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OPS Loot Nonsense!!!


Loupe's Avatar


Loupe
02.22.2012 , 09:39 AM | #51
Go DDO style, all drops show up in a chest. Within that chest players who are awarded items can choose to give that item from within the chest to another player before looting.

Done and Done..

its like these people never played other MMOs.

vandana_'s Avatar


vandana_
02.22.2012 , 10:45 AM | #52
1) Fix the ML

2) Allow Bind on Pickup to be traded within 2 hours timefame with the members of the group it dropped for.
V'ox

roakka's Avatar


roakka
04.04.2012 , 08:57 AM | #53
Quote: Originally Posted by vandana_ View Post
1) Fix the ML

2) Allow Bind on Pickup to be traded within 2 hours timefame with the members of the group it dropped for.
^^^^^^
such an easy fix

Nucairion's Avatar


Nucairion
04.04.2012 , 09:17 AM | #54
tbh i have no problem with the loot rule for normal mode per say, yes its frustrating not getting loot coz its assigned to soe1 that already has it but it does stop ninja looting in pugs. i raid 16 man with guild on sunday first time on sith side and had no columi sure it was frustrating i didnt get other bits cos those that did had them assigned to them but had them mulitple times i could of had a full set of columi had loot rule been different. u jsut have to deal with it. and also it makes u go back and keep gonig back to gear,

if gear is the only reason u raid perhaps u should do hm instead. i raid any diffiulty is i was geared for it not to get the gear but for the challenges and fun of it. couldnt care less if it takes me 1 ops run or 20 for full set

NotDonnaReed's Avatar


NotDonnaReed
04.04.2012 , 01:51 PM | #55
Aren't they fixing this in 1.2? I ran a group of new 50s through Eternity Vault last night, and it was pretty frustrating how I got loot on almost every boss, whereas the new consular healer got NOTHING. It would be awesome if they let us trade this stuff like WoW eventually did.

Xandire's Avatar


Xandire
04.05.2012 , 11:26 AM | #56
Yeah, and honestly hard mode isn't really "the answer" to the issue either. Sure you can assign the pieces but the classes of those pieces are still pre-determined by the loot generator. So you could still have the issue of the class type assigned to that gear token not being the one desired even though you can assign it to whoever you want. For example, I've been running my sniper in hard mode ops, and we have a lot of BH's and SI's that make up the rest of our raid usually. And for each boss, we usually get either two BH tokens or two SI tokens. Out of several runs, I think one IA boot token has dropped.

It also goes for Flashpoints....if you want to get someone a specific Columi piece to finish out their gear, you have no control on whether that whole run will have been wasted for nothing or not becuase it could be assigned to another class that doesn't need it.

It would be better if they were general gear tokens, like a general boot token, general glove token, etc. That way it could be assigned to anybody, any class, and they could turn it in for whatever class/spec they want.
That would guarantee that no loot ever gets "wasted".
~Des~
Desdechado - Sniper, Kraytessa - Sorcerer

jasohans's Avatar


jasohans
04.05.2012 , 11:48 AM | #57
The loot system for normal mode OPs can be extremely frustrating, but to be honest, if you want actual control over your Columi loot then go run HM Flashpoints for it. If you want control over the other-than Columi gear in normal mode then go to the GTN and buy player-made equivalent (or often times better) gear.

Normal mode ops (to me) seem to be nothing more than a way to let pugs run Ops without much frustration and/or a way to quickly learn the mechanics of a fight for HM+.

In my opinoin, they really should just add in an option to allow people to "opt out" of the gear drops for an encounter so that the person with eight sets of boots can say, "Hey, I really don't need another set of boots, I'll opt out of gear drops on this fight and let the others that are wearing sandals have a chance at them."

Havocx's Avatar


Havocx
04.05.2012 , 12:27 PM | #58
HM/NMM isnt any better. We have ONE Sith Warrior in our raids. Yet EVERY FRIGGIN TIME at least half the bosses will drop double SW. At this point everyone's STR companions are in rakata.

Does it make any sense for companions to be in full rataka while our inquisitors are lucky to get one piece per week?

Xandire's Avatar


Xandire
04.05.2012 , 01:42 PM | #59
Quote: Originally Posted by jasohans View Post
The loot system for normal mode OPs can be extremely frustrating, but to be honest, if you want actual control over your Columi loot then go run HM Flashpoints for it. If you want control over the other-than Columi gear in normal mode then go to the GTN and buy player-made equivalent (or often times better) gear.

Normal mode ops (to me) seem to be nothing more than a way to let pugs run Ops without much frustration and/or a way to quickly learn the mechanics of a fight for HM+.

In my opinoin, they really should just add in an option to allow people to "opt out" of the gear drops for an encounter so that the person with eight sets of boots can say, "Hey, I really don't need another set of boots, I'll opt out of gear drops on this fight and let the others that are wearing sandals have a chance at them."
FP's aren't absolute control by a long shot. It can still generate the token for a class that doesn't need it and until 1.2 comes out the token could be for a class that isn't even in your group.

Opt-ing out is kind-of complicated, seems to me. Best is to have a "Columi Boot Token" or "Columi _______ Token" or "Rakata Boot Token"/"Rakata ______ Token" (whatever armor set that happens to be current to the raid you are running). The master looter can assign it to whoever/whichever class. You don't have people getting multiple/wasted gear while everyone else is lagging behind, wasting weeks of possible progression.

Sure you can have people leave group before a boss kill or before a chest is opened but that is so annoying and tedious, just is too much nonsense for something that should be simple and straightforward.
~Des~
Desdechado - Sniper, Kraytessa - Sorcerer

jasohans's Avatar


jasohans
04.05.2012 , 02:31 PM | #60
Quote: Originally Posted by Xandire View Post
FP's aren't absolute control by a long shot. It can still generate the token for a class that doesn't need it and until 1.2 comes out the token could be for a class that isn't even in your group.

Opt-ing out is kind-of complicated, seems to me. Best is to have a "Columi Boot Token" or "Columi _______ Token" or "Rakata Boot Token"/"Rakata ______ Token" (whatever armor set that happens to be current to the raid you are running). The master looter can assign it to whoever/whichever class. You don't have people getting multiple/wasted gear while everyone else is lagging behind, wasting weeks of possible progression.

Sure you can have people leave group before a boss kill or before a chest is opened but that is so annoying and tedious, just is too much nonsense for something that should be simple and straightforward.
Don't get me wrong, I agree that FP's aren't absolute control, but for Columi gear they are a much better choice than NM operations. You CAN have 7 possible chances at a single piece of gear a week (not that I'd expect anyone to run the same FP 7 days a week).

A general generic token can be a bad thing though as well as far as the game designers go. A general token drop would ensure that everyone in a group would be completely geared out in a month. With everyone in full top-end gear there is no reward for them to continue running these operations and they get bored. Bored people try new things and possibly drop subscriptions. While I don't agree with the loot grind, the randomness of it has to stay for the sustainability of a game like this.

Now, if they could produce new content every two - three months then I could agree that a generic token would be a great addition as far as BW is concerned. We all know though that to sustain that much new content is simply not feasible and the randomness of gear distribution buys the developers time to create new content.