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Performance issues linked to BW's Engine or Customers "Low end Pcs"

STAR WARS: The Old Republic > English > General Discussion
Performance issues linked to BW's Engine or Customers "Low end Pcs"

terminova's Avatar


terminova
02.28.2012 , 08:29 PM | #71
Quote: Originally Posted by LogicalPremise View Post
Setting aside issues of "where the problem is", "what defines engine issues", or "fanboying"...

The OP asked for anyone to provide him with a video backing up what he states Bioware has stated as fact: that the primary driver of bad FPS issues is on the client side.

So:

1) Did Bioware state that the primary or only issue with low FPS is due to the user and not their engine?

2) If so, can anyone show FPS of 60+ or even 40+ on a large fight in Ilum?

3) If they cannot, can one show FPS of 50+ , 40+ etc on an EQUALLY number of people in the game elsewhere, say, a fleet?


Narrowing down exactly what and where FPS drops occur and by what range on what machines across a cross section of servers and times eliminates statistical bias to some degree (aside from that incurred by the fact that only a certain type of person uses forums or responds to posts anyway).

If zero people can demonstrate high FPS except in areas berift of a high number of PC's then there would seem to be a system side issue.

Given that so-called "fanboys" would seem to have the largest stake in shutting up haters, I'm surprised no one has posted video yet. Unless, of course, the problem is really server side.
I think those that can are actually playing the game and not posting on the forums.
Quote: Originally Posted by Toxen View Post
I support...wait, which thread is this? Sorry, I'm following a lot of flame wars at the moment. Uh, oh yeah, clicking!

I support clicking!

Skoobie's Avatar


Skoobie
02.28.2012 , 08:30 PM | #72
Quote: Originally Posted by PostalTwinkie View Post
Ok, I take that challenge. Here is your proof that HeroEngine is not optimized.....

http://www.heroengine.com/2011/11/he...wars/#comments

Read the section that says "I Need This......"

Here is an excerpt: “It’s not productized yet,” we told Gordon. “There are whole sections of code that is only roughed in and not optimized for performance or security. And there are very few comments and very little documentation.”

That is the COO of Simutronics, Neil Harris.

You are not going to tell me that BioWare took a product that was not finished, optimized, or ready for production, and finished building it for use. In fact there is another section that Neil even says based off what they have seen there is very little left of HeroEngine.
That's not proof that the engine isn't optimized now. That's proof it wasn't finished then....2004? 2005?

You left out the very next part:

"He didn’t care. “We are going to have tons of engineers. We can finish it ourselves. We’re going to want to modify your source code for our special project anyway.” "

So it's interesting to see you say: "You are not going to tell me that BioWare took a product that was not finished, optimized, or ready for production, and finished building it for use."

...when the very next part of what you quoted says exactly that.

jimmyquinella's Avatar


jimmyquinella
02.28.2012 , 08:33 PM | #73
I have more money than like 14 people on this earth.


My computer spec is pretty much not available to the general public.

(Think WOPR from Wargames, and you have the idea)

And even I get diminished fps in Ilum with 20+ fight.

The rest of this talk is just filler.

GnatB's Avatar


GnatB
02.28.2012 , 08:34 PM | #74
I find much of this thread funny.

Low frame rate doesn't mean bad engine optimization. It can simply mean that it's trying to do too much. Maybe the low LOD models aren't low enough LOD so it's still trying to push too many polygons. Maybe the artists aren't very efficient in their use of polygons so the models take up way more polygons than they need for the level of graphic fidelity. Tons of things that could be causing the problem other than "engine optimization".

That being said... looking at that initial movie... nothing struck me as particularly bad about it until I actually paid attention to the frame rate in the corner... which was consistently single digits. I guess I'm just not particularly susceptible to problems with low frame rate. It looked perfectly fine to me.

AKfourtyseven's Avatar


AKfourtyseven
02.28.2012 , 08:40 PM | #75
Quote: Originally Posted by ProphetX View Post
I just recently built a new machine ( 6 core amd fx 6100 , 8 gigs of ram , 2 TB hd , radeon 6770 hd ) , I don't have an ultimate gaming rig , but I built it myself for $700 and its like playing a new game . I do think the vast majority of the problem lies with bad machines . I didn't realize how much of a difference upgrading made for playing this but things I had chalked up to bugs , graphics issues , fps issues , have all but vanished .
As somebody who got a new rig after the game came out, there is definitely an issue with the specs the game claims are minimum not actually being what is required to not have almost unplayable lag in PvP.

