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It's time to nerf Smash.

STAR WARS: The Old Republic > English > PvP
It's time to nerf Smash.

ChickChaser's Avatar


ChickChaser
03.09.2012 , 05:18 AM | #71
Quote: Originally Posted by Ahebish View Post
You lost me because it sounds like you've never played a DPS jug/guardian. Much less fought one that does 8k crits on smash consistantly on a relatively short CD.
AHHHHHH, i just noticed your on a crusade.. i thought you had legitimate gripes, you obviously have never played jug to say smash build up is on a short CD, you spend 90% of the time setting it up, all in the hopes you dont get KB'd trying to pull it off, than after its done your standing with your hands out because your tricks are gone. So sure they can nerf it after they buff vengeance spec and give rage more dps, with out needing to set up a damn smash.

Knavero's Avatar


Knavero
03.09.2012 , 05:19 AM | #72
Quote: Originally Posted by Xerain View Post
aw yeah but 2k uninterruptable lightning hits that heal you are A-OK.

Or those shocks that have a 100% crit chance do to energize that you can spec to shock while you shock... Oh and with recklessness popped it does 50% more damage... yeah.

you'll be fine.
You can do that with one button? AMAZING!
And read what each skill does , don't come here and bs....

Ahebish's Avatar


Ahebish
03.09.2012 , 05:20 AM | #73
Quote: Originally Posted by JinTetra View Post
At the risk of being jumped on, I would like to ask the knowledgeable people out there about Smash.

I'm a Carnage Marauder myself, and I like to PvP mostly. I took Smash off my rotation very early on and never put it back, but recently I've seen videos on youtube showing Warriors, both Juggernauts and Marauders, utterly decimating enemy health bars by using Smash once. The well-geared Lvl 50 players seem to get their Smash to crit for upwards of 7500.

I assume there's some kind of "best" spec that achieves that kind of damage, but is Smash not overpowered in that regard, bearing in mind that I'm asking from the perspective of an ill-informed observer, not from the perspective of someone who has been on the receiving end of Smash crits?
There are 2 issues.

1. Is it overpowered - Yes, when you factor in the other stacking damaging skills they have in DPS spec.

2. If it remains unchanged the other damaging skills for these specs needs to be nerf'd. But, it's easier just to nerf one skill rather than 10.

There is a build for it.

Just like there was a build for concealment operatives to hit 9k crits as well. The difference between the two classes.

Operatives can't AOE 9k crits... Guardians and Jugs can.

But operatives get nerf'd 4 times... While the glowstick users get unnoticed for their 8k crit AOE and their 2000 damage per tick dots.

Helig's Avatar


Helig
03.09.2012 , 05:21 AM | #74
Quote: Originally Posted by Ahebish View Post
Operatives can't AOE 9k crits... Guardians and Jugs can.

But operatives get nerf'd 4 times... While the glowstick users get unnoticed for their 8k crit AOE and their 2000 damage per tick dots.
Dude, stop spreading misinformation. I hate the smash spec myself, but you aren't really helping the cause.
"I'm not *giving* him cake, I'm *assaulting* him with cake!" - Pinkamena Diane Pie

lightertripod's Avatar


lightertripod
03.09.2012 , 05:21 AM | #75
Quote: Originally Posted by Ahebish View Post
There's this great website it's called google.

There you can do a search for "Jedi Guardian on crack"

Then you'll see another great site called Youtube.

There you will see this video.

http://www.youtube.com/watch?v=RfWx_mcAQBY

Drugs are bad... m'kay?
least post something thats up todate

pre surge change pre adrinal change pre 50 only warzone

6K on a smash/sweep is very doable even on geared players but 7-8K would have to be the perfect situation on a new 50 in greens

smash/sweep takes build up and can be contered but It can make bad players/teams look worse when the healers all stand on top of each other a well timed full power smash can devestate them
Toya
Legion of Death

Ahebish's Avatar


Ahebish
03.09.2012 , 05:23 AM | #76
Quote: Originally Posted by ChickChaser View Post
AHHHHHH, i just noticed your on a crusade.. i thought you had legitimate gripes, you obviously have never played jug to say smash build up is on a short CD, you spend 90% of the time setting it up, all in the hopes you dont get KB'd trying to pull it off, than after its done your standing with your hands out because your tricks are gone. So sure they can nerf it after they buff vengeance spec and give rage more dps, with out needing to set up a damn smash.
And what do you think an operative does to drop people in the same amount of time?

Yet we get nerf'd.

Go figure?

Crusade no... Vendetta. Definately.

Barzarel's Avatar


Barzarel
03.09.2012 , 05:23 AM | #77
Quote: Originally Posted by Theology View Post
Should have expected Smash using knights and warriors to flame this thread hard while offering unpractical solutions to make it seem like that spec isn't overly OP.
What did you exspect, Rage only real viable pvp spec with burst(talking juggy not marauder). Given pvp damage usefulness often tied into how much burst you can put out or AOE to stress healers, it would be obvious they would defend the only decent pvp dps spec they have.

Ahebish's Avatar


Ahebish
03.09.2012 , 05:25 AM | #78
Quote: Originally Posted by Helig View Post
Dude, stop spreading misinformation. I hate the smash spec myself, but you aren't really helping the cause.
Helig I respect you... you know that.

But this isn't misinformation.

The facts are there. I assure you that.

Ahebish's Avatar


Ahebish
03.09.2012 , 05:27 AM | #79
Quote: Originally Posted by lightertripod View Post
least post something thats up todate

pre surge change pre adrinal change pre 50 only warzone

6K on a smash/sweep is very doable even on geared players but 7-8K would have to be the perfect situation on a new 50 in greens

smash/sweep takes build up and can be contered but It can make bad players/teams look worse when the healers all stand on top of each other a well timed full power smash can devestate them
I guess you didn't count the 26 level 50's that player hit consistantly with 8k crits.

Like I said.... quit ignoring the facts.

What the hell do you think happend when operatives got nerf'd

SAME EXACT THING PRE-NERF PRE-50 WARZONES AGAINST UNDERGEARED PLAYERS!

And my class gets nerf'd.

No I will not let that go nor will I ever forget it.

Your argument is moot and anyone who disagrees is just as much of a non factor to the point I will never concede that possibility as an excuse for your class not needing a nerf while mine did.

Helig's Avatar


Helig
03.09.2012 , 05:28 AM | #80
Quote: Originally Posted by Ahebish View Post
Helig I respect you... you know that.

But this isn't misinformation.

The facts are there. I assure you that.
*Waves hand* There is no 8k AoE. There are no 2k DoTs.

Realistically, it's more like 5k and 1k - on 47-sec cooldown.

Been testing all Guardian specs extensively, set up optimal gear for them (not much else to do, but a lot of comms and credits to spend on mods and respecs). What you say did happen only if I came upon a fresh 50 with 12kHP, while under Relic+Adrenal.

I actually geared up my ex-Sawbones and specced her Scrapper. Rough job, but I can say that I destroy undergeared players with the same ease.
"I'm not *giving* him cake, I'm *assaulting* him with cake!" - Pinkamena Diane Pie