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Nobody in the Galaxy can swim

STAR WARS: The Old Republic > English > General Discussion
Nobody in the Galaxy can swim

Tarka's Avatar


Tarka
02.27.2012 , 08:46 PM | #201
Quote: Originally Posted by Baneberry View Post
with the way technology runs rampant across the Star wars universe, i would be avoiding water too.

God forbid i submerge my light saber, blaster pistol, ear piece, implants ect ect ect in water.

Lol bounty hunters swimming, all that high tech armor would become a useless anchor pulling you to the bottom of whatever body of water you choose to make your final resting place.
See my earlier post about how LA discredited the whole notion that blasters and lightsabers wouldn't work in water.
Supporter of having the following in the game:
Full Control Space Combat, More Playable Species (not unlockable),
Swimming, Sitting In Chairs, Planetary Day / Night Cycles and other MMORPG elements
MMO's are not meant to be films, and neither should they be movie-studio set tours

terminova's Avatar


terminova
02.27.2012 , 08:46 PM | #202
Quote: Originally Posted by Icebaron View Post
WoW invented almost nothing on that list, yet had the common sense to implement them. So what exactly is your point by saying the game is not WoW here?
My point is that the game doesn't need everything that WoW has, and that including everything that WoW has would jepardize this game being itself. Further, even WoW didn't have everything on the list when it released in the first place, and TOR should be allowed to create itself in its own image and not WoWs image.

There are some things that WoW did that, to be honest, were mistakes best learned from.

I tend to sometimes give really short answers because the long answer is....complicated and, well, long and still doesn't fully convey what I mean.
Quote: Originally Posted by Toxen View Post
I support...wait, which thread is this? Sorry, I'm following a lot of flame wars at the moment. Uh, oh yeah, clicking!

I support clicking!

terminova's Avatar


terminova
02.27.2012 , 08:48 PM | #203
Quote: Originally Posted by Tarka View Post
No one is crying here lol. Except perhaps those who jump to illogical conclusions based solely on their own assumptions and resort to throwing insults when their logic fails under scrutiny.

Remember, whilst Fiat make cars, not every car is a Fiat.

Similarly, whilst WoW implemented a leveling zone that requires swimming, not every type of swimming content is a leveling zone.

Not EVERY single element in an MMO has to be mandatory.

To assume otherwise, is to be unimaginative.
Once again, I wasn't talking about WoW.

For your failure at basic reading comprehension
/facepalm
Quote: Originally Posted by Toxen View Post
I support...wait, which thread is this? Sorry, I'm following a lot of flame wars at the moment. Uh, oh yeah, clicking!

I support clicking!

Baneberry's Avatar


Baneberry
02.27.2012 , 08:49 PM | #204
Quote: Originally Posted by Tarka View Post
See my earlier post about how LA discredited the whole notion that blasters and lightsabers wouldn't work in water.
I would rather remain blissfully ignorant!

There are no deep pools of water in the star wars universe because the Star Wars god didn't see fit to put them in the universe!
I bring you pain, the kind you cant suffer quietly!

Icebaron's Avatar


Icebaron
02.27.2012 , 08:53 PM | #205
Quote: Originally Posted by terminova View Post
My point is that the game doesn't need everything that WoW has, and that including everything that WoW has would jepardize this game being itself. Further, even WoW didn't have everything on the list when it released in the first place, and TOR should be allowed to create itself in its own image and not WoWs image.

There are some things that WoW did that, to be honest, were mistakes best learned from.

I tend to sometimes give really short answers because the long answer is....complicated and, well, long and still doesn't fully convey what I mean.
I would agree with you on the game not needing everything WoW has, but most of the things listed (swimming included) would actually enhance the game. It just appears to me that they put all their money on story alone and assumed everyone would be ok with that.

I am not ok with it. I am angry at Bioware for taking my favorite IP (with all the resources they could get) and giving us half of WoW in a star wars theme with added voice dialog.

Tarka's Avatar


Tarka
02.27.2012 , 08:54 PM | #206
Quote: Originally Posted by terminova View Post
My point is that the game doesn't need everything that WoW has, and that including everything that WoW has would jepardize this game being itself. Further, even WoW didn't have everything on the list when it released in the first place, and TOR should be allowed to create itself in its own image and not WoWs image.

There are some things that WoW did that, to be honest, were mistakes best learned from.

