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"Advanced Classes = Fundamentally Different Class Designs"

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
"Advanced Classes = Fundamentally Different Class Designs"

aznthecapn's Avatar


aznthecapn
03.03.2012 , 01:16 AM | #241
Quote: Originally Posted by Maltra View Post
Ac switching as easily as changing talents will eventually happen, they just say "no" for now because from a money making perspective it's still better for them to have people pay for more gametime and reroll a different spec of the same class (because yeah, that's what they are).

From a gameplay perspective, however, ac switching should have been there since day 1. It doesn't affect the gameplay in any negative way, only positive ones, especially for small groups of guilds/players. It's just an option and people who want to roll 100 characters can do so regardless.

No one can change the devs mind on this. They simply think they make more money this way for the aforementioned reasons, so until at least a few months have passed and everyone has 4-5-6 50s, they won't allow ac switching. But when those conditions will be met, they will, because from a functionality standpoint it makes no sense whatsoever to not be allowed to change ac just as you change your spec.

Everyone fooling her/himself into thinking there's any other reason other than money behind the devs stance, like, they're some sort of holy crusaders who think that is evil to change ac because it's a different class and such thoughts have to be purged with fire by the righteous, and prides her/himself for being on "the devs' side" is delusional.

Give it time, and it will happen, no matter what the insane roleplayers/community people have to say on the matter.

Cross server, dual spec, dungeon tool, color crystals come to mind. If it makes sense from a gameplay/functionality/convenience standpoint, it will happen. Unless money dictates otherwise of course.
No. You don't get it. Educate yourself on the topic before posting.
Ke'lan & Mod'rianne - Member of <Psy Ops> - Empire
Ke'lann & Dyn'zel - Officer of <Endor Rangers> - Republic
“Do or do not... there is no try.”

Gabrielnz's Avatar


Gabrielnz
03.03.2012 , 02:42 AM | #242
I really hope that advanced class switches are never allowed but I would like to see in future expansions/content patches the different advanced classes having different story lines. Either that or the same over arching storyline but with different approaches to it.

An Agent could either sneak in somewhere as an Op using stealth etc or a Sniper could have to get into a position to eliminate targets as a Sniper would... long ranged.
Let them hate so long as they fear.

Morticoccus's Avatar


Morticoccus
03.03.2012 , 06:01 AM | #243
So basically you guys want a druid?
I've always been more of a shaman player myself, but I like druids too...
When all is said and done we're not the only ones who look at life this way: That's what the Sith lords say.
And if they'd ever change as that reminds to say. But every time I see them makes me wish I had a gun. If I thought that I was crazy well I guess I'd have more fun.

Dayfax's Avatar


Dayfax
03.03.2012 , 06:22 AM | #244
Quote:
There are certian things that just destroy the ability to be different in an MMO.. AC switching is one such thing.. Not only does it cut the number of classes in half.. But people will be expected to maintain the tank or healing spec available to them above the spec they really want to play for their own enjoyment.
Majik, I think you hit on the reason why the devs don't want to allow AC respects -- because then it'd be readily apparent that there's some really limited choices in the game at a fundamental level.

While I kinda like the idea of getting away from paladin or druid style class design, there's only 4 stories per faction in the game.

I love my Vanguard, but requiring me to grind out the same quests & the same class story if I want to try Commando healing is, frankly, just stupid.

And please, people, don't mention balance. The AC system creates an inordinate amount of DPS specs. Do you really believe those will be balanced? Smugglers and Agents have a whopping 5 DPS specs each.
"Sounds like you could use a soldier."

Stenrik's Avatar


Stenrik
03.03.2012 , 06:34 AM | #245
Personally (and this is just speculation) I believe that Legacy will open up the possibility to roll a new AC with accelerated XP, or maybe at a high starter level. Either way it would just require doing the class quest and not much else.

However, it would require having a level 50 character of that same base class on your server. So if you have a 50 vanguard you'd be able to get this benefit on a new commando, but not a new jedi knight.

It could be sorta like how Death Knights are handled in WoW.

Just a thought...

MajikMyst's Avatar


MajikMyst
03.03.2012 , 07:29 AM | #246
Quote: Originally Posted by Stenrik View Post
Personally (and this is just speculation) I believe that Legacy will open up the possibility to roll a new AC with accelerated XP, or maybe at a high starter level. Either way it would just require doing the class quest and not much else.

However, it would require having a level 50 character of that same base class on your server. So if you have a 50 vanguard you'd be able to get this benefit on a new commando, but not a new jedi knight.

It could be sorta like how Death Knights are handled in WoW.

