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A Gap Closer for Operatives

STAR WARS: The Old Republic > English > PvP
A Gap Closer for Operatives

Agemnon's Avatar


Agemnon
02.26.2012 , 10:29 AM | #211
Quote: Originally Posted by Vamina View Post
Operatives definitely hit much harder than Shadows on our opener, but Shadows are far more survivable outside of stealth. Operatives and Shadows are fairly close in dps outside of stealth, and considering the fact that our highest dps ability requires us to be behind our target, any decent S-keyer can easily prevent it from connecting unless they are stunned.
Overload shot/quick shot is bound to my s-key

misterbunch's Avatar


misterbunch
02.26.2012 , 10:53 AM | #212
I think both forms of IA and their mirrors could use some sort of move that would just be a quick evasive maneuver to about 10-15 yards away. Snipers have a lot of CC for 1v1's, but absolutely crumble if more than one person is looking at them. Literally the only thing to do is hope that all of them have empty resolve, no CC break, and are close together so they can be flash banged. Operatives could use something like it to either close gaps or to get away when needed. Both classes are squishy as hell and lacking in mobility. Just a thought.

Zsombor's Avatar


Zsombor
02.26.2012 , 11:16 AM | #213
Rofl about all the guys who still hate operatives /probably the worst players in this game/ and dont see that we have low dmg and like 0 utility.
Applaud to all the braindeads those who think stealth is a gap closer.
And cheers to all the peeps who still play scoundrel and operative, the worst stealther class created in MMO history.

And just a question for the haters: Will u be happy if u enter only bg-s with 50% sorcerers- sages and 50% BH-troopers?- What will be the big cry issue on forums when your own mirror class beats u every time?

Britneyfears's Avatar


Britneyfears
02.26.2012 , 11:17 AM | #214
Quote: Originally Posted by Vamina View Post
By that logic you could say Sith Warriors don't need a gap closer due to having Saber Throw and Force Choke, or that Assassins don't need a gap closer because they have Shock. Of the melee classes, Powertechs are the only ones remotely viable from range, and that's pushing it since two of their main attacks are melee range.
Shock a gapclosing ability, now I have seen it all . You mean electrocute ^^.

Venimer's Avatar


Venimer
02.26.2012 , 12:36 PM | #215
Or they could just make Evasion work against everything(giving you a few seconds to get to a target without getting knocked back/rooted etc.
Lord Venìm Valnír
-
Born on Eclipse SWG, Now on The Bastion.

Alexdaphnis's Avatar


Alexdaphnis
02.27.2012 , 06:01 AM | #216
/bump

DervimNorth's Avatar


DervimNorth
02.27.2012 , 08:37 AM | #217
If ops get charge, than dibs on stealth for my BH!

nexusbob's Avatar


nexusbob
02.27.2012 , 08:40 AM | #218
Quote: Originally Posted by Ich_Bin View Post
Operative:

-Worst healer in the game
-Worst stealther in the game
-Worst DPS in the game
-NO utility in Huttball
lol u just sux i tink - operative is OP

Valsdad's Avatar


Valsdad
02.27.2012 , 08:41 AM | #219
Quote: Originally Posted by Gwal View Post
Good scoundrels/ops have no problems killing people even after their opener was nerfed.

I'm a commando and I am sure if I made a QQ thread suggesting commandos got melee burst on par with a sentinal I could get plenty of bad players to support that, or force sprint or force bubble.

If you want to have all the talents a Shadow has, there is a solution staring you right in the face. Or should we give shadows all the CC an op has?

The class balance in this game for a young MMO is brilliant, not perfect but the closest I've seen in a game less than a year old.

I'm not trying to upset you guys but it's clearly a case of looking at skills other classes have with jealous eyes rather than using the abilities your class has to their maximum.

You might aswell make a thread asking for stealth for sorcerers.
A shadow does have all the CC a Scoundrel has... and more. Know your classes before you try to derail a constructive idea.
Overtrebel, a right and proper scoundrel

Niil's Avatar


Niil
02.27.2012 , 11:55 AM | #220
Quote: Originally Posted by Valsdad View Post
A shadow does have all the CC a Scoundrel has... and more. Know your classes before you try to derail a constructive idea.
They do not, however, have the burst that an op has. Post surge nerf I see ops consistently having a much larger single hit than every other class, and that single hit happens pretty much the moment you realize an op is on you and it comes with what many feel are excessive amounts of cc at the same time.

I don't think it's disrespectful in the least for someone to share a differing opinion of the subject. I also think the point is valid that a bunch of people who all play the same class are, for the most part, going to agree that they need buffs, and I think it would be the same regardless of whether it was a thread about ops by ops or whether it was a thread about mercs by mercs. That's just human nature.

That said, I'm all for ops getting some group based pvp love. But I feel they'd need to lose some of their solo based pvp advantages in the process or I wouldn't see it as balanced. But hey, that's just my opinion.