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Huttball needs to die and be completely replaced

STAR WARS: The Old Republic > English > PvP
Huttball needs to die and be completely replaced

Grubfist's Avatar


Grubfist
02.23.2012 , 11:48 AM | #221
Quote: Originally Posted by astrocanis View Post
Apologies. These forums can make one a bit paranoid.
The internet in general does that. I understand.

darkrom's Avatar


darkrom
02.23.2012 , 11:50 AM | #222
Huttball is, by far, the best warfront. It highlights the use of each class's unique abilities.

astrocanis's Avatar


astrocanis
02.23.2012 , 12:00 PM | #223
Quote: Originally Posted by darkrom View Post
Huttball is, by far, the best warfront. It highlights the use of each class's unique abilities.
If it were only about each class' unique abilities, I think I'd feel better about playing it. It is not about that, at least not to me. It's about teamwork, and I've seen very little.

The few times I've gently tried to take control, I wasn't even shouted down. It made no difference at all. Do I have to scream and carry on , replete with insults, to get anyone to cooperate?

That's why I would like the option to not queue for that WZ.

Wildcat's Avatar


Wildcat
02.23.2012 , 12:02 PM | #224
Quote: Originally Posted by astrocanis View Post
If it were only about each class' unique abilities, I think I'd feel better about playing it. It is not about that, at least not to me. It's about teamwork, and I've seen very little.

The few times I've gently tried to take control, I wasn't even shouted down. It made no difference at all. Do I have to scream and carry on , replete with insults, to get anyone to cooperate?

That's why I would like the option to not queue for that WZ.
Or the option to ONLY queue as a premade for it.

A lot of the crap that goes on wouldn't if we could actually play this as a team.
Wildcat: 50 Sage, Wildkat: 50 Shadow, J'ackk: 45 Scoundrel, Thrashh: 39 Mercenary

RageFrost's Avatar


RageFrost
02.23.2012 , 12:03 PM | #225
Huttball is hands-down the best warzone in the game.

Takes some skills. learn to play group up....

Egobia's Avatar


Egobia
02.23.2012 , 12:03 PM | #226
Best tactic for Huttball Melee are ball carriers Ranged are support, ranged sit up top and snipe at people and use various knockbacks and stuns. it is how some of my teams won

The thing i would like to see added to it is a full mix of sides so i can be a Republic trooper and play next to a sith Warrior. that would make it really intresting and alot easier to get teams.

Noobzorz's Avatar


Noobzorz
02.23.2012 , 12:11 PM | #227
Huttball is terrible. How is this even a discussion?

When playing as an uncooperative group against a premade, you are just so, so dead, and when two premades battle against one another, it becomes a CC ****fest in which you spend the entirety of the game stunned or being launched of platforms when you are not the ball carrier, and hooked or knocked into fire when you are. When it is a total spazzfest, it is sort of fun, but it becomes the same map as civil war.

Huttball is only good when you are on a team of premades beating up on randoms, and that to me says that it isn't good at all.

Yfelsung's Avatar


Yfelsung
02.23.2012 , 12:12 PM | #228
Huttball Strategies using Football Terms.

Assassins/Shadows = Wide Receivers/CBs
Tanks = QB/HB/FB and D-Line
Other Melee = O-Line and LBs
Ranged = TE and Safeties

If you can get your team to think like that, you win Huttball.
MHORDSUNG SOULGRINDER, LEGATUS OF PHOBOS LEGION

At the end of days the dragon stands tall and with limitless rage it illuminates all.

Yfelsung's Avatar


Yfelsung
02.23.2012 , 12:13 PM | #229
Quote: Originally Posted by Noobzorz View Post
Huttball is terrible. How is this even a discussion?

When playing as an uncooperative group against a premade, you are just so, so dead, and when two premades battle against one another, it becomes a CC ****fest in which you spend the entirety of the game stunned or being launched of platforms when you are not the ball carrier, and hooked or knocked into fire when you are. When it is a total spazzfest, it is sort of fun, but it becomes the same map as civil war.

Huttball is only good when you are on a team of premades beating up on randoms, and that to me says that it isn't good at all.
No, Huttball is only good when you have those 5/6 games, or the 1/1 tie that gets determined by whomever was holding the ball.

Close and brutal Huttball matches are the best PvP in SWTOR.
MHORDSUNG SOULGRINDER, LEGATUS OF PHOBOS LEGION

At the end of days the dragon stands tall and with limitless rage it illuminates all.

Kheld's Avatar


Kheld
02.23.2012 , 12:14 PM | #230
Quote: Originally Posted by Vegathegreat View Post
the problem with MMO's is 99% of the playerbase is terrible.......

they complain about everything instead of learning and adapting, they wanna do whatever it is they wanna do instead of what they have to do to have maximum effieciency. most players just dont know what to do, so they have knee jerk reactions and awful decisions on the fly.

this game is perfectly fine as is.....i play my sentinel i dominate, powertech i dominate, sage i dominate, commando i dominate, huttball i dominate, voidstar i dominate, etc.....

it has nothing to do with classes or maps or anything other than the players involved
I think women must laugh at your tinkle thats why you brag on the interwebz.
The Force will be with you, always.