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People leaving wz is now out of control.

STAR WARS: The Old Republic > English > PvP
People leaving wz is now out of control.

Acesome's Avatar


Acesome
02.24.2012 , 11:33 AM | #431
I'll be frank if I log into WZ and I see a bunch of kill farmers I'm out.

I'm not going to waste more than a few minutes if the team is worthless. Sorry I have absolutely 0 interest in helping you farm kills, win as a team or be abandoned on your own.

admriker's Avatar


admriker
02.24.2012 , 11:42 AM | #432
Quote: Originally Posted by Acesome View Post
I'll be frank if I log into WZ and I see a bunch of kill farmers I'm out.

I'm not going to waste more than a few minutes if the team is worthless. Sorry I have absolutely 0 interest in helping you farm kills, win as a team or be abandoned on your own.
100% agree

Im not going to bother being the only player trying to win at huttball or the other warzones. Nothing is more frustrating knowing that the second I pop out of stealth Im going to get absolutely MURDERED by the other team.

Im not going to stick around in any warzone and be an ego boost for some lvl 12 newb who scores a kill on me along with 5 of his friends. meanwhile my team is running around trying to collect medals and kills. or my personal favorite, the healer by himself stepping in and out of acid so he can self-heal

I dont care what penalty they give us in the next patch, I'll still bail.

ps. whats this "rated warzone" thing everyone keeps mentioning ?
In the beginning there was Ultima, and the devs said it was good.
Then there was Star Wars Galaxies, and the devs said oops can we start over.
And now The Old Republic, and the devs said Blizz eat my shorts

salamanderx's Avatar


salamanderx
02.24.2012 , 01:50 PM | #433
You sign up for a game you're expected to play it till the end.

Do you have no life?

This is common sense dating back to the stone age.

Leaving because you "dont find it fun", means you lose your right to join team sports tradionally, because people wont be arsed to put up with your bs.

The only way to implement this in an MMO is to give you a time out.
MAY THE FARCE BE WITH YOU

DvDeFrancesco's Avatar


DvDeFrancesco
02.24.2012 , 01:53 PM | #434
While that definitely is a problem I think they need to re-think the design of the WZ's we have atm. We will see, for right now though a leaver penalty would definitely cut that down a lot.

Celwinn's Avatar


Celwinn
02.24.2012 , 02:03 PM | #435
But how many are actually manually leaving?

There are alot of people who get DC/ed, randomly kicked from Warzones, random crashes, gates won't open etc and that's what kicks alot of people out.
Don't let the past define you

Ancient_karp's Avatar


Ancient_karp
02.24.2012 , 02:06 PM | #436
Wouldn't an easy solution be to have the daily changed from 3 wins to earning some # of warzone commendations? Like Earn 400 warzone commondations or turn in 100 Merc commondations?

Seems that would keep people around, but would also encourage people going AFK. I guess there's no perfect solution.

Genocidalx's Avatar


Genocidalx
02.24.2012 , 03:13 PM | #437
Quote: Originally Posted by salamanderx View Post
You sign up for a game you're expected to play it till the end.

Do you have no life?

This is common sense dating back to the stone age.

Leaving because you "dont find it fun", means you lose your right to join team sports tradionally, because people wont be arsed to put up with your bs.

The only way to implement this in an MMO is to give you a time out.
Using your analogy, bad players don't make team rosters. So, if you're not allowed on the roster, the problem is solved. I'll agree to that right now. Where do I sign?

That's why leagues exist, to group players by abilities.

They just need to leave the whole issue alone until rated warzones come out. Two separate ratings; one for group queuing and one for solo queuing. There, people will find themselves to be where they belong, eventually. It will no longer be my burden to carry dead weights and I can become a mere contributor rather than 1 or 2 supreme factors.

If I actually leave a warzone, I feel like I'm already being punished for lost time and mingling with poor company. I don't think it's fair that I'm forced to play with people I outclass.

By the same principle, I understand people not wanting to be weighed down by me if they outclass me. I don't expect them to.

