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Huttball needs to die and be completely replaced

STAR WARS: The Old Republic > English > PvP
Huttball needs to die and be completely replaced

Axorman's Avatar


Axorman
02.23.2012 , 02:06 PM | #251
Quote: Originally Posted by Yfelsung View Post
Huttball Strategies using Football Terms.

Assassins/Shadows = Wide Receivers/CBs
Tanks = QB/HB/FB and D-Line
Other Melee = O-Line and LBs
Ranged = TE and Safeties

If you can get your team to think like that, you win Huttball.
I used to feel like my operative was a blitzing LB... now I think he's 2nd string punter or waterboy. Needless to say, I'm bringing up a Sorc who feels like the star QB.

Switterz's Avatar


Switterz
02.23.2012 , 02:37 PM | #252
I friggen love Huttball. Can't get enough of it. As a merc, I've carved out my role of keeping the upper levels clear of the opposing team. They get on my turf and they either get booted off with jet pack & rocket punch...stunned in the fire or just plain killed. If i have our side cleared, then i move to their side and do the same. I know I drive people nuts with my pushbacks, but that's the whole point of it. Stay off my turf and stay away from my ball carrier and we're good, see?

Ravenolf's Avatar


Ravenolf
02.23.2012 , 02:47 PM | #253
Huttball is the best warzone of the three. If you play organized ball. If your smart you team will take on roles. Classess are better at some roles more the others.

Gunslingers/Snipers should not be runners, but they are ace at mid control.

Quote:
Originally Posted by Yfelsung
Huttball Strategies using Football Terms.

Assassins/Shadows = Wide Receivers/CBs
Tanks = QB/HB/FB and D-Line
Other Melee = O-Line and LBs
Ranged = TE and Safeties

If you can get your team to think like that, you win Huttball.
This is exactly how we play it. You should care about time of possession, number of drives, and ability to punch it in from the red zone.

dirtyv's Avatar


dirtyv
02.23.2012 , 03:50 PM | #254
Huttball is probably the most original idea in the game.... who knew someone would find an entire list of things wrong with it.

But seriously... huttball is awesome, I am hoping for many maps in the future.
Soloron Lv50 - T/B/D Jedi Sage - Vornskr
Soloron Lv50 - T/B/D Sith Warrior Juggernaut - Swiftsure

DarkSaberMaster's Avatar


DarkSaberMaster
02.23.2012 , 03:54 PM | #255
I don't agree that it needs to be gotten rid of. But I do think that I should be able to queue for whichever WZ I want to play in cause I can't stand playing Huttball. I rolled an Imperial alt and I feel sorry for the imps. I went 12 queues and all of them were for Huttball. That would make me never go into a WZ queue again.
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Undorett's Avatar


Undorett
02.23.2012 , 03:56 PM | #256
I am a fan of huttball. I hope to not only see more huttball maps but more WZ maps made similar to huttball where there are levels, ramps, and traps. The other two warzones are kinda bland without these things.

Furyofwar's Avatar


Furyofwar
02.23.2012 , 03:59 PM | #257
Quote: Originally Posted by McVade View Post
I'd return to PvP if there was a way to take Huttball off the potential Warzones to be queued in.

As a melee class with zero knockbacks, this is the most tedious, unfun piece of garbage Scenario/Battleground/Warzone I've played in since Tor Anroc.
If you struggle with huttball as a Warrior .... the war zone is not broken your mind is.
EA Games 250K Best of the Battlefield Tournament Winner

Ellouhollia's Avatar


Ellouhollia
02.23.2012 , 04:09 PM | #258
Gotta love this thread....

So, I am a Jedi on a quest to rid the galaxy of evil. Somehow I know deep inside that Huttball of course helps me on this galactic quest...I just don't know why....and I don't have a choice anyway, so I play the game (with great disdain).

It's a nice game, good teamwork involvement, and all that. It however has absolutely nothing to do with the imperative of ANY of my toons (or anyone else toons in my opinion).

Take the mechanics and the flow of Huttball, and change it something that fits the lore and immersion - like CTF for example - that at least feels like a potenitally realistic scenario in context of my toons imperative. If not that - then add some storyline like you've been capture by the hutts and they are making you play - at least that I fit into my puny thought process as a likely scenario. ;-)

OR - PLEASE - Let ME decided whether or not I want to play the game (and the answer will be no - never again).

Good Hunting,

Ell


ps - I admit the better I get at it, the more fun it is, but really - it has no place in 'my' adventure. I know that statement applies to far more players than myself.

Umythiel's Avatar


Umythiel
02.23.2012 , 04:16 PM | #259
Quote: Originally Posted by DarkSaberMaster View Post
I don't agree that it needs to be gotten rid of. But I do think that I should be able to queue for whichever WZ I want to play in cause I can't stand playing Huttball. I rolled an Imperial alt and I feel sorry for the imps. I went 12 queues and all of them were for Huttball. That would make me never go into a WZ queue again.
Replace were you say hutball with civil war. As a repub I see 5 hutball matches a week tops.

Kindara's Avatar


Kindara
02.23.2012 , 04:30 PM | #260
Quote: Originally Posted by Ellouhollia View Post
Gotta love this thread....

So, I am a Jedi on a quest to rid the galaxy of evil. Somehow I know deep inside that Huttball of course helps me on this galactic quest...I just don't know why....and I don't have a choice anyway, so I play the game (with great disdain).

It's a nice game, good teamwork involvement, and all that. It however has absolutely nothing to do with the imperative of ANY of my toons (or anyone else toons in my opinion).

Take the mechanics and the flow of Huttball, and change it something that fits the lore and immersion - like CTF for example - that at least feels like a potenitally realistic scenario in context of my toons imperative. If not that - then add some storyline like you've been capture by the hutts and they are making you play - at least that I fit into my puny thought process as a likely scenario. ;-)

OR - PLEASE - Let ME decided whether or not I want to play the game (and the answer will be no - never again).

Good Hunting,

Ell


ps - I admit the better I get at it, the more fun it is, but really - it has no place in 'my' adventure. I know that statement applies to far more players than myself.
The Hutts are neutral both sides Republic and the Empire are always courting the Hutts. IT makes alot of sense in the world honestly. Its an entertainment death sport thats void of party of lines because its in a neutral territory. Want to win a hutt's favor? Join Huttball and show them what your Jedi is made of. Not sure how your toon kinda doesn't get that he must be a terrible Jedi.