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why dont players expect server pop to lower?

STAR WARS: The Old Republic > English > General Discussion
why dont players expect server pop to lower?

Emeda's Avatar


Emeda
02.23.2012 , 11:36 AM | #31
Quote: Originally Posted by Vlaxitov View Post
Did someone strike a nerve?
Nope just pointing out that both sides do it not just the haters


Quote: Originally Posted by Vlaxitov View Post
How do you know its "losing many subs?" I don't KNOW if what all the servers are doing and can only speak for what I see on the server I play. Population appears to be on the rise for the republic side of the server I play. Doesen't player activity on servers usually drop a little as those players get into log on to raid mode anyway? That has been the case in everyother mmo I've ever played. Its more like I see you in specific getting called out on a regular for being one of the loudest psychic doomsayers in this mmo forum.
I have show how they are losing subs but everyone who doesnt want to believe it will make up excuses as to why everyone thinks they are.

Quote: Originally Posted by Vlaxitov View Post
Aside from those who don't care, congratulations, you're the only person who plays the game who doesen't know they raiseed pop caps on servers.
Do you have any proof that they did this? Anything? I have proof that they didnt and my proof is Bioware. So please link me something that says they increased the servers caps by more than a small margin.


Quote: Originally Posted by Vlaxitov View Post
I've yet to read anything valid that your fingers had anything to do with it. This jewel of a posting is no exception as you simutaneously engage in the exact behavior you accuse your imaginary opponents of. Even if your conspiracy theories are true, this is a freaking video game and you need to get over it for the sake of your own mental health.
Like how you you say even if I am correct in what I said that I need to just drop it for my own health. You could have just ignored me also so why didnt you.

Quote: Originally Posted by Vlaxitov View Post
Video game forums are meant for those who like the game, not someone who preaches the game's demise post after post after post.
No the forums are for anyone who purchased the game and still has an account with active play time to post in about anything that has to do with SWTOR that being good or bad. It is also for people who want to read more about the game from its players perspective.
If this game is so great then why do so many people that love the game spend all their time in the forums?

Kthx's Avatar


Kthx
02.23.2012 , 11:38 AM | #32
Quote: Originally Posted by Goretzu View Post
Aye, it's possible all the ones you reported were.
Good, so we agree that bug reports are not going to "dev/null", which was my point. They get read, triaged, and dealt with in order of priority based on the triage.

Quote: Originally Posted by Goretzu
Dunno what happened to all the ones you missed though.
Assuming they are reported by others, they also got read, triaged, and dealt with in order of priority. The devs have provided a very clear explanation of the factors that affect the order in which bugs get processed. I can understand that the pace at which this occurs is not satisfactory to all users, but I would say the large majority of the player base understands the process.

Office 2010 also has bugs that affect me, but I don't conclude from this Microsoft is about to collapse.

Emeda's Avatar


Emeda
02.23.2012 , 11:38 AM | #33
Quote: Originally Posted by Kthx View Post
How do you know which bugs I reported?

I stand by my statement.
So what bugs did you report? so we know what they fixed so we can give them some credit for it.
If this game is so great then why do so many people that love the game spend all their time in the forums?

Goretzu's Avatar


Goretzu
02.23.2012 , 11:43 AM | #34
Quote: Originally Posted by Kthx View Post
Good, so we agree that bug reports are not going to "dev/null", which was my point. They get read, triaged, and dealt with in order of priority based on the triage.

Assuming they are reported by others, they also got read, triaged, and dealt with in order of priority. The devs have provided a very clear explanation of the factors that affect the order in which bugs get processed. I can understand that the pace at which this occurs is not satisfactory to all users, but I would say the large majority of the player base understands the process.

Office 2010 also has bugs that affect me, but I don't conclude from this Microsoft is about to collapse.


I've seen Bioware bug reporting in MMOs before though.

One major one that gave a singificant factional imbalance was repeatedly reported and acknowledged and yet stayed Live for over a year.

In the end it was never actually fixed, they just removed something else for other reasons that made the bug moot.

