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Let's talk about Arena tonight!

STAR WARS: The Old Republic > English > PvP
Let's talk about Arena tonight!

dufox's Avatar


dufox
02.26.2012 , 08:19 AM | #51
got tired of reading when i kept seeing blizzard in every other post.
but im not sure how anyone could be against arena's

its premaid vs premaid
there will be certain groups that have the advantage. but remember your skilled and everyone else is so bad
i personally would not be happy to run into a group that instantly had an advantage over me then get totally destroyed by them. but its not like the same exact thing doesnt happen in warzones...

the number 1 thing is in the arena i pick my team. there is no random luck of the draw.
in a warzone i can pick up to half the group then the rest could be anything from geared out war hero's to everyone asking how they get expertise.

in what way is luck better than choice? will more people choose to be the "op" people? sure. but atleast you get to choose how you fight it.

i played WoW enough to know its not my thing. never did arena's but the fact that it (apparently) failed so bad is a good thing. why you ask? some people learn from other peoples mistakes and then find a way to make it work.

this is NOT WoW. quit assuming just because you did it once it will be the same again.. thats called being narrow minded and in my opinion seems pretty ignorant. its not bringing over WoW's arena, its adding an arena to SWTOR.

Affics's Avatar


Affics
02.26.2012 , 08:35 AM | #52
Quote: Originally Posted by Forsbacka View Post
They disabled only titles from 2v2 which was right thing to do.
No, in BC was golden age of pvp. And 2v2 was the main bracket. And it was dumbiest thing to do. They do it only coz fail hard with shield block value and stupid hero class.
Niman Eu - Desu Wicked - Scoundrel 80+ Valor rank

Teabaker's Avatar


Teabaker
02.26.2012 , 08:39 AM | #53
I loved Arena in WoW but i actually hoped that this Game wont need it. However, Bioware failed so hard with Open PvP that i want Arena.

iceperson's Avatar


iceperson
02.26.2012 , 08:46 AM | #54
i'd love to hear what arena comp a sniper/gunslinger would fit in. i can't think of a more useless arena class ever created.

also, it's funny that people say "don't look at wow arena" when everyone knows Blizzard invests a TON of resources in trying to balance for it yet it still fails in every way.

Rheeling's Avatar


Rheeling
02.26.2012 , 08:55 AM | #55
The only thing that I can't agree with is having the highest rated players get the highest rated gear. Sure, it sounds great, but it's creating a continuously steeper climb to improve your rating.

Let's say someone reaches top tier before you, but you're equal skill. Maybe they just had more time or whatever. You work your way up to his bracket, but to what avail?

You're of equal skill, but you can't beat the other guy simply because his gear is better than yours. And the only reason he has that gear and you don't, is because nobody was there to stop him from getting a higher rating.

Now, you (a player of equal skill), can't beat him simply because he got his hands on the gear first. Doesn't seem all that competitive to me. In that case, there is no "Oh, just be better than him". If the system is supposedly only based on skill, then you can't play better than a top ranked person.
Quote: Originally Posted by Smashface View Post
I imagine they pulled them from actual server data, as opposed to your source, which appears to be your arse.

XapM's Avatar


XapM
02.26.2012 , 09:12 AM | #56
Quote: Originally Posted by iceperson View Post
i'd love to hear what arena comp a sniper/gunslinger would fit in. i can't think of a more useless arena class ever created.

also, it's funny that people say "don't look at wow arena" when everyone knows Blizzard invests a TON of resources in trying to balance for it yet it still fails in every way.
When they invested time and effort into balancing, arena was a wonder. Then they left WoW in a hands of incompetent freaks with a Ghostcrawler as a leader, made "EVERYONE MUST BE VIABLE IN PVE" as their moto, and ruined pvp in WoW for good.

Quote: Originally Posted by Rheeling View Post
The only thing that I can't agree with is having the highest rated players get the highest rated gear. Sure, it sounds great, but it's creating a continuously steeper climb to improve your rating.

Let's say someone reaches top tier before you, but you're equal skill. Maybe they just had more time or whatever. You work your way up to his bracket, but to what avail?
In WoW in took 1800 rating to get most of your PvP set, which is easy as pie. After that, even you face fully geared team, you too are missing just 1-2 pieces of gear, which is not that much a difference.

Also even if you just started to arena but you've made your homework and get all the gear you can get from the regular WZ, you're not that far behind it terms of a gear. Take a look on Champion and Battlemaster gear - difference is marginal.
May the force be without you.

Rheeling's Avatar


Rheeling
02.26.2012 , 09:13 AM | #57
Quote: Originally Posted by XapM View Post
In WoW in took 1800 rating to get most of your PvP set, which is easy as pie. After that, even you face fully geared team, you too are missing just 1-2 pieces of gear, which is not that much a difference.
Ah okay, I didn't realize we were only talking about a 1 or 2 piece reward here per tier. I didn't dabble into the arena aspect of WoW.

I'd be fine with that difference.
Quote: Originally Posted by Smashface View Post
I imagine they pulled them from actual server data, as opposed to your source, which appears to be your arse.

Kinediks's Avatar


Kinediks
02.26.2012 , 09:17 AM | #58
I would love arena in SWTOR. It's something else to do and it just means more subs.

Dorkfrey's Avatar


Dorkfrey
02.26.2012 , 09:31 AM | #59
Quote: Originally Posted by XapM View Post
Not solely from arena, but from rated WZ too. Play what you want, just dont give best possible gear to anyone herp-derping in a regular WZ.
Honestly, could care less if people got the best gear from regular WZ's. I don't feel the need to have better gear to win. We don't need that seperation.

