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Sorcs and Sages need 2 Stances so they cannot Heal and DPS at the same time.

STAR WARS: The Old Republic > English > PvP
Sorcs and Sages need 2 Stances so they cannot Heal and DPS at the same time.

Barzarel's Avatar


Barzarel
02.24.2012 , 08:07 AM | #221
Quote: Originally Posted by Sookster View Post
LOL at people saying warriors has CC, the AOE snare is short and can be spammable but that's about it, you'd have to spec into immortal on the jugg to get backhand (which requires 3 rage) for a stun, a short stun on force charge, and nonchannel choke which I use as a CC- you trade off a big loss of damage for these CC in immortal. Sorc/sage still has more CC than most classes.

PS, that discussion about static barrier not counting towards heal, sit out a huttball match and just bubble yourself and walk over the fire until it pops and do it over and over until the match ends, you'll see the amount of healing you've done with static barrier alone.
Really Warriors has exactly same amount of CC that sorcerer has, lets compare:

Compared:

Overlord>aoe knockback(dorcerer)

Intimidating roar>aoe immobilizer about 4 sec(arguebly it has bigger CC than ours ill give that)

Whirlwind>stun(sorcerer honestly can't remember its durations as most sorcerer won't use it but 10% the time due to, being broken on damage, make it useless in most cases)

Force choke>3sec stunning effect(warrior)

Electrocute>4sec stun which will practically hand out full resolve bar(sorcerer)

Force push>single target knockback, due to animation will effectively give you 2-3 sec especially if followed up with a force charge.

Your CC is hardly better than yours less you talking going up in lightning for force bindings or similiar but then you'll have CC short or not in talent trees aswell.

Warrior have every bit as many utilities as sorcerer in a fight against ous, if you just use them for lolsmash builder, that really isn't our fault, same as if we use electrocute for opener we hand you a free cc immunity after its effect or when broken.

ComeAndSee's Avatar


ComeAndSee
02.24.2012 , 08:09 AM | #222
I've seen those hybrid heal+dps Merc / Sorc builds and they aren't that great 1v1.

Either they focus too much on damage and don't heal themselves or they heal too much and do too little damage. Eventually they fall behind on healing and die because they don't have their big heals.

Sookster's Avatar


Sookster
02.24.2012 , 08:10 AM | #223
Quote: Originally Posted by Barzarel View Post
Really Warriors has exactly same amount of CC that sorcerer has, lets compare:

Compared:

Overlord>aoe knockback(dorcerer)

Intimidating roar>aoe immobilizer about 4 sec(arguebly it has bigger CC than ours ill give that)

Whirlwind>stun(sorcerer honestly can't remember its durations as most sorcerer won't use it but 10% the time due to, being broken on damage, make it useless in most cases)

Force choke>3sec stunning effect(warrior)

Electrocute>4sec stun which will practically hand out full resolve bar(sorcerer)

Force push>single target knockback, due to animation will effectively give you 2-3 sec especially if followed up with a force charge.

Your CC is hardly better than yours less you talking going up in lightning for force bindings or similiar but then you'll have CC short or not in talent trees aswell.

Warrior have every bit as many utilities as sorcerer in a fight against ous, if you just use them for lolsmash builder, that really isn't our fault, same as if we use electricute for opener we hand you a free cc immunity after its effect or when broken.
Sorc's whirlwind is 60 seconds (extended with certain armor bonuses), intimidating roar is 6 seconds and breaks on damage taken, which happens alot- it's as good as operative's flashbang, barely reliable. The overload's root is unbreakable, can't force charge out of it, can't cleanse it.
Now that GoergZoeller is gone, buff operative.
SWTOR going F2P, now playing SWGemu.

Barzarel's Avatar


Barzarel
02.24.2012 , 08:12 AM | #224
Quote: Originally Posted by Sookster View Post
Sorc's whirlwind is 60 seconds (extended with certain armor bonuses), intimidating roar is 6 seconds and breaks on damage taken, which happens alot- it's as good as operative's flashbang, barely reliable. The overload's root is unbreakable, can't force charge out of it, can't cleanse it.
And whirlwind breaks on damage to, whats your point.

And root is talent aquired skill Electric bindings through 12points talent purchase, which is very generious ontop on resolve bar, you don't have Unstoppable which renders you immune to all controlling effects for 4sec after force charging for 12points in vengeance, or stagger for 2points in rage which renders target immobilized for 1sec? after force charging. and you dont have backhand in juggernauts tree?

Again if you use your utilities solely for damage building that is not our fault.

Adzzy's Avatar


Adzzy
02.24.2012 , 08:15 AM | #225
Quote: Originally Posted by undiess View Post
Sage/Sorc is not nearly as gimped, because they don't have stances to limit one side or the other. The only thing limited is not putting the skills in to buff.

Assassin/Shadow has to devote the points to one side or the other, and if they switch to a tank stance while dps spec, it will negate things they put points it.

Thanks for confirming the brilliant idea, btw. When I get another one I'll be sure to run it by you, since you recognize my brilliance.
the difference isn't stance 1 vs stance 2, it's stance vs nothing
Keys are lame

iceperson's Avatar


iceperson
02.24.2012 , 08:15 AM | #226
Quote: Originally Posted by Sookster View Post
Sorc's whirlwind is 60 seconds
not in pvp it isn't, and last i checked this is the pvp forums

Excidium's Avatar


Excidium
02.24.2012 , 08:17 AM | #227
This is now the official "I got killed by a sage/sorc in a 1v1" thread, I'm asking for it to be merged with other similar threads.
Excidia @ Jung Ma

da_krall's Avatar


da_krall
02.24.2012 , 08:24 AM | #228
Quote: Originally Posted by RedMix View Post
Sorcs doing 500k Dmg and Healing at the same time is just ridiculous.
Almost as ridiculous as the lies flowing from your mouth.

Ruuprect's Avatar


Ruuprect
02.24.2012 , 08:29 AM | #229
I have never seen a sorc/sage do 500k healing and damage. I didnt read the whole thread but:

Screen Shot or it didnt happen.

The hybrid spec are terrible against any class that has any kind of burst damage(Maurauder/sent). When I play hybrid on my sage I can do a lot of damage but my healing is severly gimped and my big heal takes a long time to get off, L2Interupt and a hybrid loses.
Ruprect
Level 50 Sage
Jedi Covenant

Deimosmp's Avatar


Deimosmp
02.24.2012 , 08:31 AM | #230
Im a hybrid dps sorc. I pull off on average 400k to 500k damage and around 60 - 70 kills depending on the warzone. Want to know how I do it? 90% of the matches I am completely ignored. Stop pretending Sorcs dont exist. Because I really am a glass cannon. Ive played against plenty of people who were smart enough to do sit on me.

The way I see it, its the people that aren't that great at pvp who constantly cry out for nerfs. For instance, I hate when a BH or assassin pulls me into fire or acid then stuns me. I dont run to the forums and cry. My solution? Line of sight him or stun him before he pulls me. Learn the game mechanics and stop being a care bear.

-D