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WOW really made me appreciate SWTOR

STAR WARS: The Old Republic > English > General Discussion
WOW really made me appreciate SWTOR

SnowVeliers's Avatar


SnowVeliers
02.29.2012 , 12:04 PM | #351
The only thing i can say is my spacebar is broken.
Rakgi-Sith Marauder-Shadowtown

Rakgi-Jedi Sentinel-Swiftsure

Icebaron's Avatar


Icebaron
02.29.2012 , 12:04 PM | #352
Just to be fair, I will list what SWTOR has the WoW does not. Even the things I don't care about because I don't assume that everyone likes the same things as I do.

VO multiple choice dialog
Tunnel shooter space combat
Social modable gear (really like this idea)
Pet quests (companions = pets to me)
Player housing (ships, although they defeat the main desire in having it by not letting us customize them)
Different body types of the same race
Huttball (really good ideas went into this warzone)
Reactive NPC romance (in wow you have to find a real person to flirt with and marry, what a pain)
Legacy names (another idea I like, but would rather have it at level one on first character)
Multiple bind locations rather then the one hearthstone in WoW.

see, fair I am.

Morthis's Avatar


Morthis
02.29.2012 , 12:08 PM | #353
Quote: Originally Posted by xorcist View Post
Bwahahahaha! um no. Your not done. Not by a long shot. For someone who plays at minimum 5 hours per day then no MMO would sustain you for very long. For WoW endgame the thing is to hang around the capital city all day and socialize like a 3d chat room. Cant get in any instances because you lack gear score. so no soup until you get the proper gear score to enter. Thats right. your not allowed in at max level because you need higher level gear to play.
Gearscore is one of those funny things. It's a decently good idea gone wrong by the players who misuse it. There's nothing wrong with the notion of gear score, gear does matter, and raids are tuned around specific gear levels (and while skill > gear, there is no way to measure someone's skill with a simple addon). The problem is the raid leaders who want to get carried to loot and set their gear score requirements so absurdly high that anyone with that number won't care about the instance in the first place.

Before gearscore it was inspect at portals, which was slower and more annoying for the RL so they were less strict.

Quote:
Im sorry, but WoW will NEVER see my money again. Not only because of what i've just mentioned. but for many many more reasons. SWTOR beats it hands down in every way i can think of. Including bugs unfortunatley... FYI voice acting in an mmo should be the next step in mmo evolution as it becomes a standard feature going forward.
Hey if you prefer SWTOR, by all means. I find it odd you mention bugs though. This isn't even a point that can be argued, SWTOR has far more bugs than WoW. I disagree that voice acting is the way going forward though. It's expensive and time consuming, and I'm not sure it pays off. I just don't think the leveling experience is a big enough part of an MMO to justify the expense.

Marmerus's Avatar


Marmerus
02.29.2012 , 12:11 PM | #354
Quote: Originally Posted by Icebaron View Post
Social modable gear (really like this idea)
Transmog. Works better than in SWTOR because you don't sacrifice the base stats of the object. For an example a tank loses LOTS of armor from changing mods in social armor so he can't use it for raiding or doing dungeons. But in WoW you can transmog your tanking gear into RP gear so you look cool every time without losing any stats.
@ Bioware
Stop trolling the EU. Fix the downtimes to the middle of the night and not in the middle of the morning / day.

Marmerus's Avatar


Marmerus
02.29.2012 , 12:13 PM | #355
Quote: Originally Posted by Icebaron View Post
Exploring what exactly? This game has no exploration. If I see a trail or boxes I can jump on, I KNOW they lead to a datacron. Every single inch of this game has a purpose and is used.
Thats because this game is not open world. WoW is open world and adding flying mounts ruined the exploration.
@ Bioware
Stop trolling the EU. Fix the downtimes to the middle of the night and not in the middle of the morning / day.

DarthKhaos's Avatar


DarthKhaos
02.29.2012 , 12:30 PM | #356
Quote: Originally Posted by Marmerus View Post
Transmog. Works better than in SWTOR because you don't sacrifice the base stats of the object. For an example a tank loses LOTS of armor from changing mods in social armor so he can't use it for raiding or doing dungeons. But in WoW you can transmog your tanking gear into RP gear so you look cool every time without losing any stats.
This is only because there isn't much or any medium and heavy social armors in the game.