Once rated warzones come out I can leave players like you behind and enjoy a competitive environment more suited to my abilities where, if I leave, it really does mean something.

Fine, "punish" me then, but not until then.


Quote: Originally Posted by Ancient_karp View Post
Wouldn't an easy solution be to have the daily changed from 3 wins to earning some # of warzone commendations? Like Earn 400 warzone commondations or turn in 100 Merc commondations?

Seems that would keep people around, but would also encourage people going AFK. I guess there's no perfect solution.
Well, no. That would just make matters worse, or at the very least simply perpetuate the issues plaguing this whole topic. The overwhelming factor behind leaving is medal farming as opposed to playing the objectives (ie Deathmatch Syndrome). The only point in playing warzones is for objective completions, otherwise everyone would be in Ilum riding around the middle like fish in a bowl.

It's like this: There is a goal. The goal is the [objective]. The Challenge is completing the objective(s). Completing the objectives means winning. Winning is fun. Fun is competition. I have no patience for medal farmers who don't contribute to the objectives. I have patience for players who are bad, but are trying. I'm willing to ride along with them.

Your idea would just perpetuate or even magnify the existing problem. At least in the current system for wins, SOMEONE has to be playing the objectives. So I can only imagine players would be happy removing the objectives and just spawning in the pit to have a button mashing deathmatch. That sounds like a dull and mindless experience to me. Like I said, just go to Ilum for that.

xorcist's Avatar


xorcist
02.24.2012 , 06:01 PM | #438
Quote: Originally Posted by xorcist View Post
If that patch has already been released then its not working. As of last night, in Alderaan warzone, i visually counted more than 8 enemy players at one point. i don't understand how 4-6 players can be in the middle. 2 defending left node. and 4 running amuck on the right node. I call bs.
Another thing. Isn't Bioware tracking down some of these players who purposely abuse this exploit. Do they show up on your ops team? We should be able to see the list of names of the enemy players or at least their numbers.
"There is no calamity greater than lavish desires....
And there is no greater disaster than greed
."

Bewoulff's Avatar


Bewoulff
02.24.2012 , 08:54 PM | #439
I had a thought? Is it possible some people are leaving WZ to get out of a place they're stuck at? I'm sure it's not most of the people leaving, but it happens. One time I did a story quest for my brother's Knight. We ran back to the air lock and right click failed to open the door. Sure, he came and went but I couldn't leave. I already used emergency fleet pass and customer service was taking too long to react. So my Guild told me to go to a WZ and /AFK and it brought me back to the fleet, so that was good.

Caeliux's Avatar


Caeliux
02.24.2012 , 09:03 PM | #440
Quote: Originally Posted by Acesome View Post
I'll be frank if I log into WZ and I see a bunch of kill farmers I'm out.

I'm not going to waste more than a few minutes if the team is worthless. Sorry I have absolutely 0 interest in helping you farm kills, win as a team or be abandoned on your own.
Then you have no business PvP'ing then. Leaving a match live when your team needs you makes you not just selfish, but egotistical.

Your days are numbered, enjoy your selfish ways for now.


Quote: Originally Posted by Celwinn View Post
But how many are actually manually leaving?

There are alot of people who get DC/ed, randomly kicked from Warzones, random crashes, gates won't open etc and that's what kicks alot of people out.
It says player has disconnected, so you do notice it when it happened.

My opinion it happens 10% of the time.

That is not alot.

1. Alderaan- You notice people leaving when it's 2 turrets. Some leave over levels. Some leave just to leave.

2. Huttball- People leave sometimes when its 2-0. Some leave when they see a pre-made.

3. Void Star- Same things as the others far as leavers. When other team gets 1 door down or your team can't get door fast enough, then leavers leave.

Again these are selfish people that think they need to have a opinion without no punishment.

Again these are the people ruining games over them leaving. They leave a mess of a match for another person to log into.

Cant tell you how many times I have got into a game already in progress and it's because someone left it that way.

Disgusting.

1.2 patch will be the beginning of the end of this nonsense by these lame players.
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