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Huttball needs to die and be completely replaced

STAR WARS: The Old Republic > English > PvP
Huttball needs to die and be completely replaced

davidpop's Avatar


davidpop
02.23.2012 , 04:35 PM | #261
Quote: Originally Posted by Ellouhollia View Post
G

OR - PLEASE - Let ME decided whether or not I want to play the game (and the answer will be no - never again).
This, just let people chose what warzones they want to queue for.

jokerxdragon's Avatar


jokerxdragon
02.23.2012 , 04:38 PM | #262
Huttball is a great game when you have players that know how to play. When you don't...well it's horrible. I'd love to see organized Huttball, player put together teams that play seasons against eachother.

Ellouhollia's Avatar


Ellouhollia
02.23.2012 , 04:42 PM | #263
Quote: Originally Posted by jokerxdragon View Post
Huttball is a great game when you have players that know how to play. When you don't...well it's horrible. I'd love to see organized Huttball, player put together teams that play seasons against eachother.
Ya know - I actually agree - it's like training for more complex pvp to come. I just can't get my head around it as having anything to do with why my character exists - which leads to frustration over being forced to play it, or abandon my spot in the queue and leave fellow pubs hanging (not my style).

Daeborn's Avatar


Daeborn
02.23.2012 , 04:45 PM | #264
Huttball improves the better gear you get and better knowledge you have of how to win and what to do. Once you get the idea it can actually be fun. When you have a balanced team which does heal and protect the healers. There's strat to winning too.

But remember, kill the stealth guy on the goal line waiting for a pass...

Ellouhollia's Avatar


Ellouhollia
02.23.2012 , 04:45 PM | #265
Quote: Originally Posted by Kindara View Post
The Hutts are neutral both sides Republic and the Empire are always courting the Hutts. IT makes alot of sense in the world honestly. Its an entertainment death sport thats void of party of lines because its in a neutral territory. Want to win a hutt's favor? Join Huttball and show them what your Jedi is made of. Not sure how your toon kinda doesn't get that he must be a terrible Jedi.
Where other than your well thought statement does this enter the storyline? (and why you need to attack me is just some insight into your Jedi qualities).

Good Hunting,

Ell

PlagaNerezza's Avatar


PlagaNerezza
02.23.2012 , 04:48 PM | #266
Quote: Originally Posted by Nethershadow View Post
Maybe that is why you hate it so much, because Huttball is by far the most team oriented pvp scenario i have ever played. Everyone has something they can/should be doing.

Everyone i find is effective if they know how to play thier class strengths in the scenario. I play a Sin as main and a Jugger alt, and i love Huttball.

This is how all pvp scenarios need to be designed as it really makes it a īteamī effort.
The people that hate Huttball are just interested in # of kills or big damage.
You can have a team of inferior geared players that play togather well cake walk a team of BM that dont play togather at all. Strategy for a pvp scenario at its best.
Not gunslingers or sentinels. We don't have a defined roll in huttball. By we I am speaking for my guildies who also don't feel that we have a roll in winning at huttball.
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darrthbt's Avatar


darrthbt
02.23.2012 , 04:56 PM | #267
huttball is fine, people just need to stop sucking and hacks need to be fixed.

Fonitrus's Avatar


Fonitrus
02.23.2012 , 11:38 PM | #268
they shuld have 2 queus for PvP
1 for all the deathmatchers who want to just farm medals and valor Alderan, Voidstar.

and 2 for the fun game of Hutball, they should even expand with multiple maps of hutball, different traps, different landscape and possibly arena like ranking system for 8 premades.

i can play hutball all day long.

we need variaety of hutball maps and comentator. we already ate the translator so many times he is getting stale.
Let each man be repaid in full

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MagikxMan's Avatar


MagikxMan
02.24.2012 , 04:40 PM | #269
Quote: Originally Posted by PlagaNerezza View Post
Not gunslingers or sentinels. We don't have a defined roll in huttball. By we I am speaking for my guildies who also don't feel that we have a roll in winning at huttball.
Sure you do. You cover the middle from above. You also make excellent goalies. I've been only a few feet from the goal before and had a sniper stop me long enough with roots that his team mates got out of spawn and killed me before i could score.

McVade's Avatar


McVade
02.24.2012 , 04:46 PM | #270
My sub is up today, cancelled - number 1 reason I gave: Hate Huttball with a passion. Rolled the wrong class for it (melee class with no knockback/pull to/stun) and, after a couple of hundred matches and thousands of knockbacks/pull-tos/stuns into pits/acid/fire... I'd rather stab my own eyes out than play 1 more Huttball match.

You know when you bruised your hand by punching the wall in the last minute of a match you won 6-0, scoring 2 of the goals yourself, that success on this piece of crap map is redundant. It's just completely unfun and frustrating as hell for a handful of classes in the game.

When I did that, I knew it was time to quit.

Letting me decide which scenarios to queue for would probably bring me back.
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