120 main stat, and 80 endurance.

See this chart:
http://www.jedilace.com/2012/02/02/p...ibute-scaling/
Bloodloss Mercenary
DESTROYER OF WORLDS || KEEPER OF SOULS