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As long as ranged is blatantly favored, PVP in this game will never be balanced.

STAR WARS: The Old Republic > English > PvP
As long as ranged is blatantly favored, PVP in this game will never be balanced.

EternalFinality's Avatar


EternalFinality
03.03.2012 , 04:44 PM | #31
As long as roots is unaffected by resolve, ranged will always be king in this game.

nschlan's Avatar


nschlan
03.03.2012 , 04:45 PM | #32
As long as the melee don't have brains, ranged will be superior.

Jesmcalli's Avatar


Jesmcalli
03.03.2012 , 04:50 PM | #33
Quote: Originally Posted by fungihoujo View Post
Uh... yeah, you can, it's called grouping with friends/premades- and as rated pvp is coming out, it's what's going to be happening- and it's what the game will be balancing around.
So, premade or go home huh? No PUGging allowed if you're melee? That's total nonsense. In rateds, I can understand the need for premades, but making it more or less required to be effective as a melee is garbage.

maradigamer's Avatar


maradigamer
03.03.2012 , 04:54 PM | #34
Quote: Originally Posted by Jesmcalli View Post
So, premade or go home huh? No PUGging allowed if you're melee? That's total nonsense. In rateds, I can understand the need for premades, but making it more or less required to be effective as a melee is garbage.
I do think you have to be exceptional as a melee player to do well without support. Maybe an operative or assassin picking their fights can do well on the numbers, and certainly can contribute by being in the right place at the right time on the right target, but melee in general is tough. Unless you're playing musical shields with a tank spec on your team, that's always appreciated. But you won't be killing much.

Shlamorel's Avatar


Shlamorel
03.03.2012 , 05:09 PM | #35
Quote: Originally Posted by Jesmcalli View Post
Yeah, because I have any influence on whether or not the opposing team's ranged decided to focus me. Sure, I suppose I could pillarhump/stealth, but that doesn't do my team much good does it? Point being, melee is always out in the open, in the thick of it. With ranged how it is now, it's pretty much suicide unless you have guard and a healer on you.
I could be wrong, but in different words I believe what he was trying to say to you was this:

If you are being cc'd from "multiple sources", that implies that you are alone against multiple people, in which case it is understandable that you are being cc'd and unable to do effective damage.

However, if it is you and multiple teammates vs. multiple enemies, I would think that if you are getting CC'd from multiple sources then that means your teammates are free to kill the enemy. If this is the case, it can certainly be frustrating, but you are at least serving a purpose of being guinea pig so your team can win the immediate battle.

My only suggestion I can come up with is to wait a moment before charging in so that CC's are on cooldown, or try to play with a healer who can dispel CC from you.
Shlamorel Sta'raeth - Jedi Seer
Dragonbrand
------------
I vow to try and respond in a constructive and positive manner

KhealThar's Avatar


KhealThar
03.03.2012 , 05:28 PM | #36
Quote: Originally Posted by triangulate View Post
I have been playing MMO's for a long long time and i was in a conversation with a dev of "ANOTHER" game about a bug.
We got to talking about various things and the issue of range vs melee came up.

He told me that if 100 people where playing a game, only 30 would have a descent internet connecion and out of that 30 only 15 would have a good computer. Out of the 15 only 1-3 would have the skill needed to be able to realy play melee well... i mean realy well btw.

That is why most of the population seem to favour playing ranged classes where reaction times and lag etc. aren't as big of an issue as it is in melee. The ones that persevere with melee are the ones you see on the forums QQ'ing and asking for nerfs to everything and his cat.
Melee is not hard to play.

You're not talking to a "dev" when you submit a ticket, you're talking to a customer rep that is most likely outsourced and has no idea how to play the game.

Casters are difficult to play because you have to worry about your positioning so you don't get destroyed by every melee in the warzone, getting interrupted etc

Melee is extremely easy to play, I've always played melee classes. You don't need the best computer/internet connection in the world to play melee.

GW2 will not save you guys, Go check out mesmer/Elementalist videos. h3h3 cy@
Those who beg for mercy are too weak to deserve it.

Zerothreat's Avatar


Zerothreat
03.03.2012 , 06:06 PM | #37
Quote: Originally Posted by fungihoujo View Post
Oh look, bad melee classes that don't know how to team play complaining.

Try remembering this is a team game- get a tank to guard you, a healer to heal you- BAM, marauders are most OP class in the game by a long shot.


It's not BW's fault you don't play to your class's strengths, and no, the game should never be balanced around bads, that just makes the game terrible. Good players already are all rerolling marauders because of how OP there are.
That is just bad logic. You can take the weakest class from any mmo, put a guard and heals on it and it will do well. Also please give me an example of a game that was balanced around "bads" as you say. That has never happened which makes your logic virtually nonexistent.

Good players are rerolling marauders because they are op? I believe your definition of a good player is far off from what most people consider good. The only thing that made any sense was this is a team game, and you will do much better on a balanced team.
Guaranteed not dangerous!

iraqcombatvet's Avatar


iraqcombatvet
03.03.2012 , 06:08 PM | #38
Quote: Originally Posted by Jesmcalli View Post
Title says it all. There is a really good reason you see so many teams with nothing but BH/Trooper Sorc/Sages. Yes, this is probably the umpteenth thread on it, but after seeing warzone after warzone of nothing but TM and lightning spam, I am fed up. Ranged classes in general aren't punished nearly enough for staying in melee range. Yet, if I am melee within 30 meters of any ranged class, it's spam damage and CC from several different sources.
Shut up please.

Knighty's Avatar


Knighty
03.03.2012 , 06:16 PM | #39
I play a Sentinel, I've been playing since release, Ranged classes are not a problem to me, and I find them to be easier than Melee to kill.

nschlan's Avatar


nschlan
03.03.2012 , 06:20 PM | #40
Quote: Originally Posted by Knighty View Post
I play a Sentinel, I've been playing since release, Ranged classes are not a problem to me, and I find them to be easier than Melee to kill.
Took the words right out of my mouth.