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Nobody in the Galaxy can swim

STAR WARS: The Old Republic > English > General Discussion
Nobody in the Galaxy can swim

reaperkeepet's Avatar


reaperkeepet
02.25.2012 , 11:36 PM | #81
Quote: Originally Posted by EATtheDEAD View Post
is your signature Darth Baras' motto?
Yes it is.
Quote: Originally Posted by Darth Baras
The cake is a lie, there is only pie, through pie I gain calories, through calories I gain fat, through fat my belt is broken, the recliner shal free me...

Tarka's Avatar


Tarka
02.26.2012 , 04:04 PM | #82
Quote: Originally Posted by Blackardin View Post
What if a pink monkey flies out of my arse and chews my eyes out. ;p

You are making some grand assumptions here, based on little in the rea of a faulty track record. So far the game has been fine, enjoyable, and full of promise. If, however, that changes, then certainly I will move on, but it won't be because I lifted the hood and didn't like the engine, it will be because they change the basis of the game.

So, yes, in the context you are presenting it, I agree. The rationale I do not.
Yes, I made a guess that you would move on. Looks like I was spot on.

I'm glad to see that you appreciate the trajedy of just moving on, rather than voicing ones concern about something in the hope that the devs will change things accordingly.
Supporter of having the following in the game:
Full Control Space Combat, More Playable Species (not unlockable),
Swimming, Sitting In Chairs, Planetary Day / Night Cycles and other MMORPG elements
MMO's are not meant to be films, and neither should they be movie-studio set tours

Tarka's Avatar


Tarka
02.26.2012 , 04:07 PM | #83
Quote: Originally Posted by Norke View Post
That's just a retelling of the same story in the Clone Wars Animated Series that came out before Episode III with Anakin and Whats-her-face involved this time. In the episode Kit Fisto ignited his lightsaber perfectly fine underwater and in this retelling it's obviously the same.

The problem isn't lore, it's that the Hero Engine is sub par.
The devs never actually blamed the tech as being the cause of a lack of swimming.
They just made flippant remarks about how players wouldn't want to go swimming.
Along with the circular argument that swimming isn't in, because they haven't had the time to put something interesting in to justify adding swimming.

Which is a completely ridiculous justification given that you don't actually need some form of enormous event / encounter / whatever just to justify the inclusion of swimming in an MMO.
Supporter of having the following in the game:
Full Control Space Combat, More Playable Species (not unlockable),
Swimming, Sitting In Chairs, Planetary Day / Night Cycles and other MMORPG elements
MMO's are not meant to be films, and neither should they be movie-studio set tours

Tarka's Avatar


Tarka
02.26.2012 , 04:10 PM | #84
Quote: Originally Posted by Forsbacka View Post
Ofc it cant be true, either the engine is bad by default or BW messed up with it. We all trust EA and BW 100% so that CeO must be wrong.
Lol. Given the apparent state the engine was in when Gordon Walton was apparently putting together the BWA office, I'd say that much of the issues associated with performance of the HeroEngine and its capabilities lie squarely with Bioware and what they did with the engine once they got their hands on it.

To quote the manufacturers of HeroEngine:
"It’s not productized yet," we told Gordon. "There are whole sections of code that is only roughed in and not optimized for performance or security. And there are very few comments and very little documentation."

He didn’t care. "We are going to have tons of engineers. We can finish it ourselves. We’re going to want to modify your source code for our special project anyway."
I'm certainly curious to know what differences there are between TOR's version and the version of the engine being currently supplied by Idea Fabrik. I wonder what version the other MMO dev companies are using who have since bought a licence to use the engine?
Supporter of having the following in the game:
Full Control Space Combat, More Playable Species (not unlockable),
Swimming, Sitting In Chairs, Planetary Day / Night Cycles and other MMORPG elements
MMO's are not meant to be films, and neither should they be movie-studio set tours

NogFizzbin's Avatar


NogFizzbin
02.26.2012 , 04:13 PM | #85
At least we don't die in the water immediately - remember GTA Vice City - poor Tommy.

Tarka's Avatar


Tarka
02.26.2012 , 04:17 PM | #86
Quote: Originally Posted by Ebbikenezer View Post
Photons ionize the "air" (KEY WORD) around them. So, Clone Wars may have gone against the grain, but the actual science behind something like this ever being possible... wouldn't work underwater.

