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Playing a sorc, hoping for a sorc nerf

STAR WARS: The Old Republic > English > PvP
Playing a sorc, hoping for a sorc nerf

LenrocNewDawn's Avatar


LenrocNewDawn
02.22.2012 , 08:38 AM | #191
I keep hearing that AoE damage is unimportant and doesn't really count towards victory. I don't wanna talk about objective defense advantages that AoE damage abilities offers but about the fact that combat in SWTOR is based on attrition. Your team's damage output vs the other team's effective hit points and vice-verse with CCs acting as modifiers. That being said I don't understand why some people state that AoE is not important towards demolishing the other team while they admit that AoE attacks racks them more damage then many of the classes that deals mostly single target damage. And yes I understand that in some situation single target damage is more suitable (like clashes between 2,3 people each side) but from that to extrapolate that AoE damage doesn't count towards winning is a very long way.

Cheers, Lenroc!
“Being defeated is often a temporary condition. Giving up is what makes it permanent.”

EternalFinality's Avatar


EternalFinality
02.22.2012 , 11:22 AM | #192
Quote: Originally Posted by Sirolos View Post
I am responding to the direct quote of whats below

In which case YES we were talking about HEALING spec Sorc's

Healing apparently is getting a "Fix" since a skill isnt working intentionally.
Kinda like the maruaders bleeds.

So now we are not talking about healing, but about damage and utility?

Make up your mind about what discussion you want to have
You have a problem reading and understanding things, clearly. Let me spell it out for you.

Full healing Sorc = best healer = overpowered.

Hybrid healing Sorc = great healing, great utility = overpowered

Hybrid dps Sorc = great damage, insane utility = overpowered

If you start the slider on full healing Sorcs and slide it towards the hybrid dps Sorc, no matter where you stop it Sorcs are overpowered. No matter where you stop it, if you add up their healing, damage, and utility, it adds up to more than other classes.

I don't care whether you're talking about full healing sorcs, hybrid healing sorcs, or hybrid dps sorcs, they are ALL overpowered, regardless of the fact that they don't have every tool in every spec.

Get it yet?

Barzarel's Avatar


Barzarel
02.24.2012 , 09:48 AM | #193
Quote: Originally Posted by EternalFinality View Post
You have a problem reading and understanding things, clearly. Let me spell it out for you.

Full healing Sorc = best healer = overpowered.

Hybrid healing Sorc = great healing, great utility = overpowered

Hybrid dps Sorc = great damage, insane utility = overpowered

If you start the slider on full healing Sorcs and slide it towards the hybrid dps Sorc, no matter where you stop it Sorcs are overpowered. No matter where you stop it, if you add up their healing, damage, and utility, it adds up to more than other classes.

I don't care whether you're talking about full healing sorcs, hybrid healing sorcs, or hybrid dps sorcs, they are ALL overpowered, regardless of the fact that they don't have every tool in every spec.

Get it yet?
And those utilities make up for ous being as squishy as we are compared to most other classes, plus our utilities are not that immensely more than a good deal of other classes.

Damage is great if we pump it with a AOE, and for most parts damage from hybrid dps runs on wrath procs from challenging Force lighting, given how squishy we are its great damage when left alone fair enough, but when we being hit and depend on moving to avoid damage or using line of sight its, rarely epitome for a class designed around kiting, and using utilities to be able to some degree have a succesful chance of winning fights doing so.

Justgiveme's Avatar


Justgiveme
02.24.2012 , 09:52 AM | #194
Quote: Originally Posted by cupofwater View Post
Reason 1:
(Operatives for example less damage.. more control)
More control? lol

PostalTwinkie's Avatar


PostalTwinkie
02.24.2012 , 10:05 AM | #195
Quote: Originally Posted by Dystopic View Post
AOE ability is absolutely a factor in wining. From range I can interrupt everyone on a node at once. In civil war I can get at people that are using the pillar as LOS to cap.

Not saying it needs a nerf but claiming it does nothing but pad number is extremely wrong.
Yea, it kind of sucks that one character can completely clear an entire node cap attempt...those damn AoE's! Though the simple(ish) thing to do is when you see that Sorc coming, go lock him down while someone caps....

Quote: Originally Posted by EternalFinality View Post
Any sensible nerf will be against your hybrid specs, and your bubble.
BioWare has said several times they do not support Hybrid builds and will actively take measures to prevent them from happening. So I absolutely expect to see something done, but not until 1.2 at least.
Quote: Originally Posted by Blavatsky View Post
Problems of the First World.

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Aidank's Avatar


Aidank
02.24.2012 , 10:08 AM | #196
Quote: Originally Posted by Barzarel View Post
And those utilities make up for ous being as squishy as we are compared to most other classes, plus our utilities are not that immensely more than a good deal of other classes.

Damage is great if we pump it with a AOE, and for most parts damage from hybrid dps runs on wrath procs from challenging Force lighting, given how squishy we are its great damage when left alone fair enough, but when we being hit and depend on moving to avoid damage or using line of sight its, rarely epitome for a class designed around kiting, and using utilities to be able to some degree have a succesful chance of winning fights doing so.
People have already done the calculations on it


You need to be taking 80k damage over 20 seconds for the extra mitigation from HEAVY armor to outweigh the absorbtion of two bubbles. Completely unrealistic.


Sorcerers aren't squishy at all.
Quote: Originally Posted by HileyQuiggley View Post
Nerf Grav Round are you serious? What else could we possibly do after that?

CaptainInsano's Avatar


CaptainInsano
02.24.2012 , 10:13 AM | #197
Quote: Originally Posted by LenrocNewDawn View Post
I keep hearing that AoE damage is unimportant and doesn't really count towards victory. I don't wanna talk about objective defense advantages that AoE damage abilities offers but about the fact that combat in SWTOR is based on attrition. Your team's damage output vs the other team's effective hit points and vice-verse with CCs acting as modifiers. That being said I don't understand why some people state that AoE is not important towards demolishing the other team while they admit that AoE attacks racks them more damage then many of the classes that deals mostly single target damage. And yes I understand that in some situation single target damage is more suitable (like clashes between 2,3 people each side) but from that to extrapolate that AoE damage doesn't count towards winning is a very long way.

Cheers, Lenroc!
AoE damage is mediocre damage spread out on multiple people so it has very low killing potential. It's like a basketball player padding his stats on a bad team. The damage doesn't actually make a difference in the battle because it's so easily healed through, it just shows up as big numbers on the score sheet.

ademnus's Avatar


ademnus
02.24.2012 , 10:17 AM | #198
Quote: Originally Posted by EternalFinality View Post
Any sensible nerf will be against your hybrid specs, and your bubble.
the class needs neither.

I'd accept a sorc nerf if they removed tracer missile and cut warrior dps by half.
translation
Will the owner of a gray Death Star please move your non-moon planet-killing spacestation? You're blocking a fire hydrant.

Natharon's Avatar


Natharon
02.24.2012 , 10:23 AM | #199
lol @ thinking ops were given something with their nerf, they weren't. The ability to chain CC came because they can't flat out justify cutting the knockdown in half without cutting the resolve from it in half. They gained nothing.
♠THE NATHARON LEGACY♠
I Didn't Win The Blue Ribbon, But It Is In My Possession.
<WEAPONS OF WAR>

KiranK's Avatar


KiranK
02.24.2012 , 10:24 AM | #200
I'd say troll thread is troll but... I still want Sorcs to get nerfed.
There's no QQing in baseball.