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As long as ranged is blatantly favored, PVP in this game will never be balanced.

STAR WARS: The Old Republic > English > PvP
As long as ranged is blatantly favored, PVP in this game will never be balanced.

Cereyeth's Avatar


Cereyeth
03.03.2012 , 09:18 PM | #71
If allowed to stand around and statue cast, yes ranged dps will dominate a warzone. From my experience 90% of ranged players i come across are just grav round/lightning spammers. Simply interrupting them once is all it takes to completely fluster them.

HellFlame's Avatar


HellFlame
03.03.2012 , 09:18 PM | #72
Quote: Originally Posted by nschlan View Post
Because this game can be an esport...
its in general speaking for all games and even for swtor.
SW:TOR Endgame

Jesmcalli's Avatar


Jesmcalli
03.03.2012 , 09:19 PM | #73
Quote: Originally Posted by Derian View Post
A quick look at Jes' thread creation history tells the tale. One of his comments.

"They have more survivability and mitigation, and yet they hit like trucks compared to Shadows. Just in a game where a Marauder hit for 6.5k...how is that even balanced? Anyone else feel like we're getting hosed in the damage department?:

Marauder hit for 6.5k? LOL. You are smoking.
No, I am not. I'll screenshot the next one I see.

Derian's Avatar


Derian
03.03.2012 , 09:20 PM | #74
Quote: Originally Posted by Jesmcalli View Post
No, I am not. I'll screenshot the next one I see.
I'm sure it was a focus bomb on undergeared targets. In that case, why aren't you complaining about Guardian/Juggs? You're complaining about Shadows being UP? Shadow is one of the best classes for WZ in the game. You really need to L2P.
Synion
Shards of Alderaan/Republic Justice

Jedi Sentinel-Watchman
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kweassa's Avatar


kweassa
03.03.2012 , 09:20 PM | #75
Quote: Originally Posted by Jesmcalli View Post
Not having a dedicated team to back your every move isn't a L2P issue. The point is, to be truly effective, a melee needs support. Whereas, a ranged can find a perch and pick people off and be pretty damned effective doing it.
Bullshi*.

The balance between ranged and melee is only meaningful when it is viewed under a 1-vs-1 context where the secondary, tertiary, etc.. conditions are fair for both players... and as it turns out, anyone who has just about experience to turn lv50 will quickly realize the so notorious ranged classes aren't particularly difficult to chase down as a melee.

(If you really want to see an example of ranged dominating melees, go look at ice mages in wow, and then come and see if melees are imbalanced against ranges in this game. )

The problem you are mentioning has nothing to do with a melee-range balance and is strictly a team composition/tactics issue. I see this problem all the time when enemy forces are comprised of almost all ranged, and when our forces are melee-range balanced.

Considering the competitive and capable nature of ranged classes in this game, who they target in what fashion is extremely important, and as it turns out, people who play ranged classes but lack enough experience in PvP hardly really focus fire the important targets.

When it's something like all-ranged team of troopers+consulars, its easy to focus fire since when people target the closest enemy and attack, that naturally becomes focus fire.

However, a melee-range mixed team needs a certain amount of coordination, and its this people don't get. However, when they do get it right, a lop-sided team of all-ranged classes are simply crushed like a rotten pumpkin.


It is this you are experiencing, not a melee-range imbalance.
"To everything, there is a first step. The first steps in becoming better at PvP, is to acknowledge the fact that you totally suck. There's no shame in this -- even the greatest of players have been there, done that.
Stop complaining. Ask more questions. People are happy to help."

nschlan's Avatar


nschlan
03.03.2012 , 09:22 PM | #76
Quote: Originally Posted by Jesmcalli View Post
No, I am not. I'll screenshot the next one I see.
You do know that that's impossible for anyone now that Surge has been nerfed? (Well, I know one situation but it's usually only in a raid with 2 Gunnery Commandos)

HellFlame's Avatar


HellFlame
03.03.2012 , 09:25 PM | #77
Quote: Originally Posted by Cereyeth View Post
If allowed to stand around and statue cast, yes ranged dps will dominate a warzone. From my experience 90% of ranged players i come across are just grav round/lightning spammers. Simply interrupting them once is all it takes to completely fluster them.
Seriously, i have no problems with ranged .. you can interrupt and los them. I dont have any problems healing against ranged dps with my heal sorc. I got force speed as sorc so yeah its pretty easy to get away from them. The only thing which really can kill me are marauders. think they got their 5-6 second interrupt, force joke and you cant really get away because of their charge.
SW:TOR Endgame

Cereyeth's Avatar


Cereyeth
03.03.2012 , 09:32 PM | #78
Few nights ago on my Sorc alt I played about five or so warzones, literally doing nothing but pushing my force lightning key the whole match and nothing else, including heals or CCs. I came across the occasional player that wised up and shut me down, but almost everygame I ended up with an absolute ton of damage, kills, and medals. Until the average pug you come across learns how to stop players that do that type of thing, there is no reason for terrible one button pvpers to stop doing it.

Jesmcalli's Avatar


Jesmcalli
03.03.2012 , 09:33 PM | #79
Quote: Originally Posted by Derian View Post
Be quiet. I pug all the time, and I rarely have a guard/healer helping me. Guards need to guard healers, not DPS. (typically). You just need to L2P. I'm sorry it hurts your feelings, but it's the reality. Melee classes have the best single target DPS in the game (long with Sniper/GS). Stop being bad.

Can you please elaborate on your experience in the game, what character you have and what spec you are using? Also what server?
I've played several different melee classes, 2 at 50. My server is irrelevant. But there is a damned good reason you see so many ranged at 50, plain and simple. It's easier to be effective by yourself as ranged, than it is as melee. Can melee wreck face with the proper support? Of course, I've seen it many times. Can they wreck face 1v1? Depends on the circumstances. I can use all the CDs at my disposal, judiciously pick my targets, and still by the nature of warzones, I'll still be with tab range of several ranged, no matter what I do.

I'll put it this way, you're ranged, surround by 4-5 melee, 4m from you. Your gapmakers are on CD ( and probably your other defensive CDs as well), what do you do? This is the exact scenario you run into as melee all the time in warzones. Sure, you may have the CDs and skills needed to deal with ( or get away from) 1-2 people tops, not 4+. I've never seen a ranged get dogpiled on like a melee does, not once.

Jesmcalli's Avatar


Jesmcalli
03.03.2012 , 09:34 PM | #80
Quote: Originally Posted by nschlan View Post
You do know that that's impossible for anyone now that Surge has been nerfed? (Well, I know one situation but it's usually only in a raid with 2 Gunnery Commandos)
It's not impossible. Sorry. This was post surge nerf.