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I can't take this datacron crap.

STAR WARS: The Old Republic > English > General Discussion
I can't take this datacron crap.

Exaro's Avatar


Exaro
03.09.2012 , 01:27 AM | #21
Quote: Originally Posted by ka-tel View Post
then don't do them. Herp!

I did them all, even ones that don't help my character any way whatsoever--simply because i enjoyed the challenge. It wasn't that hard either. I got them all in 7-8 hours total.
100% bs.

Nexdine's Avatar


Nexdine
03.09.2012 , 01:53 AM | #22
Quote: Originally Posted by Exaro View Post
100% bs.
You can easily get all the crons if you use crib notes and search the interwebs on where they are and I don't think 8 hours is impossible if you have explored the planets before that, are high-level enough to plow through any mobs and have a 110% speeder.

There is nothing impossible about getting them, and the vast majority can be gotten at the first try by anyone who knows how to move their character. Anyone coming from a first-person shooter background for instance will find it simple to do almost all jumps.

However, a tip would be to turn off sprint in most cases, many of the jumps from pipe to pipe seem to be measured for non-sprint jumping.

Sure, you can fail and have to try over, and I think that's fine, they're an optional puzzle/skill feature that nobody has to do.

But I can honestly say that if people can't get the jumping to work right and consistently, they're using a bad control scheme (I don't know, keyboard only or some such?) or are simply inept at moving their character. Jumping in SWTOR is perfectly consistent from jump to jump - sometimes you can bounce off an angle and find yourself flying sideways instead of just forward etc but in no way is the jumping haphazard or random.

It just takes skill and practice.

itekazzawrrlic's Avatar


itekazzawrrlic
03.09.2012 , 02:58 AM | #23
Quote: Originally Posted by Eggdude View Post
well the datacron on alderaan is a nasty one to get to. i havent gotten to it yet lol and still trying to figure out how lol
which one?. If youre talking about the one on the Island you can ride the lift that drops down to it.
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Distracted's Avatar


Distracted
03.09.2012 , 03:03 AM | #24
Quote: Originally Posted by Wubbit View Post
I'm terrible at jumping, and I NEVER EVER can tell if I'm going to jump this way or that way, I'm so sick of it!
This is solely your problem. If you point forward, move & jump, you will jump forward. It's not hard.
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NoxiousAlby's Avatar


NoxiousAlby
03.09.2012 , 03:05 AM | #25
Quote: Originally Posted by Wubbit View Post
I really can't stand it. I'm terrible at jumping, and I NEVER EVER can tell if I'm going to jump this way or that way, I'm so sick of it! The jumping in this game is so screwey I can't stand it!!!
For me the secret is angle's, never jump straight approach each jump at an angle. The worst part about datacrons for me is getting to the starting point, but was alot of fun the first time

lollie's Avatar


lollie
03.09.2012 , 03:07 AM | #26
Quote: Originally Posted by Distracted View Post
This is solely your problem. If you point forward, move & jump, you will jump forward. It's not hard.
Not true. Some places you need to be in right spot to jump from, because jumping off the wrong thing to get to a spot can make you automatically fall (some things have some kind of anti-jump hitbox thing around them or something).

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spcdog's Avatar


spcdog
03.09.2012 , 03:16 AM | #27
Pro-tip: Forget what you've learned from other platformers. In most other games your character just immediately starts defying gravity the instant you press the jump key, but not in SWTOR. There's a tiny bit of lag (due to animations I'm guessing) between when you press the space bar and your character actually jumps. Not a lot, but enough to throw off your timing.

If you have to run and jump, just jump a tiny bit earlier than you think you should. But I'd say 90% of the jumps don't require a running start and can be made from standing still -- just press the move foward key and the jump key together at the same time, and you'll jump forward onto where you wanted to be.

And as someone else pointed out, most of the jumps seem to be spaced with sprint in mind, but if you are overshooting a jump no matter what you do, try it with sprint off.

Eaglec's Avatar


Eaglec
03.09.2012 , 03:52 AM | #28
The counter intuitive bit is that you don't run and jump from a pipe or narrow ledge or if a wall is in front of you that you want to get on. You jump and run.

Erevan_Kindelar's Avatar


Erevan_Kindelar
03.09.2012 , 03:58 AM | #29
Turn off Sprint (it makes things much easier, and you do not seem to jump any further with Sprint activated), and have patience. Unless you are a Body Type 3 or 4, in which case there is a datacron you will not be able to get to without assistance.

Oh, and do the datacrons as you go, rather than getting them all at the end. It means you get the frustration in probably manageable chunks.
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Cancrizans's Avatar


Cancrizans
03.09.2012 , 04:03 AM | #30
I have noticed that this becomes VERY hard when you suffer from latency issues. Some of the jumps literally require you to hit the spacebar at the SAME time as you initiate forward motion, or a fraction of a second afterwards...which is doable as long as you are lag free.

A friend of mine spent an hour on the one in Justicar Territory without success, simply because his connection was really bad. While there are a few jumps there that take a bit of timing and thought, it becomes impossible when you can't accurately see what your character is doing.
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