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Sorcs and Sages need 2 Stances so they cannot Heal and DPS at the same time.

STAR WARS: The Old Republic > English > PvP
Sorcs and Sages need 2 Stances so they cannot Heal and DPS at the same time.

Acyu's Avatar


Acyu
02.23.2012 , 09:54 PM | #141
Quote: Originally Posted by Aidank View Post
Do you know the formula, because we could test this.


his 500 figure was pretty obviously pulled out of thin air.
Nah, i logged in to check how much power/healing power is added by using relic + adrenal.

So no, it's not pulled out of thin air.

Formula is [16.4% of max health (1162) + 3.27*healing power]*1.2 (the talent)

savionen's Avatar


savionen
02.23.2012 , 09:54 PM | #142
Quote: Originally Posted by TetraCleric View Post
A DPS sorc will run out of Force quite quickly if they have to heal themselves to full. Maybe not at the rate of a Merc/Op, but I'm still wondering why you let the sorc sit out of LoS for so long.
Incoming person saying: Sorcs aren't OP if you don't chase them.

But seriously, if you're fighting a Sorcerer, they have the advantage of range/mobility already and with all the CC it's a lot easier for them to dictate the pace of the fight.

If they Force Run away and you're rooted, or whirlwinded for example. Or if they run into a group of their own team and it's not the best idea to charge into their group.

The point being you could heal up, a little, or a lot, without being put out of commission for 10-15 seconds.

EternalFinality's Avatar


EternalFinality
02.23.2012 , 09:55 PM | #143
Quote: Originally Posted by TetraCleric View Post
No it doesn't, it absorbs 3.6k. The person who guarded takes the rest of the damage. They are not the same.
Clarification - it takes 7k damage to pop the bubble.

Wesleyhjw's Avatar


Wesleyhjw
02.23.2012 , 09:55 PM | #144
Quote: Originally Posted by TetraCleric View Post
Yea you can call me that if you want, but I'd take a base coefficient increase over crit surge everyday because of DR, and the fact that I sit at 38% crit before recklessness.
nice try. with DR its improbable you have that much unbuffed.

regardless, adrenals are used every 5 mins so its use is rather insignificant in the big picture

Durasturan's Avatar


Durasturan
02.23.2012 , 09:55 PM | #145
Quote: Originally Posted by Sookster View Post
Look up hybrid 0/21/20 sorc/sage, plenty of CC in that build, more than any other class actually.
No, there's not. They get a knockback/root which breaks on damage, a 4 sec stun, a mezz which breaks on damage, and a slow... that's really nothing. And certainly not more than BH or Warriors get...

TetraCleric's Avatar


TetraCleric
02.23.2012 , 09:55 PM | #146
Quote: Originally Posted by EternalFinality View Post
Clarification - it takes 7k damage to pop the bubble.
No, it takes 3.6k.

TetraCleric's Avatar


TetraCleric
02.23.2012 , 09:56 PM | #147
Quote: Originally Posted by Wesleyhjw View Post
nice try. with DR its improbable you have that much unbuffed.

regardless, adrenals are used every 5 mins so its use is rather insignificant in the big picture
Oh, should I post a SS of my character? And I meant unbuffed as in no relic/adrenal. I of course have the 5% from ops.

AKfourtyseven's Avatar


AKfourtyseven
02.23.2012 , 09:57 PM | #148
Quote: Originally Posted by iceperson View Post
So a sorc casting bubble on you and your team doesn't help you? If you don't take dmg before it's gone they don't get credit, if you do then it works effectively just like a heal, so why shouldn't it count as one?

It amazes me how people who have no idea how a class works can come to the forums and whine like this. There's a reason the devs are ignoring you people.
Nobody would mind if the bubble counted as healing when put on another player- infact that is entirely correct, especially for a healer Sorc to gain credit.

This issue is that it counts when we self cast it, which is constantly. Notice i said we there. Its stupid and it creates an incorrect image of what a Sorc is really doing in a warzone because most of the times you see a Sorc with huge healing numbers they havent thrown a single heal to anyone.

The bubble should only count as healing when its cast on another player. This might also encourage people to actively assist teamates, its sickening when i play on my Jugg in a team with 4 Sorc and i cant even get a bubble when running the ball.

TetraCleric's Avatar


TetraCleric
02.23.2012 , 09:58 PM | #149
Quote: Originally Posted by AKfourtyseven View Post
Nobody would mind if the bubble counted as healing when put on another player- infact that is entirely correct, especially for a healer Sorc to gain credit.

This issue is that it counts when we self cast it, which is constantly. Notice i said we there. Its stupid and it creates an incorrect image of what a Sorc is really doing in a warzone because most of the times you see a Sorc with huge healing numbers they havent thrown a single heal to anyone.

The bubble should only count as healing when its cast on another player. This might also encourage people to actively assist teamates, its sickening when i play on my Jugg in a team with 4 Sorc and i cant even get a bubble when running the ball.
^

I can break 75k healing by just bubbling myself, and it shouldn't work that way.

savionen's Avatar


savionen
02.23.2012 , 09:58 PM | #150
Quote: Originally Posted by Durasturan View Post
No, there's not. They get a knockback/root which breaks on damage, a 4 sec stun, a mezz which breaks on damage, and a slow... that's really nothing. And certainly not more than BH or Warriors get...
20 second knockback that also roots.
Static barrier that aoe blinds when it explodes, on a 17sec cooldown.
8sec mez that can also be spec'd to stun for 2 seconds when it breaks (if it breaks, lolbug)
4sec stun.
6sec snare on 12sec cooldown.
Spammable snare on their "auto-attack".

That's a lot more than a Vanguard's 1min 4 second stun, and 45sec 2.5sec aoe melee stun. Snare is only on a proc, and 2 seconds.