Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Vanguard/Powertech shared tree BURST is OP

STAR WARS: The Old Republic > English > PvP
Vanguard/Powertech shared tree BURST is OP

Affics's Avatar


Affics
02.23.2012 , 05:12 AM | #51
Quote: Originally Posted by Osicat View Post
Deer op and Affics.... this going on and you qq about powertecs?

http://www.swtor.com/community/showthread.php?t=298118

Jeez, nothing wrong with pw,s they are ok balanced for PvP I give you that but need some dmg in the non shared dps tree for pve. If anything powertecs could use a dmg buff on their burst. Yes I play powertecs and yes i do some dmg but its not op in any way.

Think its a matter of "I died to x class so now it need to be nerfed".
It's not QQ from me, and if i meet him 1v1 i can beat him, but in some situations their burst really high and damage after this burst remains on high level. And i dont want to nerf them.
Niman Eu - Desu Wicked - Scoundrel 80+ Valor rank

svartalfimposter's Avatar


svartalfimposter
02.23.2012 , 05:13 AM | #52
Quote: Originally Posted by Niconogood View Post
Even in full assaulttree vanguards have way more survival and utility than commandos, so its a legit concern. Vanguards/powertechs are monsters atm, and once geared top dmg done about every match. Theyre dps is throgh the roof, and theyre tough enough to be left alone to do their *****, as opposed to commandos and gunslingers which gets zerged round the clock due to no survival/escapeutility.
^^This.
Quote: Originally Posted by killgorde
a great PvP game requires the devs only to facilitate and improve the environment within which the players themselves create their own content.

Xerain's Avatar


Xerain
02.23.2012 , 05:13 AM | #53
Quote: Originally Posted by Halofax View Post
Are you claiming they should nerf thermal detonator which...

does 500 more damage than stick grenade?

Woot. 500 damage.

Lets also nerf chain lightning, tracer missile, snipe, ambush, clairvoyant strike, hidden strike, force sweep, rail shot, and every single marauder attack.
what why would you want to nerf ever marauder attack?!?!

Halofax's Avatar


Halofax
02.23.2012 , 05:13 AM | #54
Quote: Originally Posted by Niconogood View Post
Even in full assaulttree vanguards have way more survival and utility than commandos, so its a legit concern. Vanguards/powertechs are monsters atm, and once geared top dmg done about every match. Theyre dps is throgh the roof, and theyre tough enough to be left alone to do their *****, as opposed to commandos and gunslingers which gets zerged round the clock due to no survival/escapeutility.
Are you claiming that Commandos (healer) get less survival and utilty than vanguards?

We have the exact same cooldowns, except commandos get a knockback.

What is wrong with you people?

Psionic_X's Avatar


Psionic_X
02.23.2012 , 05:14 AM | #55
Quote: Originally Posted by Affics View Post
Yes, but i think u have medpack, some def cds to survive for ur burst.
omg, i fell for a troll. took me a while to realize well my bad.

that you brought up medpacks now just nailed it for me, since only vanguards can use medpacs and scoundrels cant ? also they cant stun and cast self heals while target is stunned ?

Halofax's Avatar


Halofax
02.23.2012 , 05:17 AM | #56
Quote: Originally Posted by Psionic_X View Post
omg, i fell for a troll. took me a while to realize well my bad.

that you brought up medpacks now just nailed it for me, since only vanguards can use medpacs and scoundrels cant ? also they cant stun and cast self heals while target is stunned ?
You are forgetting all the extra survivability that Vanguards get over commandos.

I mean what moron would trade a 2 second stun (neural jolt) for self-healing?

Psionic_X's Avatar


Psionic_X
02.23.2012 , 05:17 AM | #57
Quote: Originally Posted by Niconogood View Post
Even in full assaulttree vanguards have way more survival and utility than commandos
could you please list what makes assault vanguards more survivable then assault commandos ? i think im missing something here.

Affics's Avatar


Affics
02.23.2012 , 05:18 AM | #58
Quote: Originally Posted by Psionic_X View Post
omg, i fell for a troll. took me a while to realize well my bad.

that you brought up medpacks now just nailed it for me, since only vanguards can use medpacs and scoundrels cant ? also they cant stun and cast self heals while target is stunned ?
As u mentioned earlier and u are right - your sustained damage much higher than Ops, so its a good thing for u. They can cast heals, but dont forget that, while they are healing u dont get any damage from them.
Niman Eu - Desu Wicked - Scoundrel 80+ Valor rank

Stranger_LDR's Avatar


Stranger_LDR
02.23.2012 , 05:19 AM | #59
who cares about 1 OP pt/vg if there are 7 sorcs around? ^^
don't have any trouble with pt on scoundrel, sometimes they burst me down, sometimes I burst the same person down. - pretty balanced.

and then comes the lightning...
A little something for bad haters
Baby (shadow) - Holy (scoundrel) - Toy (sniper)

Psionic_X's Avatar


Psionic_X
02.23.2012 , 05:20 AM | #60
Quote: Originally Posted by Affics View Post
As u mentioned earlier and u are right - your sustained damage much higher than Ops, so its a good thing for u. They can cast heals, but dont forget that, while they are healing u dont get any damage from them.
yes ..uhm .. ok