Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

This game is TWO MONTHS old.

STAR WARS: The Old Republic > English > General Discussion
This game is TWO MONTHS old.

Frostvein's Avatar


Frostvein
02.22.2012 , 12:37 PM | #121
Quote: Originally Posted by Setanian View Post
What people are saying is that for a $300m game, with 6 years development, launched in late 2011, it is sadly lacking in even the basic features which some MMOs had years ago.


If you don't agree, and are willing to accept what you bought, then fine. Other's are not. And contrary to your opinion, their opinions are as valid as yours.
This.
Meanwhile, in Tera general chat -

"The sad thing is, arguing with fanbois on the forums was more entertaining than their 300 million dollar single player MMO from 2008"

Blotter's Avatar


Blotter
02.22.2012 , 12:37 PM | #122
Quote: Originally Posted by Setanian View Post
I think you're over-reacting. Maybe cut down on the cookies or something..

What people are saying is that for a $300m game, with 6 years development, launched in late 2011, it is sadly lacking in even the basic features which some MMOs had years ago.


If you don't agree, and are willing to accept what you bought, then fine. Other's are not. And contrary to your opinion, their opinions are as valid as yours.
cookies? COOKIES1?!?!?!! Pffffffffffff. How insulting. I'm a pie guy.

I know what they're "saying" because I read it all the time here. YOU said it quite reasonably...and it's been said soooo many times that one would think people would recognize it as having been sufficienlty beaten to death so that we can all move on and talk like adults about other things now. However, THEY screech what you just said like angry monkies flinging their pewp....instead of saying it in a reasonable manner, acknowledging that BW has told us, forexample, that they'll be giving us combat logs, they scream it and rant like a 2 year old whose cookies...erm, I mean pie...was taken from it. It's completely absurd. The game is NOT broken and horrible because you can't look up in a combat log to see why you still suck and need to L2P or because you get all bent out of shape for ahving been killed once and need to be told why you died, because god forbid you have to try it until you actually learn to get it right the old fashioned way. And yet, what do we see instead of "hey, we've beaten this dead horse silly...let's move on"? We see, every day all day, the same old thing over and over and over again, like ZOMG NO COMBAT LOGS, I QUIT...YOU SHOULD HATE THIS...FAIL FAIL FAIL DOOM DOOM DOOM!!!!" Grow the hell up people.
Captain Bubblevendor Targetdummy reporting for doody.

Tygranir's Avatar


Tygranir
02.22.2012 , 12:37 PM | #123
Quote: Originally Posted by Setanian View Post
I think you're over-reacting. Maybe cut down on the cookies or something..

What people are saying is that for a $300m game, with 6 years development, launched in late 2011, it is sadly lacking in even the basic features which some MMOs had years ago.


If you don't agree, and are willing to accept what you bought, then fine. Other's are not. And contrary to your opinion, their opinions are as valid as yours.
But.... you are all still here? It is over 2 months since launch, and you are ALL still here. There are some feaures that would be nice to have, but the fact remains that I still have way more fun playing this over other MMOs.

When I die in game, I don't need a combat log to tell me what happened. I can tell if the healer wasn't doing an adequate job. A quick look around will tell you if you aren't holding agro.

The UI is functional, and since I use hotkeys and know the cooldowns, I don't really need to look at it often anyways.

All your QQ is moot, as I find this game more enjoyable than others.
I am eating your canon, and pooping your immersion.

dcgregorya's Avatar


dcgregorya
02.22.2012 , 12:39 PM | #124
I've never seen a game in the history of gaming with *this many bugs*. I'm sorry but even the crash to desktops when WoW launched weren't as staggering as the vast number of bugs in this game. Once you get to endgame it just gets worse - loots broken, glitched instances that need to be reset and then you need to re-clear the trash, double spawning, players getting multiple hit by lightning fighting Soa, etc etc etc.

It's like there's more glitches than working gameplay.

Citywok's Avatar


Citywok
02.22.2012 , 12:42 PM | #125
Quote: Originally Posted by Tenceriker View Post
RIFT had a launch that was smoother than SWTOR without huge issues like Illum and Ability delay plus in almost the same two month time frame had double the content we have now as we wait for month three to hopefully bring something. You can be dismissive or outright ignore the facts but based on how slow Bioware is moving the only numbers you will be looking at will be the lack of subs and server mergers.



