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Sorcerers, seriously what the hell?

STAR WARS: The Old Republic > English > PvP
Sorcerers, seriously what the hell?

biowareftw's Avatar


biowareftw
02.27.2012 , 04:11 AM | #421
Quote: Originally Posted by GrandMike View Post
It DOES NOT happen. ROFL

First you have to actually know something about the game to have at least semi-coherent rant
Wrong. Wrong wrong. You don't get knocked back (if you have full resolve). You are still rooted by the knockback. Try it for yourself...

Pretty sad you insult people when you don't even know your knockback roots people on full resolve. How can anyone take you seriously when the people telling you the hybrid spec is gamebreaking (after playing it for themselves) know more about the class then you...
Einstein's relativity work is a magnificent mathematical garb which fascinates, dazzles and makes people blind to the underlying errors. The theory is like a beggar clothed in purple whom ignorant people take for a king... its exponents are brilliant men but they are metaphysicists rather than scientists.- Nikola Tesla - New York Times (11 July 1935)

GrandMike's Avatar


GrandMike
02.27.2012 , 04:13 AM | #422
Quote: Originally Posted by Nishifumi View Post
I think you're just frustrated because 5 dps classes focusing one person will kill them no matter what. If it were bounty hunters it'd be the same thing. If it were snipers it'd be the same thing. If it were shadows/knights it'd be the same thing (they just have to move around more).
It wouldnt e the same, you would die much much faster to those classes considering burst they have

Quote: Originally Posted by Baron_Samedi View Post
And I need another minute or 2 to kill him, with great help of 3-4 people.
Riiiiiiight

How many people and how long does it take you to kill something that is not squishy lol

Lesson of the day: use something else other than default free attack

Quote: Originally Posted by biowareftw View Post
Wrong. Wrong wrong. You don't get knocked back (if you have full resolve). You are still rooted by the knockback. Try it for yourself...
What part of "it DOES NOT happen" did you not understand rofl

Steele_dk's Avatar


Steele_dk
02.27.2012 , 04:17 AM | #423
Quote: Originally Posted by runinmad View Post
Ill leap and they will kick me right away. Another dang caster rules game. Pretty crapy when Light wearing armors are the hardest to kill.
Heres another tip from a sorc, save leap to when we knockback!

And we are not the hardest armor to kill would you PLS stop the whine already.
The only good republic is a dead republic
Shayden/Poncho - Nightmare Lands

Adzzy's Avatar


Adzzy
02.27.2012 , 04:24 AM | #424
Quote: Originally Posted by biowareftw View Post
Again you are requiring a dedicated healer/healers only dispelling you to even hit your target against a sorc stack?

Why the hell would you bother? Sorc do = dmg from range, have a ranged interupt, have more CC, and can root a melee without even targeting them with an aoe knockback through full resolve.

Oh and they can be played at half the skill cap...

So the best you can come up with is, get a healer/healers so that ONE melee played well can be as good as one mediocre sorc/sage in a warzone???

So 1 melee (not more as they need spam dispelled) is viable per 4 people in a premade with communication?

L O L.
you're talking about a scenario where 5 sorcerers are constantly crowd controlling you, in perfect sync.

Do you need help for this? no kidding. Do you think you can take on 5 mercs, or 5 snipers?

or 5 of any class at once?

2 carnage specced marauders if they coordinate properly can have someone crowd controlled with immobilises and grip for nearly 30 seconds, does this mean that they should be nerfed because such incredible coordination is possible?
Keys are lame

Arkl's Avatar


Arkl
02.27.2012 , 04:24 AM | #425
Quote: Originally Posted by GrandMike View Post
It DOES NOT happen. ROFL

First you have to actually know something about the game to have at least semi-coherent rant
Roots and Slows are not affected by resolve, don't know if on purpose or not.

Now you know something about the game too.

GrandMike's Avatar


GrandMike
02.27.2012 , 04:33 AM | #426
Quote: Originally Posted by Arkl View Post
Roots and Slows are not affected by resolve, don't know if on purpose or not.

Now you know something about the game too.
Wow, really? Like, really really?

Ive been using KB with root for...past 2 months? Yah, i dont know anything rofl

Think im a bit more into what sage/sorc can or cant do, and what works and what doesnt.

Yah, i ran full balance for a while, and its much better 1vs1 than hybrid build, but its a group game and i succumbed to group needs and more usefulness in groups (pve and pvp), because then i would actually have root that is not affected by resolve.

Just ignore the ranter, he doesnt know much, he is just funny to watch

biowareftw's Avatar


biowareftw
02.27.2012 , 04:34 AM | #427
Quote: Originally Posted by Adzzy View Post
you're talking about a scenario where 5 sorcerers are constantly crowd controlling you, in perfect sync.

Do you need help for this? no kidding. Do you think you can take on 5 mercs, or 5 snipers?

or 5 of any class at once?

2 carnage specced marauders if they coordinate properly can have someone crowd controlled with immobilises and grip for 30 seconds, does this mean that they should be nerfed because such incredible coordination is possible?
Yes it takes 5 sorcerers/sages to instant mes you, that turns into a short stun on dmg (enough to get dots up/proc isntant nukes), then stun you (better have a trinket up). Then have an aoe root (on charge), because full resolve doesn't work against roots.

