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1.1.5 Just got Updated.

STAR WARS: The Old Republic > English > PvP
1.1.5 Just got Updated.

SpaniardInfinity's Avatar


SpaniardInfinity
02.28.2012 , 03:44 PM | #211
Lot to like, but a few things I'm not completely understanding/things I wanted to comment on:

A. When we receive credit for Ilum dailies and weeklies, are we talking about kill counts (kill 20 in a WZ = 20 in Ilum), or is it going to be something along the lines of participating in 1 WZ = 1 kill on Ilum?

B. To the people commenting that all healers can cleanse: DoTs in particular have different types: Tech, Physical, Mental, and Force. Non-force healers (I can confirm Commando, I cannot confirm Scoundrel) can heal Tech and Physical and Commandos at the least can cleanse Mental if we spec into it. If I'm not mistaken, Sages cannot heal Tech DoTs at all, but can cleanse Physical and Force (by default) and Mental (if spec'd).

C. The change the medals should be interesting. It's not as though you stop earning them after 4, they just don't matter in terms of valor/commendations. Really what they should do is hide the notifications of medals and remove the indicator showing how many medals you have until the end of the match. That should keep you involved in the match

D. Also, I'm happy to see that you can no longer use the Russian military's strategy in WWII to win Alderaan (just throw bodies at it until its ours).
Aux "Spaniard" Wargarde (Rank 2400+ Combat Medic) | Reighner the Relentless (Conqueror Bodyguard)
The Generalissimo Legacy
<Uncensored>

savionen's Avatar


savionen
02.28.2012 , 03:44 PM | #212
They should make it where CC doesn't stop you from detonating a door.

CanisAquilus's Avatar


CanisAquilus
02.28.2012 , 03:46 PM | #213
Quote: Originally Posted by EternalFinality View Post
I don't favor gear discrepancies masking skill.
So basically you want everyone to have battlemaster gear, regardless of their ability, contribution, or time spent in pvp.

It really does sound like you'd be better off with counterstrike. Gearing your character is a fairly significant and standard part of mmos.
Jice Corvus
#1 PvP Operative
Lord Adraas
I am John Galt

Demorgoth's Avatar


Demorgoth
02.28.2012 , 03:46 PM | #214
Three things the changes will prevent:
  • Players ignoring the objectives to run off somewhere so they can farm the 'one on one' medal
  • Players taking minor secondary healer or guarding abilities to farm those medals, even though it detracts from their primary roles
  • Healers being penalised for concentrating on healing instead of farming medals

Manski's Avatar


Manski
02.28.2012 , 03:47 PM | #215
Quote: Originally Posted by Kunda View Post
I can't think of any reason for the medal changes other than to try and get folks on the most even footing as possible before rates warzones release.
The players who aren't currently on the even footing are those who suck anyway and will just get stomped when rated WZ's come out anyway so its still pointless. Ill just get to stomp them in equal gear and the crying will get even WORSE because they won't even be able to blame gear anymore. When they run out of reasons for why they suck and finally come to the realization that they suck they will get discouraged and quit. At least the current system strings the baddies along letting them think "well if i had that gear i'd be good too!"
Cless Conquerer Commando [The Fatman]
Formerly Lowe - Commando of Hedar Soongh
My PvP is a stencil, you mercs are just Tracers.

http://www.youtube.com/user/TheManski15/videos

EternalFinality's Avatar


EternalFinality
02.28.2012 , 03:47 PM | #216
Quote: Originally Posted by CanisAquilus View Post
So basically you want everyone to have battlemaster gear, regardless of their ability, contribution, or time spent in pvp.

It really does sound like you'd be better off with counterstrike. Gearing your character is a fairly significant and standard part of mmos.
No, it sounds like I'd be better off playing TOR, considering they're moving in that direction. Sounds like YOU would be better off in another game.

Gear is for PvE.

