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Dungeon Finder Needed Badly


Serbeross's Avatar


Serbeross
03.08.2012 , 03:42 PM | #821
Quote: Originally Posted by iCuD View Post
Just because people used to have to cook popcorn in a kettle doesn't mean that I shouldn't be able to nuke mine in the microwave.
LOL... it's true.

_Zorth_'s Avatar


_Zorth_
03.08.2012 , 03:47 PM | #822
Quote: Originally Posted by Serbeross View Post
That my be the single most well reasoned, thought out and researched response I have ever seen on a forum. It was backed up with fact and presented in a manner in which a response could barely hope to stand against.


I will sum this up for you one more time Gavin:

I do not need a game to make friends.
I do not look to this game for a sense of community. I have my church, my friends, my family, my job and my neighborhood for that. Again, I do not need a video game for that.
I enjoy the irony of an MMO player lecturing others about social skills.
I play this game because there are certain features of MMOs I really enjoy: Instance, Raids and things that involve teamwork.
I pay $16 a month to play this game.
If this game continues to fall short of my expectations and continues to not be able to deliver a complete product, I will stop paying $16 dollars a month to be bored.
Bioware is a business. Businesses exist for one reason and one reason only and that is to make money.
When people stop paying subscription fees, businesses stop making money.
When BW stops making money on SW, SW goes away.
See what happens to your imaginary world now.

The bottom line is the bottom line and when enough people stop paying their fees, the bottom line gets REALLY small.

This is a tool. Your notion that a TOOL can ruin a community is a completely false premise. You can always choose not to use said tool. You're guild will be intact, you're little circle of "friends" will be intact, you're community will be intact and SW will be a stronger game for having it.


There are A LOT of holes in this game that Bioware needs to address and address quickly. This is one of them.

Awesome post.

Don't need a video game to make friends, It's always nice to have some gaming friends but otherwise I have a life outside the game.

If people don't wanna pug with a LFG tool but brag how many friends they have to play with then they shouldn't use the tool. They also don't have to constantly tell other people how to play the game or find other people to play with.

Am also getting tired of weak arguments like "It hurts the community, It turns people into trolls, It makes the game easy..".

A challenge = A boss that beats the crap out of you.
A challenge =/= making it tedious finding a group then getting to the instance.

The Red Eclipse
Best Player World Wide
..Greedo shot first

Nitewolfe's Avatar


Nitewolfe
03.08.2012 , 05:28 PM | #823
Well today Tera announced that they will have a lfd system at launch I am going to assume it is cross server since their game has cross server lfd in the other countries its been released in.

Playing the closed beta test this week end!

Touchbass's Avatar


Touchbass
03.08.2012 , 06:27 PM | #824
I'm back for another month guys, yeah! I decided I wanted to finish off some of the characters I've built, yippie!

http://www.gamesindustry.biz/article...id-subscribers

So what do you guys think? There goes there 85% rentention rate ... this doesn't spell well for lower population servers. Since the game is ground to a halt in subs in NA/EU and activity looks on the down, a X-LFD would do this game wonders to keep lower population servers a float.
Our lack of a proper LFD tool will black out the sun!
Then we shall cancel our subs in the shade!

BlueSkittles's Avatar


BlueSkittles
03.08.2012 , 09:22 PM | #825
Quote: Originally Posted by Touchbass View Post
I'm back for another month guys, yeah! I decided I wanted to finish off some of the characters I've built, yippie!

http://www.gamesindustry.biz/article...id-subscribers

So what do you guys think? There goes there 85% rentention rate ... this doesn't spell well for lower population servers. Since the game is ground to a halt in subs in NA/EU and activity looks on the down, a X-LFD would do this game wonders to keep lower population servers a float.
Welcome back Touch! Yeah the *********** Legacy system is keeping me subscribing for now. Bastard Bioware and their cool single player implementation of guild levels from WoW.

Good article. But I'm thinking there still might be a steady stream of new players trying out the game as they get bored of whatever else they are playing and see what Bioware is adding. Also the giveaway to 3 friends thing might help boost populations, at least temporarily.

As for LFG and Bioware's implementation of it. I'm almost thinking we might see something out of left field. Such as their way of fixing the Recount issue (the WoW addon where it shows you and your groups dps numbers). They are basically only allowing you to see your damage numbers/combat log, so that you don't get that annoying person who tells you your dps sucks. Or when they allow mods, he won't have access to your direct numbers.

