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I spend more time fighting the targeting UI than I do fighting opponents

STAR WARS: The Old Republic > English > General Discussion
I spend more time fighting the targeting UI than I do fighting opponents

Caelrie's Avatar


Caelrie
02.24.2012 , 02:25 PM | #121
Quote: Originally Posted by Hotsasha View Post
And what if u want to heal some poor guy fighting who is not in your group?
Pls tell me cant wait to hear your answer!
That never occurred to him because he's bad and never does it.

Caelrie's Avatar


Caelrie
02.24.2012 , 02:32 PM | #122
Quote: Originally Posted by GreymaneAlpha View Post
Target of Target will help in some ways.

It would fix or alleviate the problem with tab-target, though. Or the inability to target by clicking on nameplates/healthbars above character's heads.
But it won't be truly useful to healers until mouse-over targeting comes.

GreymaneAlpha's Avatar


GreymaneAlpha
02.24.2012 , 02:34 PM | #123
Quote: Originally Posted by Caelrie View Post
But it won't be truly useful to healers until mouse-over targeting comes.
I would do very bad things for WoW's macro system in this game, especially as a healer.

Mouseovers are just so much more natural feeling, in addition to being faster and more reliable.

Harm-vs-help contexts would help cut down on so much of the ability bloat, especially for hybrid classes.

Hell, even modifier macros would be amazing, for things like self-target and focus-target.


All of these, obviously, are what any serious, competitive player should expect from an MMO to begin with.

GreymaneAlpha's Avatar


GreymaneAlpha
03.02.2012 , 01:23 PM | #124
Bump-slash-necro for my unyielding hatred of the awfulness of tab-target.

Seriously--how is it SO BAD.

It's not even a question of adapting to a different system (though a system in which tab prioritizes targets IN FRONT OF YOU would be nice), it's that the existing tab system just feels bafflingly random and unintuitive.

BCBull's Avatar


BCBull
03.02.2012 , 01:28 PM | #125
Major problem here that we have learned to deal with.

Please improve the system.
Quote: Originally Posted by Greg Zoeller
Fixing requires technology that we currently do not have.

rfcsoulja's Avatar


rfcsoulja
03.02.2012 , 01:54 PM | #126
Quote: Originally Posted by GreymaneAlpha View Post
You either have no clue what you're talking about, or you are completely confused by the complaints in this thread.

Yes, "target next enemy" "works" in the sense that it targets "a next enemy". It does not behave intuitively, however, because it seems as though it targets enemies in order of proximity, regardless of character facing.

Play Warcraft for two minutes. Hit tab a few times. See how intuitive it feels? Your tab target preferentially targets enemies you are FACING. Not enemies that are behind you, or off to some side hidden behind a pillar.

Also note that you can target nameplate/healthbars in WoW. And that targeting boxes are much larger (and more intuitive).

Put another way: I never once in the four or five years of playing WoW *ever* heard someone talk about having to rebind "tab" to "target nearest enemy". I never felt like targeting opponents was a chore while playing Battlegrounds, and I never screamed in rage as my tab button targeted a guy that was 10 yards behind me instead of a guy that was 11 yards directly in front of me.
In wow, you hard to physically turn your toon to face who you wanted to attack. In swtor, your toon turns and faces the target automatically when attacking thus why you get the nearest target in a 360* area as opposed to wow's 180* area. . .

Apocalypsezero's Avatar


Apocalypsezero
03.02.2012 , 02:01 PM | #127
Quote: Originally Posted by GreymaneAlpha View Post
Hell, even modifier macros would be amazing, for things like self-target and focus-target.
They have keybind options for those in game already.
Quote: Originally Posted by battlebug View Post
can you make sword in box light sword so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will be boxed after sword is out.

FalcoLombardi's Avatar


FalcoLombardi
03.02.2012 , 02:10 PM | #128
Quote: Originally Posted by GreymaneAlpha View Post
Especially as a healer, it is insanely difficult to target people that need heals. Since you can't click on nameplates (why?) and tab (or ctrl-tab for friendlies) is ridiculously unreliable and has the great habit of targeting people BEHIND YOU, it really seems like this game's PvP is as much about trying to target the right people as it is actually fighting.

And obviously, I would much prefer to actually play against opponents instead of fighting with the UI.

This game very, very badly needs an improved tab-target system (no, 'target nearest enemy' is not sufficient) and badly needs the ability to target people by health bars / nameplates.
You can click on the nameplates...Turn on operation frames so they're all nice and lined up

Change tab to target next enemy. It works fine
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======= God Bless
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speedracerlo's Avatar


speedracerlo
03.02.2012 , 02:10 PM | #129
This game has the worst and most annoying targetting system that i have ever seen in any game!!!

FIX THE DAMN ISSUES LIKE THIS FIRST BEFORE YOU MAKE ADD MORE CONTENT!!!!!!!!!

GreymaneAlpha's Avatar


GreymaneAlpha
03.02.2012 , 02:11 PM | #130
Quote: Originally Posted by Apocalypsezero View Post
They have keybind options for those in game already.
Ah yes, the oh-so-convenient 'home' and 'end' keybinds that you CAN"T ACTUALLY REBIND TO (for example) ALT OR SHIFT.

Awesome.