Add to this several significant bugs there were reported in beta and not fixed, then I think an awful lot of bugs are going in the "Those who are likely to die, regardless of what care they receive;" section of the triage.



Compared to the likes or Trion that certain were on the case in the early days of Rift.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Kthx's Avatar


Kthx
02.23.2012 , 11:43 AM | #35
Quote: Originally Posted by Emeda View Post
Do you have any proof that they did this? Anything? I have proof that they didnt and my proof is Bioware. So please link me something that says they increased the servers caps by more than a small margin.
Link describing the initial increase in server caps:

http://seekingalpha.com/article/3339...all-transcript

Beyond this, nobody has any information of how the server caps have changed (up or down). We can, at best, assume that the caps have stayed relatively constant after the initial adjustment.

Goretzu's Avatar


Goretzu
02.23.2012 , 11:44 AM | #36
Quote: Originally Posted by Emeda View Post
So what bugs did you report? so we know what they fixed so we can give them some credit for it.
Indeed it be interesting to see what was reported and fixed, to see what their priorities were/are.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Kthx's Avatar


Kthx
02.23.2012 , 11:48 AM | #37
Quote: Originally Posted by Goretzu View Post
Add to this several significant bugs there were reported in beta and not fixed, then I think an awful lot of bugs are going in the "Those who are likely to die, regardless of what care they receive;" section of the triage.
You are confusing anecdotes with data. The converse of this would be if I were to claim "the patch notes show that a several significant bugs have been fixed, so I think most of the bugs going into triage get fixed."

The devs claim they read all bug reports, triage them, and fix them in order of priority (evaluated using a number of parameters, including severity, number of players affected, and easy of correcting). Each player can judge this statement as they seem fit: You can either believe the devs or believe that they are lying to you.

Goretzu's Avatar


Goretzu
02.23.2012 , 11:53 AM | #38
Quote: Originally Posted by Kthx View Post
You are confusing anecdotes with data. The converse of this would be if I were to claim "the patch notes show that a several significant bugs have been fixed, so I think most of the bugs going into triage get fixed."

The devs claim they read all bug reports, triage them, and fix them in order of priority (evaluated using a number of parameters, including severity, number of players affected, and easy of correcting). Each player can judge this statement as they seem fit: You can either believe the devs or believe that they are lying to you.

Which ones did you report that got fixed?

There must be some method to triage discernible from those that got fixed ASAP.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

AHChrist's Avatar


AHChrist
02.23.2012 , 11:54 AM | #39
Funny thing is, if it happens to every game released after wow. Why don't they already have server transfer planned and tested. It should have been like that at release. But no, they were cocky and though this piece of crap game would kill wow. Now they will lose more people because those of dead servers will just quit. Once someone quits, 80% never come back. Serves them right.

MMO designers are a bunch of monkeys. They don't study any other games and research what works and what doesn't. It is like the 1970s with US car builders. They kept pushing out big cars when the customers wanted smaller. That is why we got all the same mistakes every other MMO in the past 10 years has had. That is why most games have a huge surge of players. The MMO playerbase wants something better than WoW. WoW sucks. But these monkeys think they can make the same V-8 that gets 10 mpg and it will sell.

Kthx's Avatar


Kthx
02.23.2012 , 12:08 PM | #40
Quote: Originally Posted by Goretzu View Post
There must be some method to triage discernible from those that got fixed ASAP.
You couldn't make any meaningful conclusion about the devs' priorities based on the five or six bugs that an individual user reported. In my particular case, they were all minor, as I didn't experience any game breaking bugs in beta (and I only got to Coruscant). I remember being particularly surprised that they fixed a typo in the "rested state" tooltip (in beta it said "loging" instead of "logging"), since I assumed that would be too low of a priority (but obviously trivial to fix).

I don't for a second believe that it was my specific bug reports that lead to the fixing, but I do believe that users' collective bug reporting lead to fixes. Claiming that Bioware sends bug reports to "dev/null", paramount to stating they ignore all bug reporting from its user base, is clearly not correct. That's my only point.