I have never had PvP become unplayable for me, but i did take up the challenge in this post and checked my fps in a battle that was around 30v30 and i couldnt break 45 fps. How much of a test this is, im not sure because im not running the game at stock settings, i use nvidia inspector to crank things up so it doesnt look like a N64 game.

LogicalPremise's Avatar


LogicalPremise
02.29.2012 , 12:53 AM | #76
Quote: Originally Posted by terminova View Post
I think those that can are actually playing the game and not posting on the forums.
I find that, at best, spurious and at worst deliberate hyperbole.

You are asserting that there is no one who can run the game without problems that doesn't participate in the boards or look at the FPS issues.

I can sustain around 38 to 40 FPS on Ilum in a 10 on 10 fight. It's not really irritating, but again, not only do I have a monstrous $3000 rig but I am rolling on a T1. I haven't really weighed into the FPS debates much before today, and I'm not doing so now because of any effect on me personally, but because I dislike chop-logic.

And that's what most of these statements are. We know most of the issues with FPS are in PVP , Ilum and the occasional 16-man raid towards the end. We know these are very vocal groups about all manner of things. And we know that with all the QQ on these forums that the big Three complaints (FPS-ability delay/nerfs/faction balance) get splashed all over the place.

Yet none of these people -- not one -- can post anything backing up what Bioware is stating?

My own personal situation makes it pretty plain that if the issue is primarily that of the client side, and the engine is well optimized, that anyone with complaints should be in the minority. We see plenty of people saying "I have no FPS issues in the fleet". We see plenty of people saying "I have no ability delay". We have plenty of people saying " I can run with full shadows and AA and get no lag".

We have no one at all , ever, stating "I can run PVP 10 v 10 or 15 vs 15 with 50 FPS". I find the probability that these mystical good-gaming-experience people are simply too enthralled with PVP to bother to post on the forums ... ahem, unlikely to say the least.
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Sangnz's Avatar


Sangnz
02.29.2012 , 01:00 AM | #77
There are 20v20 battles on Ilum?
Talk about trying to prove the impossible !
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Aelexx's Avatar


Aelexx
02.29.2012 , 01:30 AM | #78
Would love to see proof of this aswell. I constantly see people claim they don't have any performance issues. I guess it depends on what standards you have, personally I feel it gets choppy and less enjoyable when it gets down to 20-30. I'm used to 60+ from other games.

I know nobody needs to proove anything, they aren't the ones with the burden of proof but just to end it once and for all, would be intresting to see if they can back up their claims or if they are just defending this game for whatever reasons.

I don't think anyone can though because it's an engine problem like many have said already.

Syylara's Avatar


Syylara
02.29.2012 , 01:55 AM | #79
Quote: Originally Posted by ProphetX View Post
I just recently built a new machine ( 6 core amd fx 6100 , 8 gigs of ram , 2 TB hd , radeon 6770 hd ) , I don't have an ultimate gaming rig , but I built it myself for $700 and its like playing a new game . I do think the vast majority of the problem lies with bad machines . I didn't realize how much of a difference upgrading made for playing this but things I had chalked up to bugs , graphics issues , fps issues , have all but vanished .
Phenom II X6 1100T
8GB Corsair DDR3 10600 (dual-channel, low timings)
64GB SATA 6Gb/s SSD for OS and core apps (browser, flash, java, VLC, etc)
2x750GB SATA 6Gb/s 7200RPM 32MB cache in RAID 0 for programs (TOR, Sony Vegas, GIMP 2, OpenOffice, etc)
Radeon HD 6870

I have anti-virus software, regularly scan for malware (always do custom install, people! :9) and have a weekly scheduled defrag of the RAID.

If I press the spacebar to jump and instantly hit inventory or character sheet, the image hangs. If I am in combat with more than half a dozen people on screen, it gets choppy.

I can play other modern, high-demand games with only the most occasional issue at high settings. I can edit and render 20+ minute videos in full widescreen HD (1920x1080) without a hitch.

Simple troubleshooting theory leads me to believe it is not my PC that is the problem, here. The issues happen reliably in exactly one program.

When I open my task manager while the game is running, I always find that one core gets slammed to almost constant 100% usage, another floating around 50-70% depending on activities engaged in and 4 cores sitting idle.
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grucho's Avatar


grucho
02.29.2012 , 02:45 AM | #80
If only thing you do is leveling alt then yes no fps issues. Go to Ilum and taste max 10-20 fps!