Just a thought...
I could go for somthing like this if it had the following restrictions.. It couldn't be used to just level any character.. It could only be used to create a chacter of a different AC that you currently have a lvl 50 of.. In other words, if you wanted to use it to create a guardian, you had to have a lvl 50 Sentinel.. If you had a lvl 50 Sentinel, you couldn't use it to speed level a smuggler..

Starting at say Nar Shaddaa after a semi brief baby area like the DK's have would be fine I suppose.. There is still some leveling that needs to be done.. So it isn't totally a free ride..
Who is the more foolish? The fool or the fool that follows him?

[.] Lost but never forgotten!! 12-01-2011 R.I.P.

Autorch's Avatar


Autorch
03.03.2012 , 07:46 AM | #247
Generally when evaluating who's out to lunch on a particular issue, I look at who appears to be more intellectually dishonest or clueless. This applies just about everywhere. When one side is misrepresenting the other's arguments, using bad argumentative tactics such as oversimplification, slippery-sloping, appeals to authority, and the like, it's usually a clue as to who's either on the wrong side of history or simply the wrong side of the argument.

I'm finding the pro-AC-respec camp to be the more intellectually honest here. The amount of straw men being set up by the other side could consume the entire hay-producing capacity of the Midwestern United States.

MajikMyst's Avatar


MajikMyst
03.03.2012 , 08:58 AM | #248
Quote: Originally Posted by Autorch View Post
Generally when evaluating who's out to lunch on a particular issue, I look at who appears to be more intellectually dishonest or clueless. This applies just about everywhere. When one side is misrepresenting the other's arguments, using bad argumentative tactics such as oversimplification, slippery-sloping, appeals to authority, and the like, it's usually a clue as to who's either on the wrong side of history or simply the wrong side of the argument.

I'm finding the pro-AC-respec camp to be the more intellectually honest here. The amount of straw men being set up by the other side could consume the entire hay-producing capacity of the Midwestern United States.
This is actually funny.. The Pro-AC camp has yet to make a valid arguement.. They argue what is or isn't a class by using standards that don't exist.. Using examples from other games debunks their arguements easily..

There is nothing wrong with a slippery slope arguement.. The fact that you think there is deminishes your credibility in your statements.. Ever heard the saying 'Give them an inch and they take a mile..' Back in the days of the beta.. We originally started out by discussing Dual speccing.. Of course, many of the people knew that if dual speccing was allowed it wouldn't stop there.. The way the game was setup.. AC speccing would be next on the list.. Of course dual speccing was confirmed and AC speccing here we come.. Sometimes the slippery slope arguement just applies.. This is one such issue..

The Pro-AC camps arguements are mostly wrapped around the premise that there aren't 16 classes in this game but only 8.. First they can't even see that they shot themselves in the foot by cutting the number of classes in the game by 50%.. People talk about choices, how does this help the choices issues?? The reason they try this arguement is that it is a tougher sell to demand that class changes be allowed.. Which is what they are asking for.. So they attempt to make it more of just a spec change.. Which is intellectually dishonest and a misrepresentation of the facts.. Thanks for noticing..

The other tactic they will try is the 'Just allow it once or twice.' arguement.. It doesn't take a genius to realize that if they allow it once or twice, we will be slammed with countless threads about lifting the once or twice limit.. Hence the slippery slope.. Give them an inch and they will take a mile.. So there is a reason that arguement is there.. First, it has already happened.. We aren't talking about dual speccing anymore.. We have all been told it will be added.. We have moved on to AC speccing.. Dual speccing just wasn't enough..

You are of course entitled to your opinion.. But.. I can't really give a post like that much credibility when it appears to me you are doing the very thing you are accusing others of doing..

The problems with this issue is simple.. There are no guildlines or ruling body that would determine what is or isn't a class in a video game.. Absent that, it is baseless for anyone to attempt to say that their are 8 classes in this game or even 16.. Bioware says their are 16.. So in this sense they are the ruling body.. The other issue is that any guideline would also have to be used against other MMO's of the same type.. Such as WOW.. You can't say that the simularities of two characters means they are not different classes here and not make the same ruling in another game.. Again that is intellectually dishonest.. You can't complain about story or quests.. Sure.. From 1-58, we have a choice of 2 maybe 3 areas we can quest in.. From Outland on, you are pretty much doing the same quests all the way to 85.. You may have some options here and there.. But then WOW doesn't have the story that this game has either.. So again.. An intellectual misrepresentation of the facts.. The arguement of doing quests over is really just nit picking.. It seems that nobody has heard of dailies.. If WOW proved anything it is that people will do the same quests over and over and over and over and over again.. So using the same quests as a basis to determine classhood is rediculous at best since one really has nothing to do with the other..

I am sorry you have the opinion that you do..
Who is the more foolish? The fool or the fool that follows him?

