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DoTs


Armaso's Avatar


Armaso
03.02.2012 , 10:54 AM | #61
Quote: Originally Posted by AlonzoOdantis View Post
Swing and a miss.


Stealth mez says hi

For you, wipe your eyes and realise this is about defending a node after you are dead.

AlonzoOdantis's Avatar


AlonzoOdantis
03.02.2012 , 10:55 AM | #62
Quote: Originally Posted by Armaso View Post
Wrong, this is about defending a node while you are dead.
No, it's about bad puggies crying to bioware and being too stupid to figure out how to beat one guy with dots.

No decent team has ever lost to this. Pug on puggy
"Hutts may not have feet, but they do have feelings. Please, show some respect."
Alonzo Odantis, RP-Coordinator/Public Relations
Hutts Don't Have Feet

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AlonzoOdantis
03.02.2012 , 10:56 AM | #63
Quote: Originally Posted by Armaso View Post
For you, wipe your eyes and realise this is about defending a node after you are dead.
again, my bh dot tears are rolling hard.


Kinda like how you get rolled in every warzone but it's never your fault.


What will you blame your constant losses on after this? If you can't outsmart one guy with 4, go ahead and log back into WoW where you belong.
"Hutts may not have feet, but they do have feelings. Please, show some respect."
Alonzo Odantis, RP-Coordinator/Public Relations
Hutts Don't Have Feet

Orangeaccord's Avatar


Orangeaccord
03.02.2012 , 10:58 AM | #64
Quote:
Tell me one smart/good thing you do in pvp.
I'm not sure where you are going with this, but as a healer I'll say good positioning. I could go into more detail but it would be a wall of text related to just where to stand.

AlonzoOdantis's Avatar


AlonzoOdantis
03.02.2012 , 10:58 AM | #65
also: this won't change the outcome of any game i'm ever in so how would i be crying?

I'm just laughing at the puggies that think this latest cryfest is their ticket to 1337.

You'll always be bad if you lost to this tactic because you are a terrible player. Facts.
"Hutts may not have feet, but they do have feelings. Please, show some respect."
Alonzo Odantis, RP-Coordinator/Public Relations
Hutts Don't Have Feet

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AlonzoOdantis
03.02.2012 , 10:59 AM | #66
Quote: Originally Posted by Orangeaccord View Post
I'm not sure where you are going with this, but as a healer I'll say good positioning. I could go into more detail but it would be a wall of text related to just where to stand.


nice cop out.


Something with SOME level of detail. Name me a single good/smart tactic you use in a warzone or pvp situation?
"Hutts may not have feet, but they do have feelings. Please, show some respect."
Alonzo Odantis, RP-Coordinator/Public Relations
Hutts Don't Have Feet

ErrantMercenary's Avatar


ErrantMercenary
03.02.2012 , 11:01 AM | #67
Quote: Originally Posted by savionen View Post
It is relevant because DoTs are nearly worthless in SWTOR aside from interrupting caps. They are also easy to remove. DoTs barely do any damage in SWTOR.

It requires as much skill as zerging one door on Voidstar while the other team is RNG'd behind the Force Field, or as much skill as removing them.

It's a valid tactic. Just like defending a turret with 1 tank and 1 healer against 4-5 people at once is a valid tactic.

It amazes me that so many people can run up alongside the real issue here, and then bypass it in favor of chasing a strawman. See towards the bottom of page 4 for my full post on the subject, but in short:

You literally just announced the real problem. Why are DoTs so crappy? Why are they so easy to cleanse? Why aren't there mechanics in place to help DoT players with those issues? Shouldn't they have some chance to resist cleansing? Shouldn't they do damage I care about? Shouldn't I be worried about DoTs all the time and not just when I'm trying to cap an objective?

I wholeheartedly support changes that significantly buff the output and battlefield threat of DoT classes. I say this as a Medic or Gunnery Commando with exactly zero DoTs of my own.

I do not support continuing to espouse that some other thing should be broken to address the problem instead of fixing the real issue.
Don't worry guys, my motorcycle safety course was three whole days.

Armaso's Avatar


Armaso
03.02.2012 , 11:04 AM | #68
Quote: Originally Posted by AlonzoOdantis View Post
again, my bh dot tears are rolling hard.


Kinda like how you get rolled in every warzone but it's never your fault.


What will you blame your constant losses on after this? If you can't outsmart one guy with 4, go ahead and log back into WoW where you belong.

Blinded by tears, can't even see the real issue. Too funny and now I lose every wz

Orangeaccord's Avatar


Orangeaccord
03.02.2012 , 11:06 AM | #69
Quote:
The fact that you think wow invented pvp is why no one takes you seriously
Lol did I ever say that wow invented pvp? Nope. I don't consider Blizzard the Gods of game design, incapable of fault. However they have made several changes to existing mechanics that created a better experience overall

Quote:
nice cop out.


Something with SOME level of detail. Name me a single good/smart tactic you use in a warzone or pvp situation?
I don't understand how that is a cop out. Positioning is easily one of the most important tactics in a pvp game.

If you want something else then role awareness is something else I do on a pretty regular basis. Swapping from CC/interrupts to damage to cleansing to healing. Knowing when to leave someone at half health to assist in a kill is something that comes with experience.

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Tipkaee
03.02.2012 , 11:11 AM | #70
If all classes could remove all kinds of DoTs I would not have an issue with DoTs stopping caps. As a Commando combat medic who removes all effects that i can, if i go up against a sorc I will be stalled for 15 secs guaranteed. Apparently that is a L2P issue, but I would argue that if the sorc was a better pvp player than me than he would just straight up kill me to start with, or employ some sort of pvp tactic to defend the node such as call in reinforcements or stall will staying alive. Removing Dot interrupts makes the better team more likely to win, but for some reason people are claiming it is making this game more noob friendly.