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The thought that WoW has more endgame content

STAR WARS: The Old Republic > English > General Discussion
The thought that WoW has more endgame content

Lethality's Avatar


Lethality
03.01.2012 , 10:12 AM | #81
Quote: Originally Posted by BlackZoback View Post
Bilzzard is WoW, and them laying 600+ people tells me is that either A) WoW took a bigger hit from SWTOR than they've admitted publicly, or they're bleeding WoW subscribers in a significant amount; and or B) Blizzard is about to take a big financial hit/loss from something in the very near future, hence the pre-emptive lay offs.
The Blizzard layoffs have zero to do with TOR... my god man.

B is plausible though.
Interested in a Mac version of TOR? Show your support here: http://www.swtor.com/community/showthread.php?t=683591

sikandar's Avatar


sikandar
03.01.2012 , 10:12 AM | #82
Quote: Originally Posted by noodlehaus View Post
the one good thing that I like in WoW is that when leveling, you actually have several maps you can choose from, unlike in SWTOR right now where all your toons will go through the same sequence of maps while going for 50.
While there are several maps to choose from the most popular is to sit in Orgimar or Stormwind and wait for the magical faeries to whisk you away to the loot pinata you queued up for.
I think I will wear pants today...maybe

Icebaron's Avatar


Icebaron
03.01.2012 , 10:13 AM | #83
Quote: Originally Posted by Arkerus View Post
This list is completely bunk. I can pick out anything, IN ANY GAME, and start saying other games don't have it.

Its not about what the game has, its about how the game flows together and how it works.

If you want, I will create a list of items longer than that of things TOR has that WoW doesn't. But it won't mean anything, its just a list.

This has to be one of the worst arguments, ever. You can't just make a list. A list means squat.
Everything on that list is something some people want that SWTOR does not offer. And if you will notice, everything on that list is basically along the lines of options to expand gameplay. Any list of features for swtor that wow does not have is just going to be a list of freakin restrictions on gameplay.

SWTOR is half of what WoW is. A half hearted attempt at a WoW clone with VO to cover up the fact that the game has no soul, no meat and no long term sustainability.

Raeln's Avatar


Raeln
03.01.2012 , 10:15 AM | #84
Quote: Originally Posted by Muskaan View Post
Blizzard laid off 600 employees; not WoW. WoW is just one game that Blizzard sells. Blizzard was mostly a small company which suddenly hit big because of massive successes of all 3 of their major franchises. And now they have plateaued. Hence need to trim the fat. Read Mike Morheim's press release. Most of their cut backs are on non development region.
So they got big from their three franchises all through a time of economic recession where other companies were laying off employees left and right to avoid bankruptcy.

Sorry, you are not going to convince me that the loss of revenue from almost 2 million canceled subscriptions and general overall distaste in opinion for Cataclysm / Pandaland doesn't have anything at all to do with Blizzard performing a downsizing and eliminating 600 employees.

noodlehaus's Avatar


noodlehaus
03.01.2012 , 10:16 AM | #85
Quote: Originally Posted by Muskaan View Post
Blizzard laid off 600 employees; not WoW. WoW is just one game that Blizzard sells. Blizzard was mostly a small company which suddenly hit big because of massive successes of all 3 of their major franchises. And now they have plateaued. Hence need to trim the fat. Read Mike Morheim's press release. Most of their cut backs are on non development region.
whether the dev team was hit or not, layoffs still mean cutting down on costs which is driven by the decrease in revenue. losing ~2m subs for blizz is an automatic decrease of ~30m/month revenue. so to increase profit, they trim down, make shareholders happy.

i'm hoping that it is indeed true that the game dev teams were unaffected. things should look good again for the company come MoP and D3 launch.

Yes, MoP will bring back subs because people will be curious (even the haters). The same way haters of SWTOR keep playing SWTOR.

Icebaron's Avatar


Icebaron
03.01.2012 , 10:17 AM | #86
Quote: Originally Posted by Lethality View Post
I gotta say, that was a great exhaustive list!
Thanks Lethality, and just to show you all that I am not here only to pick of SWTOR, I will share with you what I feel this game needs to implement quickly (as in ASAP, the longer it takes to put these in, the less the game will be able to recover from its dissappointing first three months)

1. Smooth out gameplay reactions, animations and combat. A player must feel like he is in total control of his actions at all times.

