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No change to Soa in 1.1.5 :(


Taroen's Avatar


Taroen
02.25.2012 , 03:47 AM | #11
Quote: Originally Posted by Scrubtastic View Post
As a Sorc healer, I used to take about 20k+ dmg from a ball in NM. If I sprint through the ball it doesn't explode and comes back towards me while I take 1 tick (10k dmg). Sometimes I couldn't even survive taking a ball with full hp and a shield up.

Since the last patch I've been taking a bit less dmg probably 18-19k now which is still retarded. There's been a few very rare occasion where I took only 8k dmg in NM which is what I think it's suppose to be.
Don't use sprint. You can use it to get out to the area of the ball easily... but what you should be doing is running at normal speed into the ball and stopping in the middle of it.

NEVER run through it...

aesirize's Avatar


aesirize
02.25.2012 , 04:00 AM | #12
I've just noticed a couple things:

*Platforms not spawning on the second level correctly.

*Falling through the platform before the fight started (this happened to a friend on Normal Mode while i watched and laughed at him)

*Getting a lightning ball, then launched into the air so the lightning ball just goes in one straight path often times through center.

*Lightning ball exploding twice and killing whoever is standing in it to detonate it. (no, not when the lightning ball is double stacked. other ball about 20m away with another person dealing with it)

All in all, we counted about 8 bugs in the Soa fight on NMM. i dont remember the rest. some can simply be bad luck. others are simply bugs. I am glad that BW is fixing some of the bugs, i just wish more were fixed.

HellFlame's Avatar


HellFlame
02.25.2012 , 04:12 AM | #13
Quote: Originally Posted by Taroen View Post
Don't use sprint. You can use it to get out to the area of the ball easily... but what you should be doing is running at normal speed into the ball and stopping in the middle of it.

NEVER run through it...
Once you realize that there are invisible balls which explode and still tickle you its a nice idea to stand still.
SW:TOR Endgame

Roxinius's Avatar


Roxinius
02.25.2012 , 04:13 AM | #14
Quote: Originally Posted by aesirize View Post
I've just noticed a couple things:

*Platforms not spawning on the second level correctly.

*Falling through the platform before the fight started (this happened to a friend on Normal Mode while i watched and laughed at him)

*Getting a lightning ball, then launched into the air so the lightning ball just goes in one straight path often times through center.

*Lightning ball exploding twice and killing whoever is standing in it to detonate it. (no, not when the lightning ball is double stacked. other ball about 20m away with another person dealing with it)

All in all, we counted about 8 bugs in the Soa fight on NMM. i dont remember the rest. some can simply be bad luck. others are simply bugs. I am glad that BW is fixing some of the bugs, i just wish more were fixed.
if it was a sorc or anyone with a speed boost thats why it happened using one will cause the ball to do 2x the dmg

Taroen's Avatar


Taroen
02.25.2012 , 05:47 AM | #15
Quote: Originally Posted by HellFlame View Post
Once you realize that there are invisible balls which explode and still tickle you its a nice idea to stand still.
Fail. I do Nightmare Soa sometimes twice a week and standing still while the lightning comes to you is a recipe for death.

Just sayin'...

Move into the middle of it and stop. You take far less ticks that way. But never ever run through it.

Also, your healers should be shielding you and ready for the damage anyway, and you should be using any damage reducing CDs that you have.

Dying to the lightning at this point isn't really acceptable in a guild raid.

Scrubtastic's Avatar


Scrubtastic
02.25.2012 , 02:05 PM | #16
Quote: Originally Posted by Taroen View Post
Don't use sprint. You can use it to get out to the area of the ball easily... but what you should be doing is running at normal speed into the ball and stopping in the middle of it.

NEVER run through it...
And you would think I haven't tried that. I tried that and everything else in between. Actually, most of the time when I stop in the middle of the ball I take THREE ticks and it's a instant death. It ALWAYS does a double tick except for the very very rare occasions. Even some of our medium aromor classes take huge amounts of dmg eating the balls.