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I have become a WZ quitter...

STAR WARS: The Old Republic > English > PvP
I have become a WZ quitter...

jimlaheysadrunk's Avatar


jimlaheysadrunk
02.25.2012 , 01:49 PM | #41
Quote: Originally Posted by Mofotrey View Post
So you join the problem instead of trying to fix it.

I mean seriously, do the Houston Astros just leave the stadium when they have to face the Milwaukee Brewers? Chances are, they're GOING to lose, but they still play the damn game because that's the whole freaking point of baseball. You compete!

These self-righteous little whiners who quit every game that they would have to work hard to win don't deserve anything other than a deserter debuff. When you quit a warzone that you think you might lose, you're basically saying, "I'm entitled to win every game that I play. I'm way more important than anyone else and I would rather screw over tons of other people by quitting than to suck it up and actually learn that you can't always win everything in life.".

If everyone quits when they're going to lose, NOBODY would ever win!! If people automatically quit when they get behind, and everyone on a team actually does it, the replacer wouldn't work quickly enough to stop the WZ from ending prematurely, especially as the new people that replace in also leave when they see what they're getting into.

At that point, instead of PVP you have a queueing game for gear. I don't want to queue for gear, I want to PVP for it. And if you disagree, then get out of PVP.

the difference is that an MLB players JOB is to play baseball. and they make millions of dollars while doing it.

if my job was to play every warzone to the end, win or lose, AND i got paid huge piles of money, i too would be there till the end.

so my solution to this problem is as follows

BW needs to employ us all to play their game, and they need to pay us huge sums of money as well. that should solve the problem of people leaving warzones. you want your huge paycheck? stay in the warzone...

ShavedEwok's Avatar


ShavedEwok
02.25.2012 , 01:56 PM | #42
Only time I insta-quit is when I queue up for a Warzone and get placed in an ongoing one with my team down by several points and only a few minutes left on the match.

I don't know about you, but I'm only interested in participating in matches from the beginning and then I'll stay to the end.

Tbh, getting thrown into these matches already in progress with little time left and no chance of winning just feels like a complete waste of time.

However, hopefully this will also get addressed with the rated Warzones.

SE

Phuzz's Avatar


Phuzz
02.25.2012 , 02:06 PM | #43
Quote:
I am if I am better than the opponent. Hopefully rated WZs should fix this, but I shouldn't be playing with no-gear, no-skill players.
Just Lol. I GUARANTEE you will still lose some of those rated games.

And apart from getting the impression youre a mediocre player at best, youre not playing one opponent.

Also, to the guild quitters, youre just laughable. no more to be said on that really.

Cegenaus's Avatar


Cegenaus
02.25.2012 , 02:08 PM | #44
Quote: Originally Posted by Eschleepy View Post
I was responding to the OP, not to your juvenile posts about feeling special because you HAVE to get your dailies done. Since when did having an objective make it mandatory to win every game? Since when did having an uphill battle justify quitting? Since when was typing 'learn to read' too much effort for these lazy, self entitled quitters?

I read your post. You are part of the problem. I am not. I am geared on my operative and I heal and never quit. I dont even get medals worth jack for healing and I still play. Its called having fun. Its called getting satisfaction out of making that amazing team work for their win. But you know nothing of that because you have dailies you NEED to get done. So chop chop. You're wasting time here, you have dailies to do!
lol im juvenile for having a differing opinion, i can taste the irony

to answer your questions:

1. it became mandatory to win games when the objective is TO WIN GAMES. not a hard concept for some, i guess you are not some

2. leaving a wz is justified when it takes 6 hours to complete dailies if you dont. some of us dont have 6 hours a day to play or just dont want to so we do what needs to be done to get things done

3. too much effort for what? actually reading and responding to my post? i think you are confusing them with you. id like to hear your explanation for this self proclaimed title of "self entitiled", sound like a baseless insult to justify needing people to carry you through all of your games and throwing a tantrum when they dont

i hate to burst your bubble but playing for hours just to get 3 wins is not fun. now if the emphasis was not on winning (which it wont be soon) then id predict a lot less leavers. since i obtained a full set of champ gear before lvl 60 i havent left a wz once, as soon as i hit 60 youll be damn sure im not gonna spend hours working on dailies. as soon as we get rid of people like you this game is going to be a better place and we can all get our dailies done in a reasonable amount of time, until then you can continue to be a part of the problem and ill continue to fix it
Cegenaus/Xyrin/Ixor/Domz
Merc/Sorc/Mara/Jugg

Vortex Reborn/Das Ubel- Terentatek

hellczar's Avatar


hellczar
02.25.2012 , 02:15 PM | #45
To the OP The really sad thing Is you sold out your standards because of peer pressure . If you don't stay true to who you are who are you really?