SWImara's Avatar


SWImara
02.28.2012 , 03:48 PM | #217
Quote: Originally Posted by islander View Post
More people care about Ilum then they realize. I'm in a guild that's PvP centric and has 20-35 people online a night. Most people look FORWARD to fighting large scale fights on Ilum. They just are hard to come by, Repubs stick to warzones mostly.
Quote: Originally Posted by DarthOvertone View Post
As expected. Pushing all PvP toward WZs. Pretty much ditching all incentive to do OPvP altogether. Personally, I'm disappointed. If we were getting another 3 WZs with 1.2, I wouldn't mind so much. But we are only getting one. Huttball and Voidstar are so played out for me it's not even funny. I just can't stand them anymore. So not too thrilled.

I know Ilum is garbage, but at least there are a variety of different fights there and some unpredictability, 30v30, 4v6, 1v1s. Oh well...will just have to vote with my wallet when the time comes if I don't enjoy it.

Ilum essentially missed the ball. OPvP should be something people do because they want to, it will always be prone to abuse and only enjoyable for some. Yes, open world PvP can be amazingly fun (especially in a FFA game) but making it so that Ilum was the best way to grind valor led to exactly the type of negative behaviors that became commonplace. I hope that when they implement more open world PvP they put a bit more fore-thought into the rewards and penalties (open world PvP is worthless without both) and perhaps some features to support guild/team play. Captured territories etc would be nice.

An open world zone to grind opponents in an RvR game (not even RvRvR)is dumb period. The idea that meaningless grinding of oppenents in a game that is practically guaranteed to be unbalanced should earn the greatest rate of return on valor is ridiculous.

Varicite's Avatar


Varicite
02.28.2012 , 03:48 PM | #218
Quote: Originally Posted by CanisAquilus View Post
If it wasn't hard, why do we need to make it easier?

Are there lots of people saying its too hard to get to and finish SWTOR's endgame? I don't think so lol... quite the opposite.



Wins hardly even matter now.

You'll get 2k valor minumum for LOSING, which is more than I ever got for my best, most hard fought win.
In 1.2, BM is going to be like the new Centurion, so I'm assuming these Valor changes are leading into the ranked Warzone season, when getting to higher Valor levels actually will be much harder.

The gear we have now is probably going to be the bare minimum for pvp in 1.2.
Quote: Originally Posted by JayPres View Post
Strap your digital dog to your digital roof and take your ideologies, lovely wife, and sweet little 8yr old girl to a PVE server where you fit best.

CanisAquilus's Avatar


CanisAquilus
02.28.2012 , 03:48 PM | #219
Quote: Originally Posted by Demorgoth View Post
Three things the changes will prevent:
  • Players ignoring the objectives to run off somewhere so they can farm the 'one on one' medal
  • Players taking minor secondary healer or guarding abilities to farm those medals, even though it detracts from their primary roles
  • Healers being penalised for concentrating on healing instead of farming medals
A better solution would be to give healers more medals. I know healers got the shaft a bit in the medal department, and that did need a fix, but this massive flat rate gain for everyone isn't it.

Give healers a medal for 125k healed, 175k healed, 250k healed and 300 healed.

Problem solved, and the numbers are too high for say a conceal op like myself to get to.

Quote: Originally Posted by EternalFinality View Post
No, it sounds like I'd be better off playing TOR, considering they're moving in that direction. Sounds like YOU would be better off in another game.

Gear is for PvE.
If that is indeed the direction they've moving in, of just letting everyone have the same awesome elite gear regardless of contribution, ability, or time spent then yeah, you're right.

I'll probably cancel my sub... or stop pvping.

I have a nice rading guild so maybe I'll be able to get cool looking, unusual gear that way? I dunno.
Jice Corvus
#1 PvP Operative
Lord Adraas
I am John Galt

savionen's Avatar


savionen
02.28.2012 , 03:48 PM | #220
Quote: Originally Posted by Demorgoth View Post
Three things the changes will prevent:
  • Players ignoring the objectives to run off somewhere so they can farm the 'one on one' medal
  • Players taking minor secondary healer or guarding abilities to farm those medals, even though it detracts from their primary roles
  • Healers being penalised for concentrating on healing instead of farming medals
If we're losing and it's a high chance we're going to lose, I can just sit around and do nothing after I've gotten my 4 medals.