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Any damage should break any CC! Balance the game Bioware

STAR WARS: The Old Republic > English > PvP
Any damage should break any CC! Balance the game Bioware

SaerethDL's Avatar


SaerethDL
02.24.2012 , 03:01 PM | #11
Quote: Originally Posted by teemoor View Post
You mean give marauders non-breakable stun? So you can 100% burst down anyone? Burst to 50%, stun, burn down other 50%?
Ok look at it this way.. I'm cc'd while carrying the huttball, or i'm cc'd next to a group of people.. all they have to do is attack me and im dead within a few seconds. Thats not fair. Thats not giving me a chance to do anything. This isn't about SM.. its about the nonbreakable CC in general, just take it out of the game, make it more balanced.
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SaerethDL's Avatar


SaerethDL
02.24.2012 , 03:03 PM | #12
Quote: Originally Posted by Calista_ZK View Post
Read your last line. Then, read it again, and no, I am not being sarcastic, please.

It's a team game. You don't need a pocket healer, but it is a fact that you need a team behind you. You can't do it all by yourself. Your class has good skills, but if you place yourself in some situations with out a pre-made or without that healer ypu WILL die. There are a lot of stuns, slows, debuffs, etc in this game and you do need someone to cleanse, etc to help you out or you have to be very good with the skills you have. It's a fact that the current maps can favour ranged in a number of places as well.
Nobody ever heals me in warzones, why should i be punished for that?
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kreated's Avatar


kreated
02.24.2012 , 05:04 PM | #13
You do realise that marauders and sentinels wipe the floor with sage/sorc, right?

Rehash's Avatar


Rehash
02.24.2012 , 05:21 PM | #14
You can always tell a rage post with zero thought put in by the solution they propose to the problem. All CC breaking on damage wouldn't balance anything at all.

Dar-Ell's Avatar


Dar-Ell
02.24.2012 , 05:24 PM | #15
Quote: Originally Posted by Saereth_Darklighter View Post
Ok look at it this way.. I'm cc'd while carrying the huttball, or i'm cc'd next to a group of people.. all they have to do is attack me and im dead within a few seconds. Thats not fair. Thats not giving me a chance to do anything. This isn't about SM.. its about the nonbreakable CC in general, just take it out of the game, make it more balanced.
Seriously? No really, seriously? You are complaining that if you get stunned next to a group of enemies and they all attack you, you die? How is that "not fair"? EVERYONE has that problem. Do you know how many times I've been stunned and zerg'ed? It happens, deal with it. You take the stuns out of this game and you seriously weaken alot of other classes who rely on those stuns to survive. Take them out and all that you are left with is Mauraders and Sentinals battling it out deathmatch style under the cover of Alderraan's middle turret.

And before you think I'm just defending my class, think again. Immortal specced Jugg here.
Quote: Originally Posted by godihatelag View Post
Worst Launch? Ever heard of Jurassic Park? John gave Dr. Grant early access and all of a sudden... PEOPLE. ARE. DYING.

fungihoujo's Avatar


fungihoujo
02.24.2012 , 05:30 PM | #16
Quote: Originally Posted by Saereth_Darklighter View Post
I'm really getting sick of this. My SM battlemaster doesnt get a CC that allows me too do my full damage without it breaking the CC. Now on the other hand an Inquistor gets to CC and do damage all day long and I can do nothing but take it. Tell me how thats fair in any way Bioware?
Marauder.... who can't handle a sorc....


So, how'd you earn your BM? Kill trading on Ilum, because I find it hard to believe you did it by learning how to play your class well in actual pvp.

fungihoujo's Avatar


fungihoujo
02.24.2012 , 05:31 PM | #17
Quote: Originally Posted by Saereth_Darklighter View Post
Nobody ever heals me in warzones, why should i be punished for that?
Because pvp is made for good team play.

bellok's Avatar


bellok
02.24.2012 , 06:00 PM | #18
Quote: Originally Posted by Grubfist View Post
And no other class can buff their whole group's damage, use 99% damage reduction, or reduce enemy's accuracy by 90%.

The whole point of having different classes is to give unique and fun abilities.
So you are saying CC is unique and fun? Interesting......I'll tell you what, if you like them so much I am willing to have all stuns and cc's directed at me to be redirected to you? Sound fun?

Methenu's Avatar


Methenu
02.24.2012 , 06:13 PM | #19
OP needs to play a Sorc so they have first hand experience playing it, learning the ins and outs, then develop strategies using current Marauder abilities to counter if he's having issues.

The Marauder doesn't have the typical stun to fall back on, but has other abilities that make up for it (I'd like to see Force Push be given to both Marauders and Juggers similar to how Sorcs and Assassins have Force Speed but that's just me). They also peak fairly early and level off unlike other classes. They just don't FEEL powerful for awhile and then you get certain later level abilities that crank up the damage to crazy levels.

Server: Juyo
-Jinu (50 Sorcerer: Corruption Specc'd (Healing Tree)
-Denny (50 Powertech: Shield Specc'd (Tank Tree)
-Bronko (43 Marauder - Annihilation Specc'd (DoT-based DPS with burst)
Sorcerer Powertech Marauder Operative Guardian Sage Commando Gunslinger

Sirolos's Avatar


Sirolos
02.24.2012 , 06:17 PM | #20
Quote: Originally Posted by Saereth_Darklighter View Post
They are always on the top of the charts for dmg in warzones, I've seen some do 500k+ dmg.
AoE damage padding people to be on the top of the charts?

Unheard of.


Quote: Originally Posted by Saereth_Darklighter View Post
In 4 secs or whatever the cooldown its still not fair as there is nothing i can do about it. I can't stealth out, there is no way to break it but using unleash and its a 2 min cooldown.
You dont have a stealth?

Whats force camo again?


I find it hard to believe you are a BM..

No really..
So a group of people attack you..

You die like everyone else.

L2P instead of force leaping into a group of 4+ by yourself.
Quote: Originally Posted by Modecrypt View Post
Sorcs really need to be looked at. They have 7 knockbacks, 5 stuns, , they can cross guard each other
Quote: Originally Posted by Kholvan View Post
Don't make me gouge you with my purple origami horns.