[.] Lost but never forgotten!! 12-01-2011 R.I.P.

CorellianWannabe's Avatar


CorellianWannabe
03.03.2012 , 10:44 AM | #249
Quote: Originally Posted by MajikMyst View Post
Warlocks and mages both are casters, use mana, wear the same gear, use the same stats , are strictly DPS as a role, and nobody argues they aren't the same class.. I fail to see how anyone in this game can use basic simularities as a basis to say that the AC's are not classes..

So assassination combat and subtlety rogues all play the same then? By your logic they are all different classes as well.

2-3 hours of time is a short time in comparison to how long and how many hours we will be playing this game.. So again, I fail to see the basis in complaining about it.. WOW never allowed class changes.. I don't remember seeing to many people asking about it either.. The only real difference was, you chose your class at lvl 0 during character creation and not lvl 10.. I would guess that if we chose our AC during character creation, we wouldn't have to entertain this meaningless arguement all the time.. This wouldn't have become a product of 'We got Bioware to agree to dual speccing, what else can we get??'.. You just have to love the slippery slope mentality.. It has destroyed many a MMO's..

Ah the old 'game begins at 50' idea. Hell, who cares if a class isn't viable until 50? You'll spend more time at max level than you did getting there!

Dual spec is a horrible idea as well by that logic-pick a role and stick to it. Why should your character be able to change his/her focus with one click?

Druids and Paladins really didn't harm WOW until dual speccing and LFG was implemented.. It was much easier to find a group on my Paladin as a tank or healer than it was on my lock.. I can even remember denying some DPS classes on the off chance of needing another tank or healer.. Countless people, like my wife were pushed to different specs that they really didn't want to play.. "ShadowAura' a priest my wife created.. Always destined to be a Shadow priest, hence the name.. Over 90% of the time was a holy priest instead..

There are certian things that just destroy the ability to be different in an MMO.. AC switching is one such thing.. Not only does it cut the number of classes in half.. But people will be expected to maintain the tank or healing spec available to them above the spec they really want to play for their own enjoyment..

So you admit to punishing players for playing dps classes because you expected them to change roles, then complain that your wife was expected to do that very same thing? How about she got some assertiveness training and said 'I am not a healer'? Barring that she could have rolled a warlock if she wanted DoT-based damage.

BTW how do dual spec and respecs help you maintain your difference if people apparently still expect you to play a role your class is capable of but you don't enjoy? I assume you argue against them as well for destroying choice and freedom?

The number of classes is already cut in half-a sage and shadow have the same story and same companions, despite being 'totally different'.

During the time of BC.. It didn't matter if you were a Paladin or a druid.. You still had just one spec and you were whatever you were.. Guilds made do with that reality.. All these so called wonderful conveniences that were supposedly going to make WOW easier and more fun actually distroyed it in many ways.. A cross server LFG destroys the need for a guild.. Why join a guild when you can just push a button and be placed into a group?? I sat and watched people leave my old WOW guild to the point where we didn't have enough people to regularly do a 10 man raid.. All thanks to the LFG system they added.. If you were a tank your wait time was almost none existent, healers would sometimes have about 10 to 20 minutes, and my lock could often still have over an hour to get into a group.. In some cases it was better to just pug..

As I have said, there is absolutely no reason to allow AC switching.. It would destroy and limit this game.. I fail to see how anything that would limit this game is a good thing..
Do you want attunements in Old Republic? Getting rid of those supposedly made WoW easier.

I'm sorry that players wanting to group outside of your guild schedule destroyed your clique-hopefully you never use the evil LFG option in this game since PUGs are so horrible. Good luck with your guild-may your players all roll hybrid classes or else risk being the benched sniper.

BTW the wait times were 1) dungeons require 3 dps for every tank/healer and 2) most people don't want the headache of being blamed for the least little thing that goes wrong.
Hell if anything this game is worse by leaving more dps waiting in queues since you only need 2 rather than 3.

It would only destroy the game by not forcing players to level another toon and go through the EXACT same story, thereby not forcing them to pay for another month. Dual specs will already 'force' hybrids to maintain a tank/heal role-you've admitted to forcing players to do that yourself. Talk about destroying the game.. Bioware has already done so.

Maltra's Avatar


Maltra
03.03.2012 , 10:55 AM | #250
Quote: Originally Posted by aznthecapn View Post
No. You don't get it. Educate yourself on the topic before posting.
I'm not the one popping in every ac switching thread bringing zero valid arguments to the table and just telling everyone who actually has some insight on the matter or actually makes some valid points that she/he is wrong. That, would be you.

Maybe you should follow your own advice, unless you are trolling, which i suspect is the case.