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Benefits of the Hero engine


Amdramnar's Avatar


Amdramnar
02.22.2012 , 08:41 AM | #31
Quote: Originally Posted by PlatorPRIME View Post
Oh wow you challenged our ability to code it! That totally changes the fact that it's a small task
Not at all.
1) I did not know that the HeroEngine was coded in Python.
2) Where is all the cllient-server code so the response goes to the correct chat box
3) And there is no way you can claim this is ~3 lines of code
Amdramnar shot first!

PlatorPRIME's Avatar


PlatorPRIME
02.22.2012 , 08:42 AM | #32
Quote: Originally Posted by Blotter View Post
At this time:
You happen to not like the aesthetic of the end-game tier gear.
They haven't implemented a hood up-down option as you've requested.
They made a design decision you don't like regarding WZ queueing.
You can't make sense of the end-game tier armor stats, which are owned by a full fraction of a percentage of the players and can easilyl be tweaked if it actually proves necessary, as opposed to just the rantings of amateur theorycrafters.

FIFY.
./sigh

PlatorPRIME's Avatar


PlatorPRIME
02.22.2012 , 08:44 AM | #33
Quote: Originally Posted by Amdramnar View Post
Not at all.
1) I did not know that the HeroEngine was coded in Python.
2) Where is all the cllient-server code so the response goes to the correct chat box
3) And there is no way you can claim this is ~3 lines of code
1) coding languages might differ in their minutia but only as much as english differs from spanish, if that much.
2) I imagine you'd use the same code that puts chat into the correct chat box. Possibly emote/party/say.
3)I never said 3 lines I said small and simple.

BOLTgamer's Avatar


BOLTgamer
02.22.2012 , 08:48 AM | #34
Benefits are no benefits if the developer doesn't use it right, or use it at all.
"You will do it with me" ~ Damn, how I wished force persuade was real.

Fredcat's Avatar


Fredcat
02.22.2012 , 09:06 AM | #35
No advantage that I can see. The fact that it's a single thread engine in 2012 is a joke when everyone is using 2-8 core processors. Not sure if the simple textures, lack of day/night cycle, no swimming, simple un-customizable UI, etc. are due to engine limitations either, but I suspect it has something to do with it.

I have enjoyed SWTOR overall, but the game engine hasn't impressed me in the least. Especially the lag on Illum, somethings not very efficient there.

PlatorPRIME's Avatar


PlatorPRIME
02.22.2012 , 09:07 AM | #36
Quote: Originally Posted by Fredcat View Post
No advantage that I can see. The fact that it's a single thread engine in 2012 is a joke when everyone is using 2-8 core processors. Not sure if the simple textures, lack of day/night cycle, no swimming, simple un-customizable UI, etc. are due to engine limitations either, but I suspect it has something to do with it.

I have enjoyed SWTOR overall, but the game engine hasn't impressed me in the least. Especially the lag on Illum, somethings not very efficient there.
I fairly certain it's all the lasers/explosions, also I hear things about a memory leak.

wifeaggro's Avatar


wifeaggro
02.22.2012 , 09:17 AM | #37
Quote: Originally Posted by Reevax View Post
From the same people who can't even code a /roll into the game...
Actually this engine is not even the hero engine . Bioware took the base of it and recoded it to fit their needs . the engine was still indevolpment when bioware took control of it. they did not even have documentation for it. Any faults it may have are actually biowares doing.
I

RobNightfall's Avatar


RobNightfall
02.22.2012 , 09:45 AM | #39
Quote: Originally Posted by Blotter View Post
At this time:
You happen to not like the aesthetic of the end-game tier gear, altho others haven't decided, as you have, that it requires losing hair and/or sleep over...and some of us...*gasp*...think some of it is rather cool.
They haven't implemented a hood up-down option as you've self-righteously demanded as though it is the most important thing in the world.
They made a design decision you don't like regarding WZ queueing and it relates to making sure that people actually get in and do WZs even if the other faction isn't queueing.
You can't make sense of the end-game tier armor stats, which are owned by a full fraction of a percentage of the players and can easilyl be tweaked if it actually proves necessary, as opposed to just the rantings of amateur theorycrafters who mostly don't even own the stuff yet.
And I'll add one: they've prioriized far more important things according to all the information available to them, but not to you, but those priorities don't align with yours so you have an angry.

FIFY.

BTW, here's a hint: "Cannot" is where all of these whines fail...epically...
Dude if you like the way the end game gear looks you are probably the only player out of nearly 2 million that does. And the alternative to can not is "will not." which seems worse to you: can't or won't, regardless of what how our customers feel about it?
Edited because the devs appear to have fixed at least 80% of the crap that was pissing me off.

FalcoLombardi's Avatar


FalcoLombardi
02.22.2012 , 02:57 PM | #40
Quote: Originally Posted by PlatorPRIME View Post
Ah man you mean the feature a ton of people want doesn't make sense to you? Ever heard of master loot?
Why use master loot? If you want to roll, use the roll system
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