Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

The sheer number of buttons is just not fun

STAR WARS: The Old Republic > English > General Discussion
The sheer number of buttons is just not fun

Magnijung's Avatar


Magnijung
02.22.2012 , 05:18 PM | #201
They are a lot of abilities but something that I find refreshing in comparison with other games, 90% of the abilities are actually useful and by utilizing all of them you are a much better player.

Aethyriel's Avatar


Aethyriel
02.22.2012 , 05:20 PM | #202
Quote: Originally Posted by Gotchaz View Post
Well the problem is there's no macros, that's why the sheer number of buttons is crazy. It's not a matter of not knowing how to play. I play Commando and there's tons of stuff I would like to hot key, different grenades, different heals. I play Gunner so...all my tool bars are full. In a fight I can use at least 15 different abilities. If you don't find the amount of buttons annoying then chances are you're not playing your character up to it's true potential and just spamming a couple things.
Or you're actually able to handle a little more complex rotation and you're able to time your cooldowns right, why do you want to dump it down? And I don't get your hotkey problem either, 1-5 qertfgcv are all very easy to hit, same if you bind them all with shift for another skill and then you also have your mousebuttons, that's more than enough to pull it off easily with a little practise that actually comes while leveling.

FeeFiFoFum's Avatar


FeeFiFoFum
02.22.2012 , 05:20 PM | #203
If you dont like all the abilities roll any BH or a sorc. Problem solved.

Magnijung's Avatar


Magnijung
02.22.2012 , 05:21 PM | #204
Quote: Originally Posted by FeeFiFoFum View Post
If you dont like all the abilities roll any BH or a sorc. Problem solved.
Just roll the trooper AC that just spams gravity bomb.

Darth_Gao_Gao's Avatar


Darth_Gao_Gao
02.22.2012 , 05:30 PM | #205
Quote: Originally Posted by Magnijung View Post
Just roll the trooper AC that just spams gravity bomb.
just be bad and keep reading the forums to base my gameplay opinions on.

mufutiz's Avatar


mufutiz
02.22.2012 , 09:51 PM | #206
Quote: Originally Posted by terminova View Post
Then you spend your entire time staring at different bars....
exactly.

bars you can position close to your field of view, in clear and vibrant colors, slap a number timer next to them for good measure.

as well as clearly visibile indicators for procs and dots/hots instead of having to look out for tiny little icons on top of the character frames.

It's archaic design, really really bad design.

I just hope they adress all of it in the 1.2 UI revamp.





Quote:
I might agree with that if the game just started development in 2012, but it didn't. Much of the UI design was probably done several years ago.
The UI was done multiple times better years ago in other games as well.

ferroz's Avatar


ferroz
02.22.2012 , 09:59 PM | #207
Quote: Originally Posted by mufutiz View Post
The UI was done multiple times better years ago in other games as well.
Oh come now, the UI isn't that bad... it's almost on par with the velious era EQ one

ferroz's Avatar


ferroz
02.22.2012 , 10:01 PM | #208
Quote: Originally Posted by Tal-N View Post
That's 18 abilities which can be triggered at a moments notice.
That's cool. I have almost 3 bars of stuff that I need to be able to use while fighting. So 18 isn't nearly enough.

denpic's Avatar


denpic
02.22.2012 , 10:22 PM | #209
Theres a few good guides for guardians around

Some abilities a replaced By others like
slice is replace By Sunder
Slash is replace by guardian slash overhead strike and zen leap not sure of exacte
Names
Opportunity strike and pummel strike are Worthless in Pvp


Also keyboard macros work and you can make
Slice a toggle auto attack with A sunder every 5secs

Fomby's Avatar


Fomby
02.22.2012 , 10:28 PM | #210
I just made a guardian at lvl 16 now so I don't have a ton of abilities. So take my response as you will.


If they have so many useful buttons and one can use them properly, shouldn't this give the class an advantage? My lvl 44 sage healer really only has 7 or so useful abilities making my damage output poor. (of course this made my healing awesome soooo... I'm not sure I have a point...)