Also I disagree with the customer service. They do talk to you in SW:TOR. Problem is most people place tickets that the CSR can't help with. I don't need them wasting their time trying to cuddle me because I had a boo boo. If I report a bug I do NOT need them responding to me unless they want more detail surrounding it which I already do by e-mailing them with screenshots of the event to supplement my ticket.
=================================
F2P? NO THANKS
CANCELLED
=================================

Rotny's Avatar


Rotny
02.29.2012 , 12:33 PM | #357
Quote: Originally Posted by Icebaron View Post
Just to be fair, I will list what SWTOR has the WoW does not.

VO multiple choice dialog
Tunnel shooter space combat
Social modable gear (really like this idea)
Pet quests (companions = pets to me)
Player housing (ships, although they defeat the main desire in having it by not letting us customize them)
Different body types of the same race
Huttball (really good ideas went into this warzone)
Reactive NPC romance (in wow you have to find a real person to flirt with and marry, what a pain)
Legacy names (another idea I like, but would rather have it at level one on first character)
Multiple bind locations rather then the one hearthstone in WoW.
Fair enough, and these are things that make SWTOR cool. Unfortunately it's a short list. and it's going to need to be a lot longer to keep a thriving player base.
Not to mention all the things that WoW has that players expect SWTOR to have: Custom UI, LFG tool, little quality of life things.
Also the game is a buggy mess. Do they need to add the ability to sit in chairs? or fix the bugs first?
Both.

DarthKhaos's Avatar


DarthKhaos
02.29.2012 , 12:57 PM | #358
Quote: Originally Posted by Rotny View Post
Fair enough, and these are things that make SWTOR cool. Unfortunately it's a short list. and it's going to need to be a lot longer to keep a thriving player base.
Not to mention all the things that WoW has that players expect SWTOR to have: Custom UI, LFG tool, little quality of life things.
Also the game is a buggy mess. Do they need to add the ability to sit in chairs? or fix the bugs first?
Both.
A buggy mess? Man you really haven't played a game @ launch have you?
=================================
F2P? NO THANKS
CANCELLED
=================================

darthtoph's Avatar


darthtoph
02.29.2012 , 12:58 PM | #359
SWTOR really made me appreciate Aion.

Did I just say that?
I don't judge a game by how old or new it is, I judge it by what it is when it is presented to me.

Elyx's Avatar


Elyx
02.29.2012 , 12:59 PM | #360
Why are we even comparing the games? what a waste of time. I personally love ToR, and coudl care less about going back to WoW (though I quit it in early wrath..played other quality games out there).

But when I first started WoW, I loved it. as it progressively changed, I liked some aspects of what they did, and hated others. It eventually killed itself IMO because it simply grew away from what I enjoyed in a game. ToR still has much of what I enjoy in a game. My hope is that as it progresses, it doesn't lose those aspects.

Most of the posters here that are dynamically one sided (either direction, take your pic) are either tunnel-visioning on purpose, or woefully ignorant of both games. you can't limit your vision to only your preference, and expect others to accept it.

WoW early game is dead. they decided long ago that their focus is going to be on PvP and end game progression. Naturally, those who played and enjoyed WoW will see those things as good. WoW's popularity was as much a product of their capability to develop addicting aspects to a game as anything involving their approach to design.

Having said that, there's plenty of games out there that are developed on different criteria. A game does not need to emulate WoW to be successful. I think the problem with ToR is that is emulates allot of WoW style mechanics, making it very easy for those who are attuned to WoW (perhaps its the only MMO they've played), to make the comparison.

WoW isn't horrible. But it simply isn't the game i remember. ToR has picked up on many of the mechanical developments that MMO's have done in the past, but still has rough edges to smooth out. I think it will do quite well
"I just hit 50 and finished my class storyline, but I still haven't been able to decide which AC to choose. Leveling solo as a warrior wasn't difficult, so I kept putting off the decision.
Anyone else having the same problem? "~ lagerhat - And who says warriors are broke?