2. Introduce Macros. Mouseover macros, cast sequence macros and condition macros (if stealth cast this, if not cast this)

3. Open up space combat for 3d flight, include a couple of spots for pvp in space and three or four pve space combat missions in space where others can join them and pvp can happen.

4. Make every crafting profession either useful at endgame or so fun they give up some tactical advantage(like cybertech toys).

5. Customizable UI with damage meters and proc flashes.

6. Customizable interiors on space ship.

7. Guild levels, and benefits to said levels.

8. Legacy rights to other characters companions and ships. Cross faction too. (might slap a level requirement on ships, otherwise everyone would just level up an Imperal Agent to lvl 16 for their ship).

9. A new Tier of gear that is hard to get. It should take the average player at least two months of running raids and five mans to complete the set.

10. Two new operations. One with Six bosses that is long and difficult to get through. If any but the most elite group can clear it in a night, you did it wrong. The other one should be a short hard to defeat one boss operation. Think Onyxia or Gruuls Liar.

11. Three new five man flashpoints that are hard but worth running, with best gear in current game as drops. Lockout timers to keep em from gearing out in it in a day.

12. Cross realm LFD tool.

13. A reason to go Republic. Gonna have to give an edge to either pvp or pve till these factions balance out. Maybe an experience gain while leveling and cooler looking social gear. Something, because playing Empire is just too cool to too many people.

14. Three new warzones (8v8, 16v16 and 32v32) and a new planet with full all out pvp world objectives and dailies that doesn't lag everyone out (spread everything out).

15. Refine your engine so people can gather and not have their frames drop to 10fps. I should have a 10fps drop for every hundred people on my screen at max.

16. Shuttle call. One hour cooldown. Use this to get a shuttle that will take you to your ship from anywhere on any planet (except the fleet). One loading screen and bam, on your ship.

Raeln's Avatar


Raeln
03.01.2012 , 10:19 AM | #87
Quote: Originally Posted by Icebaron View Post
Everything on that list is something some people want that SWTOR does not offer. And if you will notice, everything on that list is basically along the lines of options to expand gameplay. Any list of features for swtor that wow does not have is just going to be a list of freakin restrictions on gameplay.

SWTOR is half of what WoW is. A half hearted attempt at a WoW clone with VO to cover up the fact that the game has no soul, no meat and no long term sustainability.
There are somethings on that list that are in TOR, just in a slightly different form.

For example:
Everyone has 5 different "pets"
There are collectible mounts
There are collectible passive pets

Also, there are "rep grinds" - also known as the affection bar with our companions.

There are more analogs and also, I'm not saying that I disagree with everything on that list. Some of those things should have been in TOR - not all of them and certain not at release. It took WoW years to get to the point of having some of those things.

BlackZoback's Avatar


BlackZoback
03.01.2012 , 10:21 AM | #88
Quote: Originally Posted by Icebaron View Post
Thanks Lethality, and just to show you all that I am not here only to pick of SWTOR, I will share with you what I feel this game needs to implement quickly (as in ASAP, the longer it takes to put these in, the less the game will be able to recover from its dissappointing first three months)

1. Smooth out gameplay reactions, animations and combat. A player must feel like he is in total control of his actions at all times.

.......
Geeze this list again, at least you took our the part where theses things need to be in patch 1.2 or the game will fail.

But they still should have been in at release though right?

Icebaron's Avatar


Icebaron
03.01.2012 , 10:22 AM | #89
Quote: Originally Posted by Raeln View Post
There are somethings on that list that are in TOR, just in a slightly different form.

For example:
Everyone has 5 different "pets"
There are collectible mounts
There are collectible passive pets

Also, there are "rep grinds" - also known as the affection bar with our companions.

There are more analogs and also, I'm not saying that I disagree with everything on that list. Some of those things should have been in TOR - not all of them and certain not at release. It took WoW years to get to the point of having some of those things.
I believe I stated they had a choice in pets, I was referring to combat pets for the hunter, being I forgot the warlock gets static pets like everyone in SWTOR. Just didn't think of it at the time.

Icebaron's Avatar


Icebaron
03.01.2012 , 10:24 AM | #90
Quote: Originally Posted by BlackZoback View Post
Geeze this list again, at least you took our the part where theses things need to be in patch 1.2 or the game will fail.

But they still should have been in at release though right?
I still feel that way. I think that if they got everything in by 1.2 this game could compete with WoW. Six months from now, we are already delegated to the likes of AoC, Warhammer, Rift and wont recover because nobody will give us another chance.

I don't make up the rules, the mmo fanbase does and launch is everything.