I get a laugh out of the idiots who drop the same match the same side 3 times or more in one game.

Part of the problem is Bio-wares the other part is the players.
Bio ware
  1. Poor gear itemization
  2. Poor reward mechanics
  3. Clunky system with reward caps
  4. Poorly designed Worlds and War zones from a PvP prespective (Open world PvP design is a joke pre-50 and ilum sucks as well)
  5. Extremly bad design on making Battle master gear available

However that's no justification for exploiting the system as it is.

Players
  1. Under geared players but thats easily remedied after a few matches
  2. Egotistical players that's a fatal flaw. they land on both sides of this debate .

jimlaheysadrunk's Avatar


jimlaheysadrunk
02.25.2012 , 02:26 PM | #46
SWTOR: where every dick from the gaming universe converges to have one big dick off...

Mofotrey's Avatar


Mofotrey
02.25.2012 , 02:36 PM | #47
Quote: Originally Posted by Emrakkia View Post
@Mofotrey:
I appreciate the input, but I think you're missing the point. There are two camps at play in a WZ, those (such as yourself) that don't care about valor/gear/xp and just want to battle. I can definitely see why you'd be upset by quitters. I can also see why you don't care about losing a match (the match itself is the "thing" you're playing for). There is the other camp, which is just as valid. That is the camp that is there to get valor/gear/xp. They are not there for the match itself. The match is just a means to an end.

EDIT:
The "end" being Ilum. I'll be honest, by 50, I was valor 40 and kind of sick of the stock 3 WZ's. Ilum is fun though.
I understand that, but when they people who JUST want valor, gear, and XP ruin the PVP matches for the people who are actually there FOR the PVP matches, it just sucks. You get what you want either way, but whether or not we get what we want is at the mercy of fate and quitters. That's not fair, IMO.
If you stay in the match, you still get valor at the end, and one could argue that, depending on your server queue times, you get more valor by staying, and you get commendations, too. That's EVERY finished match, regardless of winning or losing.

When you quit, though, you pretty much guarantee a loss for the remaining players, NOT because they need to be carried, but because they can't be vastly outnumbered for a full minute or more.







Quote: Originally Posted by Shredbull View Post
I don't blame you, Original Poster.

Quitting weeds out the noobs from the pros, and lets us complete our quests quicker.

As for the big ''problem'' all the 12k hp'ers are whining about in this thread, that will be fixed once 1.2 releases

They already stated dailys like these will stop existing and everything will be based on played input.

The problem is the 11-13k hp noobs , thats the real issue. They SIMPLY REFUSE to get better gear.

You can get 15-17k hp JUST BY BUYING ORANGES AND PUTTING LVL 49 MODS IN THEM.

What about you noobs stop blaming the geared people and take a good look in the mirror and wonder if its maybe the level 44 greenies you're wearing.

I instantly leave if more than 30% of the team has a hp of 11-13k

I nearly instantly leave if the team is poorly geared overall and we are losing the fight within 1-2 minutes of the game

I am a battlemaster ranked quitter, and I am proud of it.

Let the leechers hit the floor, let the leechers hit the floor, let the leechers hit the floor

LET THE LEECHERS HIT THE FLOOOOOOOOOOOOOOOOOOOOOOOOOOR

It's far better to leave the game BEFORE it starts, so I at least commend you on that, but not everyone that has a problem with quitters is a 12k health noob. I'm in my 40's in valor rank, with nearly full T2 PVP gear with the gaps filled in with T1. I'm not a great PVP'er by any means, but I am fairly good. I hate quitters because they open the flood gate for the other team to walk all over me.


Quote: Originally Posted by macnernie View Post
Yeah, because there is no other motivation for the Astros to play. Oh whats that you say. The average paycheck for a Major League player is 3 Million Dollars a year? Now the Astros its probably 1 Million since they're not the Yankees. So it's not like they Astros players are going to work for the love of the damn game come game 145 when they're 22 games out of first. They go because they make an asinine amount of money for what they do.

Whereas SWTOR players actually PAY to play their game.
You get valor and commendations for staying. You get nothing for leaving.


Quote: Originally Posted by Cegenaus View Post
1. how is staying gonna fix the problem of a team of scrubs that prevents you from finishing dailies/weeklies?

2. that is an irrelavant analogy. they are a team, you are not. they get paid to play, you pay to play. they dont have dailies, you do

3. most people do intend to win every game they play because THATS HOW DAILIES WORK. if you havent figured that out yet then you need to unsub right now because youre the scrub thats causing this problem in the first place and ruining pvp
1. A lot of people don't leave because of scrubs, they leave the very second that their team falls behind. I've been in matches where we score immediately early on and lead 1-0 for a few minutes, but 8 minutes in if the other team takes a 2-1 leave, 4 people quit. That doesn't make sense. Clearly the game is fairly even and a good competition.