This Blotter, you should pick up by now he can see no wrong. The classic forum defender.
I bought RIFT during launch and if you want to see a WOW clone, that is it. The launch wasn;t super silky smooth like you're saying it was. Theres a reason RIFT doesn't have a ton of subscribers. It's not that great. It's a typical fantasy MMO, very boring.

Vincynt's Avatar


Vincynt
02.22.2012 , 12:42 PM | #126
Quote: Originally Posted by dcgregorya View Post
I've never seen a game in the history of gaming with *this many bugs*. I'm sorry but even the crash to desktops when WoW launched weren't as staggering as the vast number of bugs in this game.
I disagree completely. I experienced far more bugs when WoW launched that prevented me from playing then I've experienced with SWTOR. However that can be in large part due to the machine you're playing on as much as it can be coding of the game. I experienced far more lag disconnects when I played WoW around launch then I have with SWTOR. I personally have not run into one "game breaking" bug in SWTOR. I do however believe there are some bug issues and I do wish they would focus some more time on fixing bugs then on creating more content that the power players will crush inside a month and then continue complaining there isn't enough content.

Tygranir's Avatar


Tygranir
02.22.2012 , 12:42 PM | #127
Quote: Originally Posted by dcgregorya View Post
I've never seen a game in the history of gaming with *this many bugs*. I'm sorry but even the crash to desktops when WoW launched weren't as staggering as the vast number of bugs in this game. Once you get to endgame it just gets worse - loots broken, glitched instances that need to be reset and then you need to re-clear the trash, double spawning, players getting multiple hit by lightning fighting Soa, etc etc etc.

It's like there's more glitches than working gameplay.
Every bug you just named, EVERY one, happened the first time I tried deathwing.
I am eating your canon, and pooping your immersion.

dweber's Avatar


dweber
02.22.2012 , 12:42 PM | #128
Quote: Originally Posted by Tygranir View Post
When I die in game, I don't need a combat log to tell me what happened. I can tell if the healer wasn't doing an adequate job. A quick look around will tell you if you aren't holding agro.
I fully agree with this statement. All the combat log does is it turns players into number crunchers. Instead of actually figuring out the best way to raid, PvP or what gear works best for the situation, they just number crunch their way to the biggest number possible.

Now I am not saying the combat log is a 100% horrible thing, but I do not need one to figure out how to play my class better.
Good, bad, I'm the one with the gun...

MGriffith's Avatar


MGriffith
02.22.2012 , 12:45 PM | #129
Quote: Originally Posted by darkonnis View Post
SWTOR has been in the making for 5 years. WoW revolutionised the MMO genre and brought it mainstream
you can argue many things about WoW, but revolutionisng the genre? No, they really did not do that.
They did not introduce any mechanisms that other games at the time had not already had.

What they did was taking the occasionally overly complex mechanics of its predecessor games and streamlined them to the point that an 8 year old could play the game with a fair degree of competence, then polished everything to a degree that you could apply your make up in the reflections.
Kind of what Blizzard does with all its games. Nothing much evolutionary, certainly nothing revolutionary, but slick and polished content and gameplay that bring their games to the mainstream.

dcgregorya's Avatar


dcgregorya
02.22.2012 , 12:46 PM | #130
Quote: Originally Posted by Vincynt View Post
I disagree completely. I experienced far my bugs when WoW launched that prevented me from playing then I've experienced with SWTOR. However that can be in large part due to the machine you're playing on as much as it can be coding of the game. I experienced far more lag disconnects when I played WoW around launch then I have with SWTOR. I personally have not run into one "game breaking" bug in SWTOR. I do however believe there are some bug issues and I do wish they would focus some more time on fixing bugs then on creating more content that the power players will crush inside a month and then continue complaining there isn't enough content.
If you play the game single player maybe. Running a flashpoint or nightmare mode just to have the loot drops break or be forced to reset the instance and people decide its not worth it to reclear the trash or etc are pretty game breaking to me. A lot more game breaking than one person getting hit with a lag disconnect.