Now forcesprint, refresh dots if needed, spam away till proc. Now add in LOS pole humping. I could drag out a fight vs a marauder/sent on a sage/sorc hybrid spec for a good minute. That is IF they have and use all their cooldowns. If not, they can be beat.

Carnage specced marauders? HAHAHAAHAAHAHAAAAHHA. Please just stop now. Noone with half a brain plays that garbage spec and if they do they are so freakin easy to kill it isn't funny.

Bad sages/sorc who don't even know their knockback roots on full resolve, and "carnage marauders" that noone even plays outside horrible pve/rp realms where people S key and click abilities.

Please just stop. You don't know about your own class. Don't talk about other classes based on your horrible server where people have no idea what they are doing.
Einstein's relativity work is a magnificent mathematical garb which fascinates, dazzles and makes people blind to the underlying errors. The theory is like a beggar clothed in purple whom ignorant people take for a king... its exponents are brilliant men but they are metaphysicists rather than scientists.- Nikola Tesla - New York Times (11 July 1935)

biowareftw's Avatar


biowareftw
02.27.2012 , 04:39 AM | #428
Quote: Originally Posted by GrandMike View Post
Wow, really? Like, really really?

Ive been using KB with root for...past 2 months? Yah, i dont know anything rofl

Think im a bit more into what sage/sorc can or cant do, and what works and what doesnt.

Yah, i ran full balance for a while, and its much better 1vs1 than hybrid build, but its a group game and i succumbed to group needs and more usefulness in groups (pve and pvp).
Translation of Grandmikes post.

I was totally wrong. I have no idea what I am talking about. I claimed root doesn't work on full resolve (it does).

Blah blah. I am smart and spec the "op spec" to be a better player. Blah blah. Has nothing to do with the hybrid spec also outdamaging pure balance/madness spec, blah blah.

Full balance/madness is better one on one (LOL...), even though it does slightly dmg then hybrid spec, has less burst, has less force efficiency (can heal self like a champ as hybrid).

But yeah I am pro brah! I belittle people who have played this class and says the hybrid spec needs to go, blah blah, even when they say the balance/madness spec is fine and don't want to nerf my class to the ground like we got ops/scoundrels nerfed.

Blah blah, balance/madness is awesome and better one on one, but I wouldn't accept this nerf to the hybrid spec....because....blah blah learn to play.

Gnight Mike. Seek help.
Einstein's relativity work is a magnificent mathematical garb which fascinates, dazzles and makes people blind to the underlying errors. The theory is like a beggar clothed in purple whom ignorant people take for a king... its exponents are brilliant men but they are metaphysicists rather than scientists.- Nikola Tesla - New York Times (11 July 1935)

Telaan's Avatar


Telaan
02.27.2012 , 04:41 AM | #429
Quote: Originally Posted by biowareftw View Post
Yes it takes 5 sorcerers/sages to instant mes you, that turns into a short stun on dmg (enough to get dots up/proc isntant nukes), then stun you (better have a trinket up). Then have an aoe root (on charge), because full resolve doesn't work against roots.

Now forcesprint, refresh dots if needed, spam away till proc. Now add in LOS pole humping. I could drag out a fight vs a marauder/sent on a sage/sorc hybrid spec for a good minute. That is IF they have and use all their cooldowns. If not, they can be beat.

Carnage specced marauders? HAHAHAAHAAHAHAAAAHHA. Please just stop now. Noone with half a brain plays that garbage spec and if they do they are so freakin easy to kill it isn't funny.

Bad sages/sorc who don't even know their knockback roots on full resolve, and "carnage marauders" that noone even plays outside horrible pve/rp realms where people S key and click abilities.

Please just stop. You don't know about your own class. Don't talk about other classes based on your horrible server where people have no idea what they are doing.
He obviously mentioned carnage marauders for the very reason that they're not greatest.....and he wasn't the subtle about it either. Using nuke and sorc/sage in the same sentence shows how very little you know and how badly you exaggerate. I can nuke faster in focus spec than sorc/sage can in any spec.
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GrandMike's Avatar


GrandMike
02.27.2012 , 04:45 AM | #430
Quote: Originally Posted by biowareftw View Post
Translation of Grandmikes post.

I was totally wrong. I have no idea what I am talking about. I claimed root doesn't work on full resolve (it does).

Blah blah. I am smart and spec the "op spec" to be a better player. Blah blah. Has nothing to do with the hybrid spec also outdamaging pure balance/madness spec, blah blah.

Full balance/madness is better one on one (LOL...), even though it does slightly dmg then hybrid spec, has less burst, has less force efficiency (can heal self like a champ as hybrid).

But yeah I am pro brah! I belittle people who have played this class and says the hybrid spec needs to go, blah blah, even when they say the balance/madness spec is fine and don't want to nerf my class to the ground like we got ops/scoundrels nerfed.

Blah blah, balance/madness is awesome and better one on one, but I wouldn't accept this nerf to the hybrid spec....because....blah blah learn to play.

Gnight Mike. Seek help.
This kind of posts make my day, thats why i keep this up.