2. Not really, the point is that they play the game. WZ quitters don't play the game at all, they're looking for handouts.

3. Obviously to TRY to win very game, but reality is that you CAN'T win every game. For every game that is won, someone has to lose, too. I understand that a lot of PVE scrubs and clueless noobs want to get their dailies ASAP because that's the only way they're capable of getting decent gear, but for those of us who PVP for the sake of PVP'ing, the dailies aren't much of an issue because we're going to play enough games to get our 3 victories eventually anyway.
And if you want to argue that it's a time constraint issue, I LOL at that. I'm a high school English teacher and a coach and I'm in grad school, too. I'm lucky to get an hour or two a day during the week to play TOR. A lot of quitters are unemployed high schoolers or college students who have all the time in the world.


Quote:
is someone mad cause the bm wont carry them? sorry bud but no one wants to play with baddies so i suggest you get better or find yourself a new game

do valor and medals buy bm gear? they dont? you dont say!

complaint there's no reward to stay- CONFIRMED
The assumption that everyone who is against quitters is bad or needs to be carried is one made only by fools. Congratulations! You're unable to think logically and understand that there is more than one viewpoint on an issue!


Quote: Originally Posted by Celebrus View Post
For one, this is making the issue far too grandiose, you're not a professional athlete, stop pretending that you have the same morals and ethics about MMOs that they do about their chosen sport. You're not supporting your family by playing this game, so throw that **** out of the window please.
How did you know I'm not a professional athlete? Are you a Sith in real life, too?


Quote: Originally Posted by jimlaheysadrunk View Post
the difference is that an MLB players JOB is to play baseball. and they make millions of dollars while doing it.

if my job was to play every warzone to the end, win or lose, AND i got paid huge piles of money, i too would be there till the end.

so my solution to this problem is as follows

BW needs to employ us all to play their game, and they need to pay us huge sums of money as well. that should solve the problem of people leaving warzones. you want your huge paycheck? stay in the warzone...
OK, so in little league or high school baseball does the other team just walk off the field if they're down 4-0? No, they keep playing! And if you argue that there's a mercy rule if it gets really bad, let me remind you that there are mercy rules in TOR PVP, too. The point was that teams don't just walk off the field when they're losing, they keep playing. I used MLB teams because the disparity of talent between the Brewers and Astros was an easy way to make the illustration.
Mitthrawnuruodo - 50 Mercenary - Prophecy of the Five
Abeloth - 19 Sith Sorcerer - Prophecy of the Five
Vestara'Khai - 5 Sith Warrior - Prophecy of the Five
Gnaos - 12 Guardian - Jedi Covenant

Ojoecinco's Avatar


Ojoecinco
02.25.2012 , 02:45 PM | #48
Quote: Originally Posted by Rogmar View Post
Ok? Multiply that number by the integers 1, 2, 3, or 4. Still doesn't solve anything. The fact is that I will almost always be forced to play with players not in my skill/gear bracket.
Your overconfidence is your weakness.

Xsorus's Avatar


Xsorus
02.25.2012 , 02:57 PM | #49
I'll leave if I absolutely know the team is going to lose, if i've done my dailies, I don't leave usually, i'll just farm the whole game.

Fact is, if you enter a War zone with nothing but greens on, you're basically costing your team a man, and there really is no excuse to have nothing but green on at 50.

paul_preib's Avatar


paul_preib
02.25.2012 , 02:57 PM | #50
I don't take much issue with those that leave a match where they are being utterly dominated already with no chance of winning, doubly so in a 5-0 huttball where the leading side is clearly attempting to farm.

I prefer to stick through the above matches 90% of the time but won't begrudge someone looking to drop.




That said, what is getting more and more obnoxious are the quick-fire quitters who do a quick glance at the team and decide at the outset what will happen, or drop as soon as the first huttball score/voidstar bomb/alderaan two turrets.


Yesterday had a pretty good run in the morning with five wins in about seven matches. One three-win stretch of that included a couple people that the rapid-quitters would scoff at (a 12,500 health rank 19 valor sorc) for example. At least twice among those wins we were as a unit considerably outgeared but played the win and let team attempt its 1v1 devolution.



I have witnessed a decent number of 2-0 comebacks (I don't count 1-0 as enough to be termed a comeback) and even ended up on a team that turned a 3-0 deficit into a 5-4 huttball win (with one of the more geared players leaving at the 2-0 mark).




So fine, leave when it is an utter lost cost because you don't want to lose those 5 minutes of your time. But Have a little faith and gumption to see how a match will progress before throwing your hands up with a pronounced "I quit dis b____" at the first sign of trouble.