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No Cross Realm LFG tool please!

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DarthKhaos's Avatar


DarthKhaos
03.08.2012 , 09:14 AM | #231
Quote: Originally Posted by Meldwyn View Post
The sorriest excuse for a LFG tool I have ever experienced. I used it exclusively since the beginning, but now no longer even bother with it. Waste of time and effort. BW clearly had nothing in mind and just threw that together so no one could say they didn't have one. Sad.

Anyone who brings this up has either never used it, or never had to rely upon it to get fp groups.
Man you need to chillax. I never said the current LFG tool is awesome. A guy did up a nice concept check it out in this thread Group Mission Queue (Dungeon Finder) Pane Concept he even included an image of the Concept LFG Tool for us to see. This is the kind of things I was talking about.
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Kinrain's Avatar


Kinrain
03.08.2012 , 09:14 AM | #232
A Cross Server LFG tool would be a terrible idea and i'm very pleased that BW have stuck to their guns on this one.

I am not opposed to a LFG tool thats restricted to our own servers.

In WoW (which is the only game i've played with a cross server LFG tool) it was a hideous experience. People's behaviour went from, in general, friendly co-operation overnight, into either total silence or downright unfriendly rudeness.

Now i'm a mature, decent player that knows what i'm doing and makes an effort to speak to my groups and be friendly, I do not expect to be sworn at when a DPS pulls aggro before i've even pulled which happened on more than one occasion.

I was a tank and wouldn't spend more than 20 seconds waiting for a group but my DPS friends used to have to wait for ages. And the quality of those groups was so bad it was one of the main reasons I quit wow 18 months or so ago.

A Cross server LFG tool is not the way to solve issues with server imbalance.
R.I.P . Gone But Not Forgotten
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Darkwords's Avatar


Darkwords
03.08.2012 , 09:19 AM | #233
All I know is that I spend too many hours standing in Fleet on my Jedi saying LFG for heroics/FPs, etc. It's a tad better Sith side however, the Jedi is my main and I am not going to buffer the frustration by making more alts just to hit the same roadblock at 50.

There is no "community" here such as Bioware dreams of. When I was guilded the same buddy real life friends always ran together leaving others to flounder alone so please, make it easier for the rest of us to get our groups done, see end game and have fun by instating a global LFG/LFR componant. I won't stay playing if I can't enjoy the end game content.

BTW, I have played WoW for over 7 years and the LFG/LFR was the best thing instituted. I much prefer those groups than to join another "guild run" on my server that has maybe 8 or 9 of their members rolling need on items they don't need or already have and then trading the item to their guildie. I avoid those groups that say "guild run" looking for 1 more, etc, like the plague lol. Bioware will have to add in some kind of loot policing code to ensure that the players can only roll a need on an item they can use.

theoffspringlp's Avatar


theoffspringlp
03.08.2012 , 09:21 AM | #234
Quote: Originally Posted by Nippon View Post
Well next time try playing on a server that fit's your game time, we have a guy from the US in our European guild because of his working hours, his playtime coincide's with our Peak time...

There is never an issue with getting a group if you join a guild or make some friends, Jesus you need to find 3 people.....And you need a tool for that LOL...
Except this was 9pm est on an east coast server. If I had been trying to log on at say midnight I'd see your point, but trying to find 3 other people to group with when there's only 6 others to choose from the odds of finding a group of appropriate composition and level are incredibly low.

Juanxlink's Avatar


Juanxlink
03.08.2012 , 09:23 AM | #235
Quote: Originally Posted by Kinrain View Post
A Cross Server LFG tool would be a terrible idea and i'm very pleased that BW have stuck to their guns on this one.

I am not opposed to a LFG tool thats restricted to our own servers.

In WoW (which is the only game i've played with a cross server LFG tool) it was a hideous experience. People's behaviour went from, in general, friendly co-operation overnight, into either total silence or downright unfriendly rudeness.

Now i'm a mature, decent player that knows what i'm doing and makes an effort to speak to my groups and be friendly, I do not expect to be sworn at when a DPS pulls aggro before i've even pulled which happened on more than one occasion.

I was a tank and wouldn't spend more than 20 seconds waiting for a group but my DPS friends used to have to wait for ages. And the quality of those groups was so bad it was one of the main reasons I quit wow 18 months or so ago.

A Cross server LFG tool is not the way to solve issues with server imbalance.
Nice oppinion, sadly, we need facts. And theres none tying the LFG tool to the people's stupidity, next?