I tend to sometimes give really short answers because the long answer is....complicated and, well, long and still doesn't fully convey what I mean.
Like I said earlier, when you think about it there isn't much an an MMO that is actually required. So we have to be careful when determining whether something is "needed" or not.

Also, I think the devs would disagree with the assumption that including WoW elements would jeopardise the game:
Every MMO that comes out, I play and look at it. And if they break any of the WoW rules, in my book that’s pretty dumb." - Dr Greg Zeschuk, co-founder of Bioware.
However I will agree that TOR should have it's own identity, but more importantly it needs to maintain an healthy sub level too. Which means including elements that people have found appealing in other games......like swimming, and other things.
Supporter of having the following in the game:
Full Control Space Combat, More Playable Species (not unlockable),
Swimming, Sitting In Chairs, Planetary Day / Night Cycles and other MMORPG elements
MMO's are not meant to be films, and neither should they be movie-studio set tours

Deewe's Avatar


Deewe
02.27.2012 , 08:55 PM | #207
Swimming or not being in TOR I'm actually looking forward GW2 underwater content a lot.


Now more related to what TOR could do easily is adding 3D exploration to the game like transforming jetpacks from anvils to usable items that allow character to either reach higher grounds or land safely from very high heights.

And I'm not speaking of flying mounts here but more like enhanced exploration with jetpacks, force powers, grappling hooks, climbing, parachutes and so on.

While now we have hovering speeders that gets stuck hitting a one feet high rock or damaging your character from a 6 feet fall..
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[HOW_TO] Mouse look toogle

Tarka's Avatar


Tarka
02.27.2012 , 08:56 PM | #208
Quote: Originally Posted by Baneberry View Post
I would rather remain blissfully ignorant!

There are no deep pools of water in the star wars : the old republic universe because the Star Wars god didn't see fit to put them in the universe!
ROFL. Amendment in red
Supporter of having the following in the game:
Full Control Space Combat, More Playable Species (not unlockable),
Swimming, Sitting In Chairs, Planetary Day / Night Cycles and other MMORPG elements
MMO's are not meant to be films, and neither should they be movie-studio set tours

Tarka's Avatar


Tarka
02.27.2012 , 08:57 PM | #209
Quote: Originally Posted by terminova View Post
Once again, I wasn't talking about WoW.

For your failure at basic reading comprehension
/facepalm
Whether you are talking about WoW or Anarchy Online (yes that had an underwater zone too) or any other MMO, the point still stands:

Content doesn't HAVE to be mandatory. In fact, variety and options in content can appeal to a wider audience than forcing players to do something that they don't like.
Supporter of having the following in the game:
Full Control Space Combat, More Playable Species (not unlockable),
Swimming, Sitting In Chairs, Planetary Day / Night Cycles and other MMORPG elements
MMO's are not meant to be films, and neither should they be movie-studio set tours

Tarka's Avatar


Tarka
02.27.2012 , 09:00 PM | #210
Quote: Originally Posted by Deewe View Post
Swimming or not being in TOR I'm actually looking forward GW2 underwater content a lot.


Now more related to what TOR could do easily is adding 3D exploration to the game like transforming jetpacks from anvils to usable items that allow character to either reach higher grounds or land safely from very high heights.

And I'm not speaking of flying mounts here but more like enhanced exploration with jetpacks, force powers, grappling hooks, climbing, parachutes and so on.

While now we have hovering speeders that gets stuck hitting a one feet high rock or damaging your character from a 6 feet fall..
Using Jetpacks: Kind of like a jump which gains extra height?
Jetpacks could conceivably be used underwater too, as a form of personal propulsion.
And for classes which dont use a jetpack, then they could use a small underwater vehicle (I think I remember them using them in the Clone Wars series).

Using grappling hooks: The funny thing is, there is already a form of grappling hook system in the game, which is used specifically for getting to some datacrons. So the concept exists. It's just a matter of putting more "grappling points" in the game.


So in essence, these kind of things help to enrich the game by giving players more activities to do. And thus, potentially help them to remain subscribed to the product for longer.
Supporter of having the following in the game:
Full Control Space Combat, More Playable Species (not unlockable),
Swimming, Sitting In Chairs, Planetary Day / Night Cycles and other MMORPG elements
MMO's are not meant to be films, and neither should they be movie-studio set tours