How they work (Physics Theorem)

As far as swimming: If we had it everyone in this thread would be here in a simlar thread ************ about what a waste it was to put swimming in and spend dev time on it when "X" is missing.

Congratulations on dredging up a subject from this past summer in the beta, do some searching on the net before you put a thread like this in general, toss it in suggestions or don't bother.
Lol. It's always amusing to see someone try to cite real world physics. Using such logic:
  • Players would never hear explosions in space.
  • Characters couldn't use "the force".
  • Speederbikes would nose-dive into the ground the moment they set off.
My point is that there are situations whereby "real world" physics may not actually apply. Especially in a fictional universe. It all depends on the author's whim.

For instance, if LA made an episode in which lightsabers and some blasters can be used underwater, then that's pretty much a fact. And the simple fact is, they have. So what happens in the real world is irrelevant.
Supporter of having the following in the game:
Full Control Space Combat, More Playable Species (not unlockable),
Swimming, Sitting In Chairs, Planetary Day / Night Cycles and other MMORPG elements
MMO's are not meant to be films, and neither should they be movie-studio set tours

Shadyne's Avatar


Shadyne
02.26.2012 , 04:38 PM | #87
Quote: Originally Posted by EATtheDEAD View Post
Just something that has been bothering me lately. Not one planet in the entire galaxy has water deeper then my ankle. I know it's this way because BW probably didn't know how to program something deeper that would need swimming for characters.

It is just funny to me that there is literally zero deep water areas. Even the lake/river on Alderaan is so shallow you walk on the waters surface.
I would like to care, but never having played any MMO where they did swimming well, Im glad they didnt bother. I didnt need another underwater area i had to suffer through.

jarjarloves's Avatar


jarjarloves
02.26.2012 , 04:46 PM | #88
Quote: Originally Posted by Rotny View Post
I suspect not many people acutally like swimming. Especially underwater combat, that was always annoying to me. The point is, it's there and it makes the game world feel real.
Kinda like when you're walking around Coruscant, along those neat corridors that you can't ever deviate from... yeah Coruscant feels really fake. None of the SWTOR game environments feel immersive and "real", for lack of a better term, to me. Not one.
please tell me how swimming under water for 5 mins with full metal armor shoting a blaster or swinging a lightsaber makes the game feel "real"

"General Forums you will never find a more wretched hive of scum and villainy, we must use caution"

Tarka's Avatar


Tarka
02.26.2012 , 04:48 PM | #89
Quote: Originally Posted by Shadyne View Post
I would like to care, but never having played any MMO where they did swimming well, Im glad they didnt bother. I didnt need another underwater area i had to suffer through.
I do understand your point, it would be nasty to be forced to take part in something you don't enjoy. For this reason, I hope that future "leveling content" in TOR doesn't force people into too many aquatic situations.

However, I still think that there should be areas in the game where players can swim if they want to. With the obvious inclusion of underwater objects and enticements to go there of course
Supporter of having the following in the game:
Full Control Space Combat, More Playable Species (not unlockable),
Swimming, Sitting In Chairs, Planetary Day / Night Cycles and other MMORPG elements
MMO's are not meant to be films, and neither should they be movie-studio set tours

Tarka's Avatar


Tarka
02.26.2012 , 04:50 PM | #90
Quote: Originally Posted by jarjarloves View Post
please tell me how swimming under water for 5 mins with full metal armor shoting a blaster or swinging a lightsaber makes the game feel "real"
Firstly, players aren't necessarily wearing metal armour in the Star Wars universe. If memory serves me right, a lot of armour is actually a composite material.

Secondly, LA have proven in the Clone Wars series (as well as comics) that lightsabers and blaster fire DOES function correctly under water. Contrary to real world physics.

So I don't see a problem with the inclusion of swimming on those points.

Furthermore, it could be argued that the omision of swimming in the game attributes to diminishing the entire experience of feeling like you are IN the Star Wars universe. After all, swimming is experinced in the movies (Phantom Menace), animated series, comics and other Star Wars games. Possibly in books too.

Swimming and water is integral to both the Star Wars universe and our own. That is why the inclusion of swimming in deep water can actually assist with the illusion of it feeling "real". After all, that is entirely why these games use 3D graphics: to give the illusion of being INSIDE a gameworld.
Supporter of having the following in the game:
Full Control Space Combat, More Playable Species (not unlockable),
Swimming, Sitting In Chairs, Planetary Day / Night Cycles and other MMORPG elements
MMO's are not meant to be films, and neither should they be movie-studio set tours