Now when it comes to LFG, perhaps they will have some other mechanic we haven't thought of to keep same-server group queue times low (if there will even be a queue system). Something maybe like a bolster system (someone else suggested) so anyone can play 10 through 50 normal/story-mode Flashpoints together. And maybe when you kill a boss you don't roll for loot, you roll for a bag that gives you level appropriate loot or some such system. Or each boss has a quest update that gives the player level appropriate loot. Also maybe when you reach a certain point in your story progression they put it in the player's face to queue for Flashpoints, so people will keep being reminded of this cool system they are missing and should queue for to help their server/fellow-players out.

Either way, they've made up their mind for it being same-server so I'm trying to help.

BoneEater's Avatar


BoneEater
03.08.2012 , 10:50 PM | #826
So, I saw the trailer for patch 1.2, hoping to see something about a lfg tool (which is already in the game for pvp, so why not for pve?), but I got nothing. BS legacy and more laggy warzones. Thanks a lot, ****tards.

This is the main reason why I have no motivation at all to play endgame, because it takes too *********** long to get a *********** group for *********** FP's.

"unununu it destroys the immersion" - ToR Dev.

No it doesn't. Does it brake the immersion for pvp to get ported instantly to a wz? At least I don't hear dev's whining about that, so I assume it doesn't.

So get your *********** **** together, unbelievable.

/rageend
. Never forget

"Use the force Harry." -Gandalf

BlueSkittles's Avatar


BlueSkittles
03.08.2012 , 11:16 PM | #827
Quote: Originally Posted by BoneEater View Post
So, I saw the trailer for patch 1.2, hoping to see something about a lfg tool
They already said in the guild summit earlier in the week that an improved LFG tool won't be in until at least 1.3. Which I'm thinking will probably come out June/July. Also it's gonna be same-server only.

Orisai's Avatar


Orisai
03.09.2012 , 12:15 AM | #828
Quote: Originally Posted by BlueSkittles View Post
They already said in the guild summit earlier in the week that an improved LFG tool won't be in until at least 1.3. Which I'm thinking will probably come out June/July. Also it's gonna be same-server only.
We'll have to work harder than before to convince them of their mistake and how they have time to rethink their ideas for the best.
LEGION ORISAI DYNAMICS

Latin American Imperial PvE Guild

Touchbass's Avatar


Touchbass
03.09.2012 , 12:35 AM | #829
Quote: Originally Posted by BlueSkittles View Post
Now when it comes to LFG, perhaps they will have some other mechanic we haven't thought of to keep same-server group queue times low (if there will even be a queue system). Something maybe like a bolster system (someone else suggested) so anyone can play 10 through 50 normal/story-mode Flashpoints together. And maybe when you kill a boss you don't roll for loot, you roll for a bag that gives you level appropriate loot or some such system. Or each boss has a quest update that gives the player level appropriate loot. Also maybe when you reach a certain point in your story progression they put it in the player's face to queue for Flashpoints, so people will keep being reminded of this cool system they are missing and should queue for to help their server/fellow-players out.

Either way, they've made up their mind for it being same-server so I'm trying to help.
Honestly that idea would genius. That is probably the only way some servers could do leveling group content if it was intra-server. Although it's a bit silly getting PvE gear with it having no effect on your dungeons, it'd be a good stop-gap solution.
Our lack of a proper LFD tool will black out the sun!
Then we shall cancel our subs in the shade!

Touchbass's Avatar


Touchbass
03.09.2012 , 12:37 AM | #830
Quote: Originally Posted by Orisai View Post
We'll have to work harder than before to convince them of their mistake and how they have time to rethink their ideas for the best.
The problem with a LFD tool it'll piss a lot of hardcore gamers off who believe rerolling on another server is the solution. So it's spend development time on something that'll piss a chunk of people off while the people who are demanding a X-LFD are paying anyways, so it's really about how many people will come back if a X-LFD gets added versus the people who would leave if they implemented one. Run on sentence aside, with the latest sub numbers that show the game isn't growing in NA/EU anymore, combined with a potential "nose dive" in activity, I would really hope Bioware would get off their arse and fix these lower population servesrs. I'm willing to bet 7000 bro points that the majority of sub losses are on lower population servers, any takers?
Our lack of a proper LFD tool will black out the sun!
Then we shall cancel our subs in the shade!