Snoodmaster's Avatar


Snoodmaster
03.08.2012 , 09:33 AM | #236
Quote: Originally Posted by DarthKhaos View Post
Man you need to chillax. I never said the current LFG tool is awesome. A guy did up a nice concept check it out in this thread Group Mission Queue (Dungeon Finder) Pane Concept he even included an image of the Concept LFG Tool for us to see. This is the kind of things I was talking about.
That's a nice workup, but it suffers from the same issues that the current system does. Specifically, it requires people to manually refresh the list to see if new groups for their missions form.

If we're going to start spitballing ideas to make heroic missions easier, I say why not automatically add you to the queue when you pick up the quest? They could put a checkbox in the mission log that will remove you from the queue or put you in, next to each heroic mission. The benefits of this is that by putting the onus on the player to remove himself from the queue, most people who are ambivalent or lazy will just stay in the queue, increasing the number of people available to group with.

Aepervius's Avatar


Aepervius
03.08.2012 , 10:07 AM | #237
I had as many bad experience with PUGing with jerks, as I had with cross server LFG. The fact is that there is the same proportion of jerk on all server, and nearly all of them do not care about this elusive "reputation" or "community".

In fact having played before the LFG tools in WOW the community was as good before and after (note that I am not saying it was a good community....). I think a lot of people are having pink colored glasses when they say LFG tool killed community. What it changed is that some jack booted jerk in some guild lost some or all their power to force decision onto other player. It killed a whole slew of little kappo in guild tabbar thinking what they said was the supreme word.
Tempus Fugit : Omnes Vulnerant, Ultima Necat Ergo Memento Mori .

Jederix's Avatar


Jederix
03.08.2012 , 10:38 AM | #238
Quote: Originally Posted by Gimixes View Post
LFD server only, not cross server.
Look what cross server brought to Wow.

afk people
rude people (there always be some but now even more because they arent on the same server)
kick system
kick abuse

bla bla

Why do people always forget that...it gives blizzard a headache
No one forgot that, because it isn't true. These people all existed long before the dungeon finder in WoW. In the years that I've been using the dungeon finder, I can probably count on one hand the number of "actual" ninja looters and "bads" that I played with that made a lasting impression on me.

The only thing that a LFD might have done was make it easier to get stuck with terrible people because grouping became suddenly easier. It didn't create these people.

I say, Cross Server LFD in this game ASAP. I have no desire to play any of the games flashpoints without one.
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Jederix's Avatar


Jederix
03.08.2012 , 10:47 AM | #239
Quote: Originally Posted by Valkirus View Post
Not everyone who plays a MMO cares about having the "community feel" on a server. They play to have fun and have real life " community feel" concerns to deal with. A LFG tool helps those to find groups to do content they otherwise would not have the time to do. My guild in WoW for example has not lost any of it's community feel sence Blizz has added the LFG tool , mainly because we are a guild which knows real life concerns come first and we play to have fun, not to develope relationships in a MMO.
I think you have found the crux of the issue, the "real" underlying issue with the LFD.

Basically, there are really 2 camps of players. Those of us who want the tool are more about playing the game than we are about other players. As long as we have a quick, efficient way to play all aspects of the game, we are content. We worry very little about what other players have or what they are doing. A LFD fosters this.

The other camp of players, the "community builders", play these games for the people, or rather, "their" people. They are more interested in protecting themselves from a vast majority of the players (whom they consider bad), more interested in setting up cliques of players at the top who can impose their will on the other players on the server. They want to control how much of the game these "other players" get to play, how much gear they get to collect, and the guilds they can join. And a LFD tool removes this ability from them.

These are just my observations; I'm sure many people won't agree, but that is the funny thing about opinions, not everyone thinks they are all good.
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Cxeepfire's Avatar


Cxeepfire
03.08.2012 , 11:05 AM | #240
My ideas:

ISSUES:
  • Cross-realm scheme degrades the social community
  • Automatic "push a button to get a group" degrades the social community
  • Flooding general chat with LFG is a big problem, and it ruins the social chat on the server
  • Current LFG comment in /who is not being used


SOLUTIONS:
  • Drop the cross-realm idea
  • Make a new interface menu for finding people (usability of current system is a joke)
  • Use the interface to send invite with a small (mandatory) text explaining what it is for etc. (no direct invites without even saying hello!)

This should be the simplest thing to implement. It is just changing the /who LFG comment into a seperate menu, with better overview (sort by flashpoint etc) and invite/pm functionality.