For several reasons - but the most important one is that - PvP has been suprisingly popular on this game. Much much more so than on other MMO's percentage wise. That means it appeals to casuals as well as more competetive sorts. When you grasp the ramifications of this, I'll later in this post link it back to something else I said.

And I think reinforcing the gap between bad and competetive - with gear, is a woeful idea. If you're good enough to get recognised on your server as a decent player, getting gear that makes you even stronger just seems to be an unfair advantage, because at the end of the day, what you're asking for is competition - why do you need "rated onry" gear to be able to compete?

Quote:
Again, not only arena. As for BLIZZARD SAID ARENA IS BAD LOLOLZ argument, it's getting old. What Blizzard really said, is if they'd know what arena would be, they would do many things other way. And they're right: First and foremost PvE and PvP should be set completely apart. No PvE gear in PvP and vice versa, some abilities and damage should be different in PvP and PvE. As an example - CC's 1 minute in PvE and 6 sec in PvP. The trauma mechanic, which is made to balance healers different in PvP and PvE and so on.

But that's a topic for another thread.
Having listened to Gabe speaking in an interview with TotalBiscuit, I believe he was saying how they didn't like making abilities work one way in PvP, and another in PvE, and that they were trying to avoid that wherever possible. Now - if that inference was correct, what you've said above, isn't going to happen. So introducing Arena's which are basically a copy of WoW's system, will have all the same inherent problems that WoW had, only with the inexperience of Bioware's PvP team's added funzies (and I think they've made some excellent things in this game, but - there are also some glaring things which most sensible people will acknowledge were out of whack). See - Ilum for reference.

Arena, comes with a slew of problems of it's own, when you take the WoW model.

1: PvE's are forced to grind Arena for things. In this game, be that mods or weapons or what not. If Arena was purely for Vanity gear, like really nicely designed gear that didn't make me look like a Jedi Hobo. Sure. A super Speeder that was shiny, Also - fine. However - I hated having to grind for PvP gear, so supplement PvE gear on WoW (you remember how Arena weapons were superiors to 25man, but were not equal to 25man HM - so in a progression guild you HAD to grind Arena to get them). Despised it. Which - would be a consequence of implementing the "best" weapons in PvP, because base damage still matters. Sadly.

2: Segregates the population. By this, I mean - it becomes a case of have and have nots. What we have right now - is a system that while the first few days, white - there's frequently a massive gear disparity between the majority of freshly dinged 50's, and people running around in Champ gear, that gap can be closed relatively quickly. And then everyone is on a fairly level playing field, where skill is the only true division between players. You don't need gear progression to compete.

3: Lastly, from my perspective at least, is seeing the inevitable fallout from PvE players, because they feel like they're being balanced due to PvP (because balancing around Arena is a pain in the arse to do). Again, this has been spoken in depth by the WoW team, and others. It's adding in, more recipe for hard work, and people screaming. Your "arena" can't be balanced easily around small groups.

I'm not against a form of Arena being added. I'm against the WoW model being used here. Because I think it will do more harm than good. There's a HUGE difference, and people saying I'm just parroting, are tools. Because they just want their shiny gear, without grasping the consequences. If you want WoW's Arena, play WoW. I do want something here to differentiate between casual, and competetive, but not in terms of power levels. Because - it's own problems, and increasing power creep is one of the glut of them.

Quote:
As i said in 1st post, as long as every class have a comp where it can play competitvely, everything is completely fine. Comps start to really matter only at highest ratings, where people play at cap of their classes capabilities. But 99,9% of arena haters won't make it to these ratings anyway.
Sunshine, there are some comps out there that when the right mods from PvE have been put into the right gear from PvP, utterly destroy other setups. Now, I think I'm about average skill, and have trounced some of what are regarded as the best on my server from the other side, with those setups in small skirmish fights. Like 3v8. Just because we had the "best" setup.

Sure, most players will never reach that skillcap. I know I won't either. But - already, I'm seeing setups that will break pretty much anything other than their exact mirror, at lower skill levels. And there are a few comps out there, that are low skill required to trounce. It will become comp fest all over again. And that - I didn't like in WoW either.

And no - I've read what was written fully on the interview by the WoW team, and had my own interpretations of the consequences, and see many of the same problems they had there, coming here, if the model is followed. I'd be delighted to have "High Competetion Gear" that made me look better than everyone else, even if it had the same stats. Bling, in effect. The idea of getting that extra power level, to compound a difference in skill, seems pointless, short of trouncing even weaker people. Bullying if you will. I like my fights to be, remotely, on the same playing field - even when my opposing number calls me names when we battle on the field.

Going back to power creeping, which I touched on earlier, the more you can stave off power creeping, you can increase the longevity of a game. This has been a problem that has affected most MMO style games, going back to MUD's. The more you can keep the content from growing in sheer power, but relying on diversity and vanity to keep players coming back, the more people are interested in joining in. Which, introducing the best gear only for a certain cadre, goes totally against.

Naethion's Avatar


Naethion
02.26.2012 , 09:33 AM | #60
I probably won't ever do it, and with the only major upsets is Arena messing up PvE aspects every now and then (And it will, no matter how fast BW can balance things) and the occasional "Get pooped on by Arena players with their BiS gear in Pug WZ because their partners aren't on yet" horror, I think Arena won't be THAT much of a bother. But the final decision lies with BW, and...well, they have been a bit better but they have a long way to go. I think if they ever decide on something like Arenas, they need to see how rated WZ's turn out first.

Just my opinion.
Old newbie on a return pad to his game