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Dungeon Finder Needed Badly


Meldwyn's Avatar


Meldwyn
03.02.2012 , 07:04 AM | #751
There is no good argument against a cross server LFG tool. Community? lol faceless aliases over an internet connection is not a community.
My epiphany about End Game in SWTOR!

Lunablade's Avatar


Lunablade
03.02.2012 , 07:33 AM | #752
Sign me up as one of the ppl which support 100 % cross-realm dungeon finder because I'm paying this game to have fun and to enjoy every moment of it and not to spamm in frustration for 2 hours or more general chat looking for that tank or that healer to show up while having other players in my group waiting to get that role filled which might not get filled in the end at all.

Also when were at dungeon finder I think that cross-realm finder should be also introduced for heroic quests on planets because sometimes those quests just cant be done because there is lack of ppl to do them on planets.

And ppl should know that this tool if introduced would be totally optional so nobody would be forced to use it but for us who would like to see it and I beleive there are a lot of ppl which want it it should get into game.

LFG tool should come with the option to toggle between cross-server and just server search.

MajikMyst's Avatar


MajikMyst
03.02.2012 , 07:41 AM | #753
Quote: Originally Posted by Meldwyn View Post
There is no good argument against a cross server LFG tool. Community? lol faceless aliases over an internet connection is not a community.
Sure there is.. It destroys the need for guilds.. It also destroys the community on a single server..

There are actually a lot of valid reasons not to have it.. Now is there one that you agree with?? Probably not.. But that doesn't mean there isn't reasons against..
Who is the more foolish? The fool or the fool that follows him?

[.] Lost but never forgotten!! 12-01-2011 R.I.P.

chaosdefined's Avatar


chaosdefined
03.02.2012 , 07:42 AM | #754
Quote: Originally Posted by MajikMyst View Post
Sure there is.. It destroys the need for guilds.. It also destroys the community on a single server..

There are actually a lot of valid reasons not to have it.. Now is there one that you agree with?? Probably not.. But that doesn't mean there isn't reasons against..
LFG has been in WoW for over 2 years. There are still Guilds a plenty in WoW. Your argument fails.

Meldwyn's Avatar


Meldwyn
03.02.2012 , 08:13 AM | #755
Quote: Originally Posted by MajikMyst View Post
Sure there is.. It destroys the need for guilds.. It also destroys the community on a single server..

There are actually a lot of valid reasons not to have it.. Now is there one that you agree with?? Probably not.. But that doesn't mean there isn't reasons against..
I played WoW pre and post LFG and saw absolutely no issues with either community or my guild. As a matter of fact, I would say both, on my server, were stronger as a result.

But, my experiences aren't necessarily universal.
My epiphany about End Game in SWTOR!

chaosdefined's Avatar


chaosdefined
03.02.2012 , 08:18 AM | #756
Quote: Originally Posted by Meldwyn View Post
I played WoW pre and post LFG and saw absolutely no issues with either community or my guild. As a matter of fact, I would say both, on my server, were stronger as a result.

But, my experiences aren't necessarily universal.
I met one of the best guilds I've ever had the pleasure of being a part of through the LFD tool.

Ganelon's Avatar


Ganelon
03.02.2012 , 08:27 AM | #757
Quote: Originally Posted by MajikMyst View Post
Sure there is.. It destroys the need for guilds.. It also destroys the community on a single server..

There are actually a lot of valid reasons not to have it.. Now is there one that you agree with?? Probably not.. But that doesn't mean there isn't reasons against..
Destroying the need for guilds might actually be a good thing. Then maybe we could move away from the current end-game raiding model that gave rise to the need for guilds.

And it would create a much larger cross-server community, which should be the way the genre should be moving forward, if the appropriate tools (cross-server chat, cross-server friend lists, possibility to group for open-world content with phasing technology) are implemented too.

Face it, the days of completely disconnected 'shards' are (or will be very soon) over. And the only reason they ever appeared were technical limitations, not some desire to foster smaller, more 'meaningful', communities.

chaosdefined's Avatar


chaosdefined
03.02.2012 , 08:33 AM | #758
I wouldn't attempt to try and argue with MajikMyst about anything, it'd be like trying to explain evolution to a creationist.

VelnikSP's Avatar


VelnikSP
03.02.2012 , 10:49 AM | #759
Actually, there IS an argument against cross-server LFG

EVERYTHING the game does to slow your advancement increases the amount of time until you keep paying Bioware. The idiotic transit system you cannot get off of? increase travel time just to the bare limit of tolerable. waiting till level 14 to get a sprint? increases travel time. lfg calls? increase play time.

I am not saying it's a good argument, but slowing down advancement or giving you 'down time' certainly makes sense financially, as long as they can balance it against the quality of life issues it causes.

I, for one, am totally for a dungeon finder... I am...skeptical about it being cross-server (issues with duplicate names is a big one) but for internal server functionality, I am totally in favor. I am not holding my breath though. I know it's going to happen, but the time frame could be punishing.

Tatyanna-ti's Avatar


Tatyanna-ti
03.02.2012 , 11:32 AM | #760
Quote: Originally Posted by MajikMyst View Post
Sure there is.. It destroys the need for guilds.. It also destroys the community on a single server..

There are actually a lot of valid reasons not to have it.. Now is there one that you agree with?? Probably not.. But that doesn't mean there isn't reasons against..
You must not have played many mmo because, even the worst mmo, has a LFG Tools... and in none the community was destroyd by that.
Guilds are the basis of any mmo, and even a newbie khow how important is to play in a well organized Guild, exspecially when you rich the cap.

Players who usually do not want a LFG System is because they want certain content remains elitist and not available to casual players.

The game is losing players, Diablo III will ship soon or later and GW2 is almost in Beta...
A LFG Tools will not destroy the guild or the community, but its absence will destroy the game.

(sorry for my english)