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People who ninja for their companions

STAR WARS: The Old Republic > English > General Discussion
People who ninja for their companions

Setanian's Avatar


Setanian
02.23.2012 , 12:33 PM | #471
Quote: Originally Posted by johnhughthom View Post
Surely that would mean you had no choice in the matter? This isn't Everquest, and it does have buttons, so Bioware must have intended them to be used in a certain way.
We all rolled /random. Whomever got the highest, took the item.

If the item was for a specific class, and that class was present, they made an offer to buy the item. Which more often than not was negotiated.
What is that baseball bat in your signature? Oh! It's a lightsaber! How cute is that !

-Fritz-'s Avatar


-Fritz-
02.23.2012 , 12:35 PM | #472
Quote: Originally Posted by Irusan View Post
Usually when backed into a corner on this thread the Gods of Ad Hominem are called upon quickly to smite us down.

Hey! You just made a point that I have no argument for! I call Ad Hominen on you!
ad hominem actually has its place in logical discussion, but i believe you are only wanting to refer to one definition of ad hominem where a person discredits anothers arguements based on unrelated facts.

the irony here is your post is little more than ad hominem in itself.

johnhughthom's Avatar


johnhughthom
02.23.2012 , 12:40 PM | #473
Quote: Originally Posted by Setanian View Post
We all rolled /random. Whomever got the highest, took the item.

If the item was for a specific class, and that class was present, they made an offer to buy the item. Which more often than not was negotiated.
What exactly does that add to the point I made?

ferroz's Avatar


ferroz
02.23.2012 , 12:41 PM | #474
Quote: Originally Posted by erlite View Post
This argument is simple. You DO NOT roll need on gear for companions without asking first.
Why?

Quote:
This game is primarily about players (the human players). Each flashpoint or operation has loot distributed among bosses in such a way that should provide each player who has contributed their time a chance to get an upgrade.
THis is what the folks who are in ok with rolling for companions are saying.

Allowing people to roll on whatever they decide that they need gives them a chance to get an upgrade.

denying people the opportunity to roll on what they decide they need denies them a chance to get an upgrade.

Quote:
When an item drops that let's say only an agent/smuggler can use and someone else rolls need on that item for their companion, that person may be taking the only item that will drop that entire run that would be an upgrade for the agent/smuggler.
Or they may be taking one of 5 items that drop for an agent/smuggler.

Quote:
Having a set of companions with more diverse gear needs does NOT entitle a person to roll on more gear than anybody else.
Correct, but that's only because everyone is already entitled to roll on any item.

Quote:
This argument has existed since wow when I'd watch paladins roll need on cloth healing gear over priests claiming "OH, it's an upgrade and I can equip/use it) only to have a plate healing piece for the same slot drop later that of course they'd need saying "oh, i'm the only person that can equip it." Being a plate wearing healer DID NOT entitle paladins to take shaman, druid, and priest gear over shaman, druids, and priests. Those players who did that were just selfish and inconsiderate. It is no difference in this game.
No, back then those pieces were often BiS for paladins; the plate pieces were generally pretty trashy.

Same goes for shaman... quite a few of our better pieces were cloth, because the mail stuff was horribly itemized. Bracers, for example, were a great example: several tiers in a row the cloth bracers were significantly better than the mail ones... so much that it was worth wearing cloth bracers 2 tiers lower than the top tier mail ones.

Quote:
And for those of you saying that upgrades for companions help you in world pvp or other pve situations: the stat bonus and benefits of a piece of loot on a companion vs on a player are not comparable.
So? it makes the difference between being able to do content and not; or between being able to enjoy doing it and the content being painful.


This is the "that item is a bigger upgrade for me, so you shouldn't roll even though it's also an upgrade for you" argument

Quote:
You don't take away another human player's upgrade just because you want something for your companion after that player has put work into the flashpoint.
This statement makes 0 sense; an upgrade for a companion is a human player's upgrade.

Seriously, make some sense...

Irusan's Avatar


Irusan
02.23.2012 , 12:41 PM | #475
Quote: Originally Posted by -Fritz- View Post
ad hominem actually has its place in logical discussion, but i believe you are only wanting to refer to one definition of ad hominem where a person discredits anothers arguements based on unrelated facts.

the irony here is your post is little more than ad hominem in itself.


Actual instances of argumentum ad hominem are relatively rare. Ironically, the fallacy is most often committed by those who accuse their opponents of ad hominem, since they try to dismiss the opposition not by engaging with their arguments, but by claiming that they resort to personal attacks. Those who are quick to squeal "ad hominem" are often guilty of several other logical fallacies, including one of the worst of all: the fallacious belief that introducing an impressive-sounding Latin term somehow gives one the decisive edge in an argument.

Copied and pasted, but seems to go well here.

ferroz's Avatar


ferroz
02.23.2012 , 12:50 PM | #476
Quote: Originally Posted by universeman View Post
Not possible if the other players are holding out. People don't always click NEED on everything (in fact, they don't) until it really matters. Then it's too late. Or, did you not realize that?
So, you're saying tat they don't need on everything, and instead just need on the stuff that they really want?

ferroz's Avatar


ferroz
02.23.2012 , 12:53 PM | #477
Quote: Originally Posted by Irusan View Post
You are staunchly defending the right to need for companions, yet you attempt to trivialize someone else's definition of need.

In other words, you are contradicting yourself.
No, he
  1. points out a contradictory argument
  2. then disagrees with the label that's being applied.
  3. then makes a snide comment about someone being upset due to their sense of entitlement.

nowhere in that does he trivialize someone else's definition of need.

so there's nothing contradictory.

Setanian's Avatar


Setanian
02.23.2012 , 12:55 PM | #478
Quote: Originally Posted by johnhughthom View Post
What exactly does that add to the point I made?
I'm pretty sure you stated we had no choice in the matter. I just proved you wrong.
What is that baseball bat in your signature? Oh! It's a lightsaber! How cute is that !

johnhughthom's Avatar


johnhughthom
02.23.2012 , 12:56 PM | #479
Quote: Originally Posted by Setanian View Post
I'm pretty sure you stated we had no choice in the matter. I just proved you wrong.
How does "we all rolled random" prove you had a choice in how to roll?

Sharee's Avatar


Sharee
02.23.2012 , 12:57 PM | #480
Quote: Originally Posted by ferroz View Post

This statement makes 0 sense; an upgrade for a companion is a human player's upgrade.
This seems to be an important point many do not understand.

Saying "you did not roll for your character, you rolled for someone else!" is wrong.

A player's companion is not "someone else". The "companion" abilities are in fact player abilities. The only difference is visual fluff, in that the ability does not appear to fire from the main toon but from the pet following it. That's just pretty graphics

Saying the companion's ability is not mine just because it appears to come from my companion is like saying the smuggler "XS freighter fly-by" is not a smuggler's ability because it is the XS freighter that is dropping the AOE bomb and not the smuggler.

That's just nonsense. They are all your - the player's - abilities